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New progress shot.

post-2351-12564272439743.jpg

 

 

TOP NOTCH :clapping:

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Another progress shot.

post-2351-12568049529554.jpg

To get the stretched canvas right I've worked out I need to make 160 black and white shadows. Then there's the rivets and adding noise to the skin. And I couldn't find an appropriate font so the aircraft numbers will have to be painted individually. All complicated by lots on at work and me going away for a week's holiday in Melbourne.

 

I hope you guys are patient.

Edited by LloydNB

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Another progress shot.

 

 

 

B A Utiful :clapping::clapping:

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Indeed nice work....

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The last progress shots. Only the individual aircraft numbers to do and place.

post-2351-12569780540951.jpg

post-2351-12569780711582.jpg

 

Ed, I should have the skin to you tomorrow (Sunday my time)

 

Lloyd

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Awesome!!! The cowling looks perfect to me!! Congrats chap! :drinks::yikes:

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Now, we just need some other skins!!!

 

Quickie tweek to remove the bombracks when nothing is loaded on them (for your CAP,Sweep,Intercept mission).

 

Copy/paste the 2 statements below directly OVER the weapons stations callouts in the data ini:

 

[LeftBombRack]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=-2.2,1.688,-0.499

AttachmentAngles=0.0,0.0,0.0

LoadLimit=275

AllowedWeaponClass=BOMB

AttachmentType=W_GERMANY

ModelNodeName=pylon2

PylonMass=5

PylonDragArea=0.03

 

[RightBombRack]

SystemType=WEAPON_STATION

StationID=2

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=2.2,1.688,-0.499

AttachmentAngles=0.0,0.0,0.0

LoadLimit=275

AllowedWeaponClass=BOMB

AttachmentType=W_GERMANY

ModelNodeName=pylon4

PylonMass=5

PylonDragArea=0.03

 

This'll give you a clean under-wing for pure fighter missions

 

wrench

kevin stein

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