hotrodss Posted September 29, 2012 Posted September 29, 2012 Hey folks, Having a small problem ( as you can see) with the tail sections on A-4s with the stock skins (USNGrey1 & USMCGrey1), the tail sections are clear?!?!?! When using 3rd party add-on skins there's no problem. The ini files have the correct texturesetxxx's, had the same problem when I added 3rd party skins for the F-4B, I fixed by adding parts of the stock a/c folder. Tried the same here but no luck. Has anyone else had this problem? Did I miss something? Thanks HR Quote
+JonathanRL Posted September 29, 2012 Posted September 29, 2012 If anybody know how to replicate that effect on a model, preferably so it can be turned on and off (on the entire aircraft), please contact me; but do not forget to assist the dear lad with his problem. Quote
Wrench Posted September 29, 2012 Posted September 29, 2012 too many decals per mesh (most likely) and/or defective tga -although those usually turn the aircraft white Quote
hotrodss Posted September 29, 2012 Author Posted September 29, 2012 (edited) too many decals per mesh (most likely) and/or defective tga -although those usually turn the aircraft white Ok, everything worked fined before I added the 3rd party a/c skins. So if I replace the tga files from a CLEAN version of WoV, that (should) fix it???? @JonathanRL...thanks for the chuckle UPDATE....tried fixing by adding tga file to 'cockpit' folder (this folder only contains a bitmap image the altitude readout tape), no success, still have clear tail. How about deleting the texturexxx ini for the stock a/c paint scheme (USNGrey1 & USMCGrey1), will that work? Edited September 29, 2012 by hotrodss Quote
Spinners Posted September 30, 2012 Posted September 30, 2012 That definitely takes me back to my first dabble with SF Gold - definitely too many decals per mesh but I can't explain why it never happened when I got a better PC. Quote
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