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liamp51

To Stray: MiG-17 cockpit from your YouTube video.

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hmmmmm....17PF/PFU cockpit ... niiiiiiiiicccceeee!!

 

wrench

kevin stein

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He's not stray, we keep him in a hat box.

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You can go ahead and release that ... pretty sure boopi has left the building, pretty sure no one will complain (I certainly wont!!).

 

That is a DAMN sight better than the fishbed pit we used before.

 

Go for it, brother!! Our radar-equpped Red Birds desperatly need a good pit (or reasonably facsimilie thereof)

 

wrench

kevin stein

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Go for it, brother!! Our radar-equpped Red Birds desperatly need a good pit (or reasonably facsimilie thereof)

 

 

Given it's pure ini-movement-trick should've some three years ago Kevin. But I have to check in SF2 series how's going (I don't think I had Flagon running in Gen2 yet)

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Hey Stary, check page 22 of the SF2 aircraft downloads for the Su-15 SF2 conversion. Boopidoo's baby works like a champ!

Edited by NeverEnough

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God damn you Sony Music Entertainment for blocking this movie for me. I hate you!!!

Edited by xclusiv8

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LMAO I feel your pain, YT is not a shade of what it used to be before.

I just kick them in the nuts by changing my IP :grin:

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Hi,

 

Well, thank you Stray!!! I got the cockpit with modified .inis transplanted into the MiG-19S, but hit a problem:

img00063.jpg

 

The guns don't aim at the gun sight. What .ini entry do I have to modify to get the gun aiming point right?

 

Thanks!

liamp51

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for each gun,

 

AimAngle=*.*,*.*,*.*

 

where each *

 

Are they high or low? Probably have to adjust the y axis (middle number) For example, on the B-57s, using the F-4B pit, its'

 

AimAngles=0.0,-1.5,0.0

 

raises them up closer to center

 

wrench

kevin stein

Edited by Wrench

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Thanks! Works like a charm! :D

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