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Posted

Sorry to make a nuisance of myself, but I'm new to modding SF and I have lots of questions and this seems to be the best place to find answers.

 

I have three questions I'm trying to get answered for a current project.

 

I'm working on a Korean War install using Edward's Korean War mod from this site.

 

The stock aircraft get deleted from this install which screws up the Instant Action. I've tried to substitue Korean War planes for the deleted stock planes in the options.ini file, but the Instant Action still crashes.

 

- Any idea if it's possible to switch planes and terrain in Instant Action? In this case I'd like to have a Korean War Instant Actions.

 

- Is it possible to toggle the labels off/on?

 

- This Korean War install comes with two planes, an F-84G Thunderjet and a Meteor that fly with the canopy open. How do we close the canopy? I know we can map extra keys to actions, but I can't find any information on how to do that?

 

 

Thanks for any help provided.

 

 

 

Geary

Posted (edited)

extract instant action ini from which ever cat in the /flight folder, edit aircraft types and map name. Nothing to it; do it all the time for wW2 installs.

 

as to the canopy issue, delete the section that looks like this:

 

[Canopy]

SystemType=HIGHLIFT_DEVICE

DeploymentMethod=AUTOMATIC_SPEED

Setting[1].Angle=30.0

Setting[1].DeployValue=15.0

Setting[1].RetractValue=10.0

MaxDeflection=30.0

MinDeflection=0.0

ControlRate=0.3

AnimationID=5

MinExtentPosition=1.8169,0.5474,-0.9940

MaxExtentPosition=-1.8544,-0.4772,0.0110

 

or convert it to a manual animation key (instructions are in the Knowledge Base)

 

of the Main Menu screen, you'l see a "Options" button .. follow it and you should find the customazation feature to turn off labels

 

wrench

kevin stein

Edited by Wrench
Posted (edited)

Wrench,

 

You're the MAN...Tool?:blink: ... Smart Guy?:good: You got most of my challenges for the day met.

 

 

- I found the instant action.ini. It looks like it has possiblities. But I'll have to experiment with it when my brain's not so fried. Been at this all day.

 

- Had to delete the canopy entries in the plane's data files. Closed the canopies for good. Hope no one has to eject from those planes. :rofl:

 

 

- But, I can't find an option in my Options section to toggle the labels. I looked through all the expandable customization buttons, but no joy. I'm useing Strike Fighters Gold as my base sim for the Korean War mod install. Maybe it doesn't have that option or I just don't understand it yet.

 

Guess I'll have to keep looking. Lots of neat little files to explore.

 

 

Thanks for sharing your knowledge,:salute:

 

 

Geary

Edited by GearyMcS
Posted

for use with animation key, shift/0. Just drop over the existing statement

 

[Canopy]

SystemType=ANIMATION

InputName=ANIMATION_10

DeploymentMethod=MANUAL

AnimationTime=4.0

AnimationID=6

 

I converted mine a long time ago (but no longer use this aircraft, what with TKs in SF2:I suez expansion, and new one under construction for SF2: KAW

 

wrench

kevin stein

Posted (edited)

I converted mine a long time ago (but no longer use this aircraft, what with TKs in SF2:I suez expansion, and new one under construction for SF2: KAW

 

 

Wrench,

 

Does 'SF2: KAW' mean Korean Air War for Strike Fighters 2? If so, when will it be available?

 

 

AND can you point me in the direction of tutorial that will tell me how to get a plane's rubber to meet the road? I have a plane sitting about a foot up off the runway.

 

 

Thanks,

 

 

Geary

Edited by GearyMcS
Posted (edited)

Okay the KAW is for SF2 and its due out in 2 weeks... by the way 2 weeks can mean months... there was an update a couple of days ago stating it could be around Christmas but dont hold your breath as when a mod like this is released it is seriously well worth the wait...

 

Heres the link...

 

http://combatace.com/topic/57844-about-the-new-korea-mod/

Edited by Slartibartfast
Posted

and will be for sf2 only

 

to "lower" the aircraft, you need to decrease the RollingRadius on the landing gears ...

 

[NoseGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=3.0

AnimationID=1

DragArea=0.25

HideGearNode=TRUE

ModelNodeName=Gear_F

InsideNodeName=

ShockNodeName=GearShock_F

ShockAnimationID=3

ShockStroke=0.4

SpringFactor=2.0

DampingFactor=3.0

WheelNodeName=Tire_F

RotationAxis=x-Axis

ReverseModelOrientation=FALSE

RollingRadius=0.337 <---this line, decrease in increments of 0.10 and test

CastoringWheel=TRUE

CastoringNodeName=GearShock_F

Steerable=TRUE

MaxSteeringSpeed=35.15

Locking=FALSE

MaxSteeringAngle=35.0

InputName=YAW_CONTROL

ControlRate=1.0

HasBrakes=FALSE

RollingCoefficient=0.05

MaxDeploySpeed=110

MaxLoadFactor=5.0

CompressGearOnRetraction=TRUE

 

do that for all 3 landing gears, looking at them in game. Having a working shadow really helps to determine height too.

 

wrench

kevin stein

  • 1 year later...
Posted

I'm running Oct08 spf1 and had same problem with canopy for F-84G and Meteor i.e closed on tarmac and open in flight.

 

 

 

I easily fixed them to be the other way round just by reversing the deploy and retract value.

 

 

 

Here's what I have for the F-84G:

 

 

[Canopy]

SystemType=HIGHLIFT_DEVICE

DeploymentMethod=AUTOMATIC_SPEED

Setting[1].Angle=30.0

Setting[1].DeployValue=10.0

Setting[1].RetractValue=15.0

MaxDeflection=30.0

MinDeflection=0.0

ControlRate=0.3

AnimationID=4

 

 

 

and for the Meteor:

 

 

 

[Canopy]

SystemType=HIGHLIFT_DEVICE

DeploymentMethod=AUTOMATIC_SPEED

Setting[1].Angle=30.0

Setting[1].DeployValue=10.0

Setting[1].RetractValue=15.0

MaxDeflection=30.0

MinDeflection=0.0

ControlRate=0.3

AnimationID=5

MinExtentPosition=1.8169,0.5474,-0.9940

MaxExtentPosition=-1.8544,-0.4772,0.0110

 

 

 

Andy

Posted

For changing the instant action you must edit the files

 

options.ini

 

and

 

instantaction.ini ( you find it in flight folder or you must extract it first)

Posted

I'm running Oct08 spf1 and had same problem with canopy for F-84G and Meteor i.e closed on tarmac and open in flight.

 

 

 

I easily fixed them to be the other way round just by reversing the deploy and retract value.

 

 

 

Here's what I have for the F-84G:

 

 

[Canopy]

SystemType=HIGHLIFT_DEVICE

DeploymentMethod=AUTOMATIC_SPEED

Setting[1].Angle=30.0

Setting[1].DeployValue=10.0

Setting[1].RetractValue=15.0

MaxDeflection=30.0

MinDeflection=0.0

ControlRate=0.3

AnimationID=4

 

 

 

and for the Meteor:

 

 

 

[Canopy]

SystemType=HIGHLIFT_DEVICE

DeploymentMethod=AUTOMATIC_SPEED

Setting[1].Angle=30.0

Setting[1].DeployValue=10.0

Setting[1].RetractValue=15.0

MaxDeflection=30.0

MinDeflection=0.0

ControlRate=0.3

AnimationID=5

MinExtentPosition=1.8169,0.5474,-0.9940

MaxExtentPosition=-1.8544,-0.4772,0.0110

 

 

 

Andy

 

swap the deploy value an you're good again

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