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wingwiner

43 buildings for SFP1

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43 buildings for SFP1


Pack of 43 civilian buildings for terrain maps for Strike Fighters P1. High quality, photorealistic textures, all destroyable. Lets build cities and villages. All models are free, you can free modify and publish my models. If any textures are missing send me a message.


 

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got these the other day, and was just now looking at them. great work! There are things in there I can use right now!

 

and THANK YOU very much for the html describing the objects! you have NO idea the worth of something like that!!

 

wrench

kevin stein

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Agreed, the documentation is perfect.

I've been creating some templates.

 

Here's one for:

For a Stary's Hirez, GermanyCE-SR25a, coast facing NorthWest.

Coordinates are easy! Straight in the middle of that tile. (Always odd numbers, check below)

 

th_img00007.jpg

 

[TargetArea325]
Name=Kasos
Position=487000,489000
Radius=2000 
ActiveYear=0
Location=2
Alignment=ENEMY

Target[001].Type=VillageHouseDC2V
Target[001].Offset=-61.53,-395.66
Target[001].Heading=20
Target[002].Type=VictorianHouse1
Target[002].Offset=-75.22,-433.25
Target[002].Heading=290
Target[003].Type=VillageHouseDC1
Target[003].Offset=-88.9,-470.83
Target[003].Heading=200
Target[004].Type=VillageHouseDC2
Target[004].Offset=-116.26,-546.01
Target[004].Heading=20
Target[005].Type=VillageHouseDC2V
Target[005].Offset=-129.94,-583.6
Target[005].Heading=200
Target[006].Type=RedhouseDC10
Target[006].Offset=-143.62,-621.18
Target[006].Heading=290
Target[007].Type=CityHouseDS01
Target[007].Offset=19.18,-475.05
Target[007].Heading=20
Target[008].Type=VillageHouseDC3
Target[008].Offset=-7.89,-423.7
Target[008].Heading=20
Target[009].Type=TownBuildingDC03
Target[009].Offset=-35.63,-628.56
Target[009].Heading=20
Target[010].Type=TownBuildingDC10
Target[010].Offset=-79.19,-578.66
Target[010].Heading=20
Target[011].Type=TownBuildingDC11
Target[011].Offset=70.51,-529.92
Target[011].Heading=290
Target[012].Type=TownBuildingSL02
Target[012].Offset=35.46,-596.97
Target[012].Heading=290
Target[013].Type=VillageHouseDC2V
Target[013].Offset=-82.7,-614.62
Target[013].Heading=200
Target[014].Type=TownBuildingDC11
Target[014].Offset=116.81,-537.19
Target[014].Heading=290
Target[015].Type=VillageHouseDC2
Target[015].Offset=-22.62,-557.74
Target[015].Heading=290
Target[016].Type=VillageHouseDC2
Target[016].Offset=-13.42,-359.96
Target[016].Heading=290
Target[017].Type=VillageHouseDC2
Target[017].Offset=25.96,-354.08
Target[017].Heading=290
Target[018].Type=VillageHouseDC2V
Target[018].Offset=62.61,-668.58
Target[018].Heading=20
Target[019].Type=VillageHouseDC2V
Target[019].Offset=105.82,-441.67
Target[019].Heading=20
Target[020].Type=RedhouseDC10
Target[020].Offset=-4.48,-727.17
Target[020].Heading=290
Target[021].Type=Multigarage
Target[021].Offset=258.77,-549.98
Target[021].Heading=111
Target[022].Type=MilitaryBuildingD1
Target[022].Offset=84.27,-802.03
Target[022].Heading=290
Target[023].Type=small_dock1
Target[023].Offset=-177,-477.83
Target[023].Heading=19
Target[024].Type=VictorianHouse1
Target[024].Offset=302.78,-655.25
Target[024].Heading=290
Target[025].Type=VillageHouseDC1
Target[025].Offset=191.1,-664.83
Target[025].Heading=200
Target[026].Type=VillageHouseDC2
Target[026].Offset=223.74,-766.01
Target[026].Heading=20

Edited by PureBlue

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