+Coupi Posted September 20, 2012 Posted September 20, 2012 (edited) Hello, Yesterday I compared a former data.ini of the TK P-51D with the current data.ini! I saw this new animation in the "Control Surfaces" section : [Fuselage] ModelNodeName=Fuselage_P ShowFromCockpit=TRUE HasAeroCoefficients=TRUE .... .... .... CollisionPoint[006]=-0.33,-2.26, 0.35 CollisionPoint[007]= 0.33,-2.26, 0.35 DamageRating=DESTROYED SystemName[001]=FuselageFuelCell SystemName[002]=Pilot SystemName[003]=CoolerAnimation SystemName[004]=Canopy [CoolerAnimation] SystemType=ANIMATION DeploymentMethod=AUTOMATIC_MACH SmoothDeployment=TRUE RetractValue=0.48 DeployValue=0.63 AnimationTime=0.2 AnimationID=9 This animation seems to be very interesting but how to use it in the game? Best regards, Coupi. Edited September 20, 2012 by Coupi Quote
Wrench Posted September 20, 2012 Posted September 20, 2012 (edited) it automaticly retracts the radiator exhuast duct around 300 knots, and it dosn't close fully. Edited September 20, 2012 by Wrench Quote
+Coupi Posted September 20, 2012 Author Posted September 20, 2012 Thank you Kevin, Is it this? Coupi Quote
Fubar512 Posted September 21, 2012 Posted September 21, 2012 (edited) The trim tabs on the P-51D's elevators can also be animated: [ElevatorTrimTab_L] SystemType=HIGHLIFT_DEVICE CDdc=0.0002 Cmdc=-0.020 DeploymentMethod=AUTOMATIC_MACH SmoothDeployment=TRUE Setting[1].Angle=5.0 Setting[1].DeployValue=0.50 Setting[1].RetractValue=0.45 Setting[2].Angle=10.0 Setting[2].DeployValue=0.55 Setting[2].RetractValue=0.51 MaxDeflection=15.0 MinDeflection=-15.0 AnimationTime=1.5 ModelNodeName=ElevTrimTab_L ReverseModelOrientation=TRUE [ElevatorTrimTab_R] SystemType=HIGHLIFT_DEVICE CDdc=0.0002 Cmdc=-0.020 DeploymentMethod=AUTOMATIC_MACH SmoothDeployment=TRUE Setting[1].Angle=5.0 Setting[1].DeployValue=0.50 Setting[1].RetractValue=0.45 Setting[2].Angle=10.0 Setting[2].DeployValue=0.55 Setting[2].RetractValue=0.51 MaxDeflection=15.0 MinDeflection=-15.0 AnimationTime=1.5 ModelNodeName=ElevTrimTab_R ReverseModelOrientation=TRUE Edited September 21, 2012 by Fubar512 Quote
+Kulbit80 Posted September 21, 2012 Posted September 21, 2012 Instead: [CoolerAnimation] SystemType=ANIMATION DeploymentMethod=AUTOMATIC_MACH SmoothDeployment=TRUE RetractValue=0.48 DeployValue=0.63 AnimationTime=0.2 AnimationID=9 in P-51D_DATA.ini insert this: [CoolerAnimation] SystemType=ANIMATION InputName=ANIMATION_9 AnimationTime=2.0 AnimationID=9 and Shift+9 is now manual cooler animation. 1 Quote
+Coupi Posted September 21, 2012 Author Posted September 21, 2012 Hello, Many thanks guys for your improvements and informations! I find this Mustang model very beautiful, Best regards, Coupi. Quote
Wrench Posted September 21, 2012 Posted September 21, 2012 yeah, TK did a super job on 'stang. It makes me wonder what a 3rd Wire Sabre would look like.... Quote
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