+76.IAP-Blackbird Posted December 25, 2011 Posted December 25, 2011 Looks also like a new playgrond for Fubar Quote
Gr.Viper Posted December 25, 2011 Posted December 25, 2011 I want to take screenshots of burning planes reflecting in the sea... Terrain people, does the rock look any different to ye olde maps? Quote
Silverbolt Posted December 25, 2011 Posted December 25, 2011 I want to take screenshots of burning planes reflecting in the sea... Terrain people, does the rock look any different to ye olde maps? looks smoother, but its only one pic hard to say for sure Quote
Gr.Viper Posted December 25, 2011 Posted December 25, 2011 Does the frigate sport fancy spec maps? Quote
Fubar512 Posted December 25, 2011 Posted December 25, 2011 Does the frigate sport fancy spec maps? I'm inclined to say yes. Look at the stack, masts and deck. It also appears to be bump-mapped. As for the terrain, now, that's a proper water shader! I wonder if they're using a different one for inland waters? Quote
Silverbolt Posted December 25, 2011 Posted December 25, 2011 is that me or the water surface looks flat? Quote
Gr.Viper Posted December 25, 2011 Posted December 25, 2011 is that me or the water surface looks flat? This ain't Silent Hunter :) Quote
+Stary Posted December 25, 2011 Posted December 25, 2011 is that me or the water surface looks flat? why? it is flat, like 99% other sims Quote
Silverbolt Posted December 25, 2011 Posted December 25, 2011 This ain't Silent Hunter :) haha good point, i'm just flying high you know.... more you get , more you want. Quote
+Stary Posted December 25, 2011 Posted December 25, 2011 TBH the water look 1000x better. makes a lot of difference, ain't? also the terran given it's far away from the TF, seems to have much higher heightmap resolution Quote
Fubar512 Posted December 25, 2011 Posted December 25, 2011 makes a lot of difference, ain't? also the terran given it's far away from the TF, seems to have much higher heightmap resolution Stary, Post process + diffuse equals what? You get one guess.... Quote
+Stary Posted December 25, 2011 Posted December 25, 2011 Stary, Post process + diffuse equals what? You get one guess.... Moddable LOMAC Quote
+Stary Posted December 25, 2011 Posted December 25, 2011 (edited) interesting... my quick Google Earth analysis: given I made slight mistake in localization (screenshot POV seems more to the East) looks good Edited December 25, 2011 by Stary Quote
+Stary Posted December 25, 2011 Posted December 25, 2011 Ahhhhhh....not quite Ed your words page back Quote
Silverbolt Posted December 25, 2011 Posted December 25, 2011 will TK use GE to create maps on his game? Quote
Gr.Viper Posted December 25, 2011 Posted December 25, 2011 will TK use GE to create maps on his game? Only to draw screenshots. The entire terrain will be a TOD composed of many photos. Quote
+Stary Posted December 25, 2011 Posted December 25, 2011 will TK use GE to create maps on his game? 3D Studio was mentioned on several occasions Quote
+PureBlue Posted December 25, 2011 Posted December 25, 2011 Great comparison shot Stary! That just shows how much more height AND tile resolution the new engine has, rather than the 1x1km height and 2x2km tile rez we have now. I just can't stop looking at these screens, very exciting!! Quote
+SkateZilla Posted December 25, 2011 Posted December 25, 2011 i wonder if the rex is exclusive to iceland or we can make new terrains at that res.... like hawaii or japan, that way we can still have alot of water.. Quote
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