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Siggi

Hmm...can't install the expansion.

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I reinstalled OFF, the 1.32 superpatch and the 1.32g minipatch (hotfix) over the existing install and the expansion went on ok. I did it that way in the vague hope it would retain my existing career, but everything has gone.

 

So, the question is, can I copy over the campaign folder from my old install without porking the whole lot again? Did the expansion change anything in the original campaign files?

 

Also my key configuration, can I copy that over from the old install to the new (and if so, where might it be?)?

 

Thanks for all the help chaps. :drinks:

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I don't know how to answer it.

But I'm glad now at last the expansion is working.

Now I'll play it. :drinks:

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Well, it looks like my graphics config and key config were retained. :good: Problem is I now have blue triangles up the kazoo when I pan fast. The NVidia CP settings apply to the CFS3.exe I believe, so I can't understand what's changed in the graphics dept to bring the blue triangles back.

 

The sim no longer dumps one back to a black screen when the plane is shot to shinola, that's very cool. I just rode my flaming Camel all the way to the deck with no bottom wings. Screen went black when I hit the ground though, probably because my pilot was slightly killed. :grin:

 

Not madly impressed by the wind noise, it sounds more like I'm standing on a desolate Siberian steppe in the middle of a blizzard than sitting in the cockpit of a biplane. I keep expecting to see wolves come charging into view.

 

Not too impressed by the buffeting either, the effect is more like a damaged game-controller. I'll turn that off in the workshop. I don't recall seeing an option for it however...? If there isn't one, can one be provided? If there is, my apologies. Can't be dealing with it though, it just feels wrong.

 

I'm pretty pissed off about losing my pilot, that's three and a half hours wasted (on top of over thirty hours with Sidney, who succumbed to corrupted files. MS and Win7 have a lot to answer for). I'll try copying the pilot files over and pray it works this time.

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siggi,,there was a post not that long ago that claimed they could restore the pilots...

 

will try and find the thread....

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siggi,,there was a post not that long ago that claimed they could restore the pilots...

 

will try and find the thread....

 

I think you're thinking about ressurecting a dead pilot, which is not my problem. But thanks anyway mate.

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Sig,

 

When i had to reinstall OFF a while back, I simply copied and pasted my old pilot's folder from OBDSoftware\CFSWW1 Over Flanders Fields\campaigns\CampaignData\Pilots into the new install and everything was peachy! However, I was not installing an expansion pack, so your mileage may vary.

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Well, it looks like my graphics config and key config were retained. good.gif Problem is I now have blue triangles up the kazoo when I pan fast. The NVidia CP settings apply to the CFS3.exe I believe, so I can't understand what's changed in the graphics dept to bring the blue triangles back.

 

The sim no longer dumps one back to a black screen when the plane is shot to shinola, that's very cool. I just rode my flaming Camel all the way to the deck with no bottom wings. Screen went black when I hit the ground though, probably because my pilot was slightly killed. grin.gif

 

Not madly impressed by the wind noise, it sounds more like I'm standing on a desolate Siberian steppe in the middle of a blizzard than sitting in the cockpit of a biplane. I keep expecting to see wolves come charging into view.

 

Not too impressed by the buffeting either, the effect is more like a damaged game-controller. I'll turn that off in the workshop. I don't recall seeing an option for it however...? If there isn't one, can one be provided? If there is, my apologies. Can't be dealing with it though, it just feels wrong.

 

I'm pretty pissed off about losing my pilot, that's three and a half hours wasted (on top of over thirty hours with Sidney, who succumbed to corrupted files. MS and Win7 have a lot to answer for). I'll try copying the pilot files over and pray it works this time.

 

i really like the buffering. now it really feels how it should. you had to get close to the enemy because the target simply always runs out of your gunsight. otherwise you'll shoot around him a lot. that's much more realistic. try it, you'll get use to it. also the landings are more challenging. in real half the victims were due to accidents, especially in landings. IMHO the buffering is a hughe step forward ok.gif

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Siggi, I had to do a reinstall maybe a month ago. I saved my current pilots three folders to my docs. and also to a memory card. I did the reinstall and pasted the folders into Campaign/pilots and saved my active DiD pilot so he could die later. I don't know much that was maybe dumb luck.

 

Okay I found the thread http://forum.combatace.com/topic/49512-off-man-fatal-error/

Best wishes, Jim

Edited by Rickitycrate

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I've tried copying the saved pilot files into the new install, but I get a message "Pilot not found in CFS3 uisel.xml file". So, I found the uisel.xml, and the master copy of it, and copied both of those from the old install into the new install, but I get the exact same error message. And when I look at both the old and new uisel.xml files, they are 100% identical. I feel like I'm smashing my head against a wall here. The old uisel.xml file should contain my campaign pilot and three test pilots.

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Remember your pilot number is one more than what shows in the pilot log.

 

Yep, I'm aware of that. But as I'm copying all three files from old install to new install (of OFF), the entire pilot folder plus both uisel.xml files, there should be no issues? There must be something else in OFF that references these files, but if so I wish the error message would tell me which.

 

I guess it's possible the old files are the corrupted ones, which would explain why I'm having no luck.

 

I guess I'm just going to have to create a new pilot and fly him in circles tomorrow for three hours and a bit, and hopefully find a single kill for him too. Or maybe try again to edit his files and add the missions, hours and single claim. That didn't work in the old install, but maybe that was because the files were corrupted.

 

This is all very confusing, I think I may soon become chronically bewildered. :grin:

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When are you getting the error message? I assume you were able to go into the pilots dossier and find your pilot and make sure he is active?

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I tried a new trick. I created a brand new pilot, flew him once, then copied the text from the three old files into the three new files and flew a campaign mission. Same problem as with the old install, nothing gets updated (total missions and hours flown) and the next mission is the exact same time and date as the previous one. This can't be anything to do with corrupted files, as all I've copied & pasted over is the text contents of the files, not the files themselves. I'll fly him a couple more times, I seem to remember that shook something loose the couple of times I tried it in the old install, though it did weird things to the total number of missions flown (went down from 30 to 6 on Sidney).

 

Hey, who chopped down the forest around Furnes?! Bang out of order, they kept the wind out of our tents!

 

I noticed something else really good, the sounds of other planes now fade in gradually instead of coming on suddenly like a switch had been thrown. That used to do my head in. Nice fix guys. :good:

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Ah, I just cycled another two missions and the thing's kicked in again, now shows the correct number of missions and I'm onto the next day. Fingers crossed the hours and claims will run correctly too.

Edited by Siggi

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Ah, I just cycled another two missions and the thing's kicked in again, now shows the correct number of missions and I'm onto the next day. Fingers crossed the hours and claims will run correctly too.

 

 

Good luck to you Siggi. You've been at it quite some time and hope it stays stable for you

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Yeah, it's now 4.55am and I'm wrecked. I'm on another forum, talking quantum-physics, time-lines and the ego, and messing around with OFF between that and coming here. :grin:

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Yeah, it's now 4.55am and I'm wrecked. I'm on another forum, talking quantum-physics, time-lines and the ego, and messing around with OFF between that and coming here. :grin:

 

Nutter! :rofl:

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To be precise about re-activating an old pilot in a new install:

 

1. If he was your old pilot no. 5 in the campaign Log, his files will be called "pilot6".

 

2. You should now create 5 pilots

 

3. Now replace the files of the 5. pilot (who's files will be called pilot6 !) with your old ones.

 

That should work.

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