Creaghorn 10 Posted January 7, 2010 i don't know if there is any sim yet with this feature, but it would add a lot of realistic feel in the sim, if possible. one thing which is missing in most, if not in all sims (also racedriving sims etc.) is experience of g-forces. of course physically not possible (at least you don't have those moving chairs like in flightschools) what would emulate g-forces is not only the movement from the aircraft, but a seperate movement of the pilot sitting inside. right now it's static with the cockpit. if the aircraft is thrown around, the head stays exactly where it is. how about adding a seperate pilot buffeting, depending on speed, momentum and g-forces?. e.g. if you go into a steep dive, the POV should throw you back before coming back, if going into a sudden climb, POV should throw you towards the panel, if on a tight left turn, POV should shift you a bit to the right side of cockpit etc. like in rollercoasters or normal cardriving. here a primitive, but nonetheless good visual about what i mean. watch the craft and watch the pilot inside. of course should be made more professional in all axis depending ond g-forces. Share this post Link to post Share on other sites
Pappy55 1 Posted January 7, 2010 Track IR does this to some degree when having to move your head inderpendant to the sim Share this post Link to post Share on other sites
Creaghorn 10 Posted January 7, 2010 Track IR does this to some degree when having to move your head inderpendant to the sim yes. but trackir movements are my head movements, not forced additional POV or shift movements by g-force. e.g. if i don't move my head at all in a spin, then nothing happens to my position at all. Share this post Link to post Share on other sites
Dimus 0 Posted January 7, 2010 This effect is very well implemented in BoBII WoV by A2A/Shockwave. All these little things sure add to the immersion factor of a sim. Share this post Link to post Share on other sites
FastCargo 412 Posted January 7, 2010 Actually, FSX mimics this already (pretty well I might add). FC Share this post Link to post Share on other sites
Creaghorn 10 Posted January 7, 2010 oh, wasn't aware about that. ok. so everybody knows what i'm talking about Share this post Link to post Share on other sites
FastCargo 412 Posted January 7, 2010 Well, I think even the ThirdWire sims mimic parts of it (side to side, cockpit shake), but don't mimic the linear acceleration parts (up/down/fore/aft). FC Share this post Link to post Share on other sites
Winston DoRight 3 Posted January 9, 2010 I'm pretty sure g-force and headshake movements are modeled in a select few new aircraft in the ETO expansion for CFS3. Therefore it should at least be possible to carry over to OFF you would think? If you're really interested I can re-install ETO and check it out for you. If I remember correctly it's the new ME109's and Spits that have "moveable" cockpits to simulate g-force/headshakes. Share this post Link to post Share on other sites
Duce Lewis 3 Posted January 9, 2010 how about adding a seperate pilot buffeting, depending on speed, momentum and g-forces?. e.g. if you go into a steep dive, the POV should throw you back before coming back, if going into a sudden climb, POV should throw you towards the panel, if on a tight left turn, POV should shift you a bit to the right side of cockpit etc. like in rollercoasters or normal cardriving. Nice idea Creaghorn Would definitely notch up the immersion level Share this post Link to post Share on other sites
Siggi 10 Posted January 9, 2010 Maybe it's just me flying like a doofus, but whenever I pull tight turns in OFF while pursuing a target I find my gunsight goes off-line and I have to physically move my head to bring it back in line. It is, in effect, exactly as if g-forces were pulling my head out of line with the sight. Share this post Link to post Share on other sites
Creaghorn 10 Posted January 9, 2010 same here. but it would be cool if there would be some feature wich forces you a little bit in some POV directions. on the other hand that might confuse trackir with all it's moves and your headadjustments and in the end you're sitting upside down in your chair to have a straight view when the dogfight is over Share this post Link to post Share on other sites
Bigfish3 0 Posted January 11, 2010 Is this the place to point out to the Developers that as the lady wife and I have just spent the afternoon (at pensioners' prices) watching Avatar in 3D (awesome!), I now have 80p's worth of 3D glasses ready and waiting for P4 ... come on chaps, pull your fingers out! Share this post Link to post Share on other sites