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RAVEN

To Link or not To Link?

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Ok Time to skin the plane. Question. Can I UVW Map the Plane with the parts linked? The Hierarchy Is compleat and I'd hate to have to redo it.

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If you have several parts (maybe fuselage, nose and tail) you can select them all, apply a "group" to them (in the upper menu bar) and then use the unwrap UVW modifier like on a single mesh. After you are done you still need to ungroup them again to have the TW exporter and game engine handle them correct, but the mapping still exists! :grin:

You must be carefull with animations maybe, so save your work a few several hundred of times... :lol:

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Thanks Guy's, I decided to test ingame so I copyed to a temp and textured with simpe stuff, Glade I did, Found things to fix and mapping would have made it harder. Still have to ajust the max-extents and collisonpoints. FM almost finished.

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raven...if u look in sf1 downloads under utilities I think...is a minmax script plugin to do it for you in 3ds max..it saves the points as a txt file and even names the meshes too.

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