Jump to content
Sign in to follow this  
AGOSTINO

The Official Agostino Q & A Thread

Recommended Posts

this are 6 chaff/flare dispensers and not only one and based on the weapondata that you posted this pod is a old one or the one for SF1 because there is no SpecificStationCode= Chaff or Flare entry

 

so i would suggest to install the weapons that comes with the NF-5A SF2 pack and let overwrite if ask to that should solve this "problem"

 

regards ravenclaw_007

 

 

 

I know that are 6 chaff/flare, one was only for an example!!! yes3.gif

 

However, if you check in the weapon folder of the NF-5A SF2 pack, all the 6 chaff/flare_data.ini ARE NOT the SpecificStationCode=??? grin.gif

 

Thank you very much!!!! bye.gif

 

 

 

Share this post


Link to post
Share on other sites

I have a trouble for Squadronlist.ini!! this.gif

 

 

The Squadronlist.ini should be in Flight and in Pilot Data folders,

 

or only in Flight or in Pilot Data folders?? dntknw.gif

 

 

 

 

Share this post


Link to post
Share on other sites

missing textures?

 

 

Edited by jomni

Share this post


Link to post
Share on other sites

Are the .tga files in the skins folders?

 

Yes of course!!! yes3.gif

 

missing textures?

 

 

 

 

 

Which files?? dntknw.gif

Share this post


Link to post
Share on other sites

thanks for that info :good:

 

here are the correct chaff flare pods

 

 

i will update the NF-5A pack as well :grin:

Share this post


Link to post
Share on other sites

Which files?? dntknw.gif

 

The pertinent ones, of course :blink:

Share this post


Link to post
Share on other sites

pilot data only

Share this post


Link to post
Share on other sites

I'm no modder but I suspect that it uses a texture in the Series 1 games so nothing is included in the add-on. But that texture is not in Seires 2 anymore so you need to provide that.

Share this post


Link to post
Share on other sites

Why all this?? dntknw.gif

 

I have not created this thread!!!

 

And, I am not a spammer!!! this.gif

 

 

Share this post


Link to post
Share on other sites

Its your very own database in case you have issues with the sim, you can find them all in one place.

Share this post


Link to post
Share on other sites

Its your very own database in case you have issues with the sim, you can find them all in one place.

 

O.K., I thank you, but it seems a pulling my legs!!!

Share this post


Link to post
Share on other sites

thanks for that info good.gif

 

here are the correct chaff flare pods

 

 

i will update the NF-5A pack as well grin.gif

 

 

You are welcome!!! Salute.gif

Share this post


Link to post
Share on other sites

O.K., I thank you, but it seems a pulling my legs!!!

 

Well we are pulling your legs just a little bit. I am glad you have a sense of humor. :lol: We find it refreshing to have someone around who has such great enthusiasm for the sim like we do.

Share this post


Link to post
Share on other sites

Well we are pulling your legs just a little bit. I am glad you have a sense of humor. lol.gif We find it refreshing to have someone around who has such great enthusiasm for the sim like we do.

 

 

O.K, fine!!! grin.gif

 

Well said!! good.gif Friends more than before?? drinks.gif

 

 

 

 

 

Share this post


Link to post
Share on other sites

I have installed the B_57G_TropicMoonIII in SF2, when I go in the Loadout Screen, I see at the left, in Stores Available the

 

 

B57G_LaserD and the B57G_LLTV, good.gif well, now at the rigth of the screen, where I select the weapons, there is not the B57G_LaserD!! blink.gif

 

 

Share this post


Link to post
Share on other sites

The pertinent ones, of course blink.gif

 

 

I'm no modder but I suspect that it uses a texture in the Series 1 games so nothing is included in the add-on. But that texture is not in Seires 2 anymore so you need to provide that.

 

 

 

Look this T-6A.OUT:

 

Canopy_Frame (76 polys, 228 verts) '10 - Default'

Canopy_Glass_Front (124 polys, 372 verts) '08 - Default' <<<<<<<<<<<<<<<<<<<< It is O.K.!!! good.gif

Canopy_Glass_Rear (76 polys, 228 verts) 'Material #11' <<<<<<<<<<<<<<<<<<<< ??????? blink.gif

Canopy_Frame_Inside (213 polys, 639 verts) '09 - Default'

 

 

And this:

 

Num Nodes: 103

Total: (6299 polys, 18897 verts)

Mesh Max: (864 polys, 2592 verts)

 

6 Materials:

( 1) 10 - Default:

PC-9A Map.bmp

( 2) 08 - Default:

Transparency enabled

CanopyGlass.TGA

( 3) Material #11:

Transparency enabled

<No Texture> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< There is not texture??? dntknw.gif

( 4) 09 - Default:

Misc.bmp

( 5) 12 - Default:

PC-9A Dam.bmp

( 6) 07 - Default:

Transparency enabled

PropDisc.tga

 

I what have to find, in the Series 1 games?? blink.gif

 

 

 

Share this post


Link to post
Share on other sites

Its on there already you don't need to select it (as long as you installed it correctly)

 

Just press the fly button

Share this post


Link to post
Share on other sites

Its on there already you don't need to select it (as long as you installed it correctly)

 

Just press the fly button

 

 

O.K., thank you very much!!!! good.gif

Share this post


Link to post
Share on other sites

Which are the types of Canberra equipped with "Internal Guns"??

Share this post


Link to post
Share on other sites

English Electric A.1

The first Canberra prototype.

Canberra B.1

Pre-production prototype, 4 built.

Canberra B.2

First production version, crew increased to 3 with addition of bomb aimer, Avon R.A.3 engines with 6,500 lbf (28.91 kN) of thrust, wingtip fuel tanks. 418 built by English Electric (208), Avro (75), Handley Page (75) and Short Brothers & Harland (60)[14] including 8 for export (Australia, United States and Venezuela)

Canberra PR.3

Photo-reconnaissance version of B.2, 36 built.

Canberra T.4

First trainer variant with dual controls, 75 built including 7 for export.

Canberra B.5

Prototype of second-generation Canberra with fuel tanks in the wings and Avon R.A.7 engines with 7,490 lbf (33.32 kN) of thrust, one built.

Canberra B.6

Production version based on B.5. 1 ft (0.3 m) fuselage stretch, could be fitted with a belly pack with 4x 20 mm Hispano cannon for strafing. 106 built by English Electric (57) and Short Brothers & Harland (49), includes 12 for export.

Canberra B.6RC

RC= Radio Countermeasures - Specialist ELINT version only 4 produced. Extended nose.

Canberra B(I).6

Interim interdictor version for the RAF, 22 built.

Canberra PR.7

Photo-reconnaissance version based on B.6, 71 built.

Canberra B(I).8

Third-generation Canberra derived from B.6 as interdictor. Teardrop canopy on the port site of the fuselage, with navigator in fuselage on starboard. Provision for a ventral pack with 4 x 20 mm Hispano cannon, one external hardpoint under each wing for up to 1,000 lb (454 kg) of bombs or unguided rockets, LABS (Low-Altitude Bombing System) for delivery of nuclear bombs. First flight 23 July 1954, 72 built including 17 for export.

Canberra PR.9

Photo-reconnaissance version based on B(I).8 with fuselage stretched to 68 ft (27.72 m), wingspan increased by 4 ft (1.22 m), and Avon R.A.27 engines with 10,030 lbf (44.6 kN) of thrust. 23 built by Short Brothers & Harland. 3 transferred to Chile after the Falklands War

Canberra U.10

Remote-controlled target drones converted from B.2, later redesignated D.10.

Canberra T.11

Conversions to Radar trainer for weapon systems operators of all-weather interceptors.

Canberra B(I).12

Canberra B(I).8 bomber built for New Zealand and South Africa, 17 built.

Canberra T.13

Training version of the T.4 for the New Zealand, 1 built.

Canberra U.14

Remote-controlled target drones converted from the U.10, later designated D.14.

Canberra B.15

Upgraded B.6 with underwing hardpoints for 1,000 lb (454 kg) bombs or rockets.

Canberra B.16

Similar to B.15.

Canberra T.17

Electronic warfare training aircraft used to train surface-based radar and missile operators and airborne fighter and Airborne Early Warning crews in handling jamming (including chaff dropping) aircraft.

Canberra T.17A

Updated version of the T.17 with improved navigation aids, a spectrum analyser in place of the previously-fitted AN/APR 20, and a powerful communications jammer.

Canberra TT.18

Target tug conversion of B.2

Canberra T.19

T.11 with radar removed as silent target.

Canberra B.20

B.2 with additional fuel tanks in the wings license-built in Australia, 48 built.

Canberra T.21

Trainers converted from B.2 and B.20

Canberra T.22

Conversion of the PR.7 for Royal Navy's Fleet Requirement and Air Direction Unit. Used for training Buccaneer navigators.

Canberra Mk.52

4 refurbished B.2 bombers sold to Ethiopia.

Canberra Mk.56

10 refurbished B(I).6 bombers sold to Peru.

Canberra PR.57

Tropicalized PR.7 for India, eight built.

Canberra B(I).58

Tropicalized B(I).8 for India, 71 built.

Canberra Mk.62

10 refurbished B.2 bombers sold to Argentina.

Canberra Mk.64

2 refurbished T.4 trainers sold to Argentina.

Canberra Mk.66

10 refurbished B(I).6 bombers sold to India.

Canberra Mk.67

2 refurbished PR.7s sold to India.

Canberra Mk.68

1 refurbished B(I).8 bomber sold to Peru.

Short SC.9

1 Canberra PR.9 rebuilt by Shorts fitted with an AI.23 radar, plus IR installation in the nose for Red Top air-to-air missile trials. Continued in use for radar missile development work. [15]

 

 

I think all canberras we have the capacity built Transpose

Guns: 4× 20 mm Hispano Mk.V cannons mounted in rear bomb bay (500 rounds/gun), Or 2× 0.30 in (7.62 mm) machine gun pods.

 

 

Even if you're going to bomb a target at more than 20,000 feet will not need them.

Share this post


Link to post
Share on other sites

AFAIK None of the Canberras had internal guns - wing mounted or otherwise.

 

The Interdictor variants (designated B(I)) could carry a removable belly mounted Hispano 20mm gun pack in the rear part of the bomb bay.

 

 

The American B-57s on the other hand did have internal guns in the wings.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..