pappychksix 3,568 Posted March 8, 2012 Hey Kevin, I know you know how to add additional pylons to aircraft. I have an A-4C that I want to add outboard pylons to just like the "E" model. Can you help? Share this post Link to post Share on other sites
+Dave 2,322 Posted March 8, 2012 VA-93 were some bad mutha f***a's...... they flew missions that 90% of the Skyhawk community wouldn't. Share this post Link to post Share on other sites
Wrench 9,870 Posted March 8, 2012 C Scooter's with 5 pylons???? that isn't even in the Detail & Scale book!!! you'd need a new pylon to add via the 'fake pilot method' (or a pair as one lod). If you can get a 3d guy to build one, I'll place it (actualy wouldn't be too hard .. the location would come right from the A-4E's data ini... that the new skin you showed in the screenshots thread? It's awesome!! Share this post Link to post Share on other sites
+Soulfreak 6,526 Posted March 8, 2012 Pete, the Argentinian C Scooters had the outer pylons too. Maybe there is a mod around with the pylons added... Share this post Link to post Share on other sites
Wrench 9,870 Posted March 8, 2012 (edited) that IS an interestering thought.... the A-4CA Caza, has 5 pylons, and is mapped to A-4C_***.bmps.... a quckie side by side (below) for the 'standard' A-4C and Caza... i just don't remember when the original lod comes from; they're all called "A-4CA" and dated 2006 me personally, I'd say "Shoot! Lets DO It!!" Edited March 8, 2012 by Wrench Share this post Link to post Share on other sites
Wrench 9,870 Posted March 8, 2012 hummm....the BuNums seem to fall into the C... (from my 'all bunum listing pdf' 147669-147849 A4D-2N Douglas that's definatly a C, after the name change in 1962 Share this post Link to post Share on other sites
Slartibartfast 153 Posted March 8, 2012 I think if I remember from my reading the A-4C's that had the extra pylons where re-designated A-4L's... Share this post Link to post Share on other sites
Wrench 9,870 Posted March 8, 2012 L's kept the 3 pylons only (I should know -- there's L in the SF2 D/L section with my name on it!!) E's "supposedly" were the first with 5 pete, the pic on page 23 of the SSP Naval Air units 64-73 (whose cover art is in the 1st post above, btw) shows NG-310 as a C, with no outboard pylons. So, I'd suspect some poetic liscene on Mr. Greer's part. the up side is, using the stock 3-hardpoint C, you can put the 'stripe' on the drop tanks via decals (like I did on the L) Share this post Link to post Share on other sites
+Soulfreak 6,526 Posted March 8, 2012 I know that Diego did the original Argi A-4s. But I don´t know what´s with the lods... Maybe from SF1??? Share this post Link to post Share on other sites
Spinners 15,986 Posted March 8, 2012 Could components be removed from an 'E' to make a 'C' ?? BTW I'm not a Skyhawk afficionado so don't shoot me down if I'm missing something major!!! Share this post Link to post Share on other sites
pappychksix 3,568 Posted March 8, 2012 L's kept the 3 pylons only (I should know -- there's L in the SF2 D/L section with my name on it!!) E's "supposedly" were the first with 5 pete, the pic on page 23 of the SSP Naval Air units 64-73 (whose cover art is in the 1st post above, btw) shows NG-310 as a C, with no outboard pylons. So, I'd suspect some poetic liscene on Mr. Greer's part. the up side is, using the stock 3-hardpoint C, you can put the 'stripe' on the drop tanks via decals (like I did on the L) Yeah, I looked for any pic with a "C" model sporting 5 pylons but to no avail....only this art work that I thought might be accurate...I think I would still like to add the additional pylons. Share this post Link to post Share on other sites
pappychksix 3,568 Posted March 8, 2012 Oh, BTW, the insignia needs to be over the refueling probe housing. I enlarged the insignia, moved it forward and added this to the USN / USMC "B" and "C" A-4's. It looks great!!! MeshName=Probe_Ridge DecalLevel=0 DecalFacing=RIGHT FilenameFormat=InsigniaFuseR Position=3.24,-0.120 Scale=1.70 DecalMaxLOD=3 Share this post Link to post Share on other sites
FastCargo 412 Posted March 8, 2012 I thought there was a 5 pylon A-4 out there already in the TW world... FC Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted March 8, 2012 @pappychksix here your pilon it just the lod but it should work fine you just need to place it was fake pilot or weapon. any problem just call me to make the fixes. Share this post Link to post Share on other sites
Wrench 9,870 Posted March 8, 2012 (edited) FC, yes, the E and later models great decal fix Pete!!! carlo, you're probably right ... i know it's from the original Falklands mods for 1stGen, so is probably Diegos. Well, pete can always ask him to use it. Have to come up with a 'new' designation for it, though. As no USN/USMC C Scooter had 5 hardpoints. but, since the drop tanks aren't part of the model, there goes the ability to decal them Edited March 8, 2012 by Wrench spell check!!! Share this post Link to post Share on other sites
pappychksix 3,568 Posted March 9, 2012 (edited) @pappychksix here your pilon it just the lod but it should work fine you just need to place it was fake pilot or weapon. any problem just call me to make the fixes. Cocas, downloaded but unsure how to make it work.... A quick tutorial would be great...Thanks in advance, Pete Edited March 9, 2012 by pappychksix Share this post Link to post Share on other sites
Wrench 9,870 Posted March 9, 2012 (edited) using the A-4L as an example... first, you'll need to folderize the pylon into the /Pilots folder -- just pretend its a seat. YOu'll need the lod, bmp and an ini for it (note: Daniel's already got it in a folder, so just add the ini, named to match -- I'd suggest A4Pylon cpy/paste this into a blank notepadsheet [LOD001] Filename=A4pilon.LOD Distance=2000 [shadow] CastShadow=TRUE ShadowCastDist=2000 MaxVisibleDistance=100 save as "A4Pylon.ini" and close open the data ini for whichever A-4C you tweeking, and add this line to the fuselage section, where *** is the next systemname number: SystemName[***]=Pylons then, down to the /crew section ..... and here's where it starts to get fun.... [Pylons] SystemType=PILOT_COCKPIT Position=0.00,0.00,0.00 PilotModelName=FakePilot SeatModelName=A4Pilon SeatPosition=0.0,0.0,0.0 MinExtentPosition=0.10,0.988,-0.102 MaxExtentPosition=0.10,0.988,-0.102 CanopyNodeName= SeatID=2 don't forget, you'll need FCs fake pilot mod in the /Pilots folder too ! what I did here, is place the "seat" (aka: the new pylons) at the 0 coordinate for x/y/z. What you might need to do, is mmove it up or down, fore or aft or left and right to make it fit under the bombs/rocketpod/sidewinders, whatever. to find the fit, assuming you've already got the outerwing stations listed in the data and loadout ini, select a mission where something is loaded there, and see where it fits. The adjust the x/y/z accordingling. like this: SeatPosition=0.0,0.0,0.0 x is the first number, meaing left/right y is the middle number, meanig fore/aft z is the last one, meaning up/down once you do it a few dozen times, it's gets easiser! edit: don't be afraid to rename the lod to A4Pylon.lod -- it won't hurt a thing! Edited March 9, 2012 by Wrench added more advice Share this post Link to post Share on other sites
pappychksix 3,568 Posted March 9, 2012 WOW!!! I expected a simple add to .ini and save, not a road map to some hidden treasure... I'll give it a try...Thanks Kevin... Share this post Link to post Share on other sites
+Soulfreak 6,526 Posted March 9, 2012 carlo, you're probably right ... i know it's from the original Falklands mods for 1stGen, so is probably Diegos. Well, pete can always ask him to use it. Have to come up with a 'new' designation for it, though. As no USN/USMC C Scooter had 5 hardpoints. Diego released them @ C5 years ago (long before original SF1 Malvinas Mod). They were great, but somehow they are no more around.. :-( Share this post Link to post Share on other sites
Wrench 9,870 Posted March 9, 2012 opppy...I forgot to say "add this to the crew section", where I descrbe the ]Pylon[ setting Share this post Link to post Share on other sites
Wrench 9,870 Posted March 10, 2012 Diego released them @ C5 years ago (long before original SF1 Malvinas Mod). They were great, but somehow they are no more around.. :-( I have a "new" A-4Q and A-4P both in SF2 -- I know I rebuilded them. Maybe I just never released them??? Share this post Link to post Share on other sites