+Spectre8750 Posted October 27, 2010 Posted October 27, 2010 View File GAZ-66 6x6 Trucks for SF2 series 29 Apr 2013 Version 1.03 Supplied: GAZ-66 6x6 with ZU-23 mounted AAA GAZ-66 6x6 W/Cargo GAZ-66 6x6 Covered GAZ-66 6x6 UnCovered ------------------------------------------------------------------------------------------------------------- The GAZ-66 has gained legendary status in many countries around the world due to its reliability, simplicity and off-road capability. Thanks to standard features such as a front mounted winch, Central Tire Inflation System (CTIS) and self locking differentials the GAZ-66 is extremely popular with armed forces all around the world as well as off-road enthusiasts. Production ceased in 1999, with the GAZ-3308 being produced instead. ------------------------------------------------------------------------------------------------------------- Install: Drop Sounds in the Sounds Dir. Drop the GroundObject contents in the GroundObject Dir. Drop the contents of the Skin Folder into each Truck Folder in the Mods dir. And add these entries to the ???Types.INI in the Terrain Of your choice and change TargetTypexxx sequence respectively: [TargetTypexxx] Name=GAZ-66_Cargo FullName=GAZ-66 W/Cargo TargetType=TRANSPORT UseGroundObject=TRUE GroundObjectType=GAZ-66_Cargo ActiveYear=1966 TargetValue=50 RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetTypexxx] Name=GAZ-66_UNCVRD FullName=GAZ-66 UnCovered TargetType=TRANSPORT UseGroundObject=TRUE GroundObjectType=GAZ-66_UNCVRD ActiveYear=1966 TargetValue=50 RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetTypexxx] Name=GAZ66COVRD FullName=GAZ-66 Covered TargetType=TRANSPORT UseGroundObject=TRUE GroundObjectType=GAZ66COVRD ActiveYear=1966 TargetValue=50 RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetTypexxx] Name=GAZ66ZPU23 FullName=GAZ66 ZU-23 AAA TargetType=AAA UseGroundObject=TRUE GroundObjectType=GAZ66ZPU23 ActiveYear=1966 TargetValue=100 RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 Enjoy! Spectre8750 Submitter Spectre8750 Submitted 10/27/2010 Category Ground Object Mods Quote
Wrench Posted October 28, 2010 Posted October 28, 2010 550???? What, is it made of gold-pressed latnium??? maybe 50, like the 'generic' 3W AAA units. Nice addition, btw!! wrench kevin stein 1 Quote
+Spectre8750 Posted October 28, 2010 Author Posted October 28, 2010 (edited) 550???? What, is it made of gold-pressed latnium??? maybe 50, like the 'generic' 3W AAA units. Nice addition, btw!! wrench kevin stein Hehe yeah i set my points higher, i figure if i rack very many targets i should be be promoted to Angel and get out of being a spectre. Or make it worth my while since China was buying our debt but dumping our dollars now. You might want to crank down the points for Iraq or Afganistan or the like. heheh Just throwing this out but will add more versions to it. Thanks Kevin. Spectre8750 Edited October 28, 2010 by Spectre8750 Quote
Wrench Posted April 30, 2013 Posted April 30, 2013 also, reccomend changing SecondaryChance= to 100. you get more smoke that way!! <g> 1 Quote
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