dsawan Posted September 26, 2010 Posted September 26, 2010 Is it possible that recoil effect for large calibre guns can be feasible for SF2? I was thinking of the AC-130 or shadow gunships firing their arty and having the pit shake. Was playing with the b-25 gunships from IL-2 46 and they have that effect so wasnt sure if this is possible here. thx. Not sue of sf1 b-25 for thirdwire as I havent put them in sf2 yet.
+Fubar512 Posted September 26, 2010 Posted September 26, 2010 Only if one has a force feedback controller.
dsawan Posted September 27, 2010 Author Posted September 27, 2010 i mean seeing it shake on screen not in hands.
+Dels Posted September 27, 2010 Posted September 27, 2010 You get the yaw effect, that should be immersion enough at this stage. Dels
macelena Posted September 30, 2010 Posted September 30, 2010 It does, indeed, have a recoil effect, not shaky, but once, just for thelike of it, i put two 5 inch naval cannons in the place of the Pontiac 20mm guns of an F-5. A few salvos and the aircraft flew backwards
+FastCargo Posted September 30, 2010 Posted September 30, 2010 Plus the effect is used in a 'JATO bottle' addon...I believe there is even a parameter for it in the Guns ini entries. FC
+Gr.Viper Posted September 30, 2010 Posted September 30, 2010 I put a 37-mm into SPAD in First Eagles and, boy, was it an airbrake.
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