+JonathanRL Posted September 29, 2012 Posted September 29, 2012 View File Operation Formosa Freedom Operation Formosa Freedom By JonathanRL Year: 1959 Flyable Services: US Air Force, US Navy, Republic of China Air Force Carrier Operations: Yes Naval Combat: Yes Ground War Scale: Medium Cheese / Ham Sandwich Included: No Hey, Paulopanz. This one is for you. Consider it a Thank-You for all you done for TSF ! Summary: September, 1959 The Peoples Republic of China increases their rethoric against their wayward province Taiwan, on the Island of Formosa. For the purpose of "peace and order" in the region, they demand that Formosa shall surrender its independence. Meanwhile, both US and Taiwan intelligence services declare the probability of actual invasion to be low. Intimidated by the massive bomber armada of the PRC, the Goverment of Taiwan requests US Aid who comes swiftly in the shape of several Interceptor Squadrons. Two Carrier Groups in the Pacific are also ordered to converge on Formosa; bolstering the strike capacity of the Island. The worst fear of the Taiwanese people is confirmed as Amphibious Regiments are spotted outside the coast of the outer islands. This will be one of the fierest ground, air and naval war in history. Will Formosa fall before US Marines arrive to relive the defenders? Installation: Required: Strike Fighters 2 Europe Strike Fighters 2 Vietnam Recommended: A-4A DLC Expansion Pack 1 First of all, make sure you are using the required packages merged and that it is patched to the latest version. This is _vital_. Check http://www.thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out. If you are using a mod, or plan to use one, This mod will mess around with settings other mods may be using. As such, creating a seperate mod folder for Formosa is a good idea. If you only plan to use Formosa on your main installation, then this step can be bypassed. Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 Formosa.exe . Start your new .exe once, then close the game. Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents. Unzip the contents of the 7zip file "Formosa" into the mod folder of your choice. Allow any overwrites. If you own Expansion Pack 1, unzip the file "Optimal" into the same Mod Folder to install correct skins for the J-2. Enjoy! (Yes, I take requests. Just make them reasonable...) CREDITS: TERRAIN: Formosa Terrain by Gepard Formosa Terrain Improvements by Wrench & Stary AIRCRAFT: F84G: RussoUk for this fine addition - it really holds up superbly in SF2; JSF_Aggie for 2 of the USAF skins; Stephan s for the AMi skin, in particular the Devil tail badge decal; TMF for the F-84 Triple Rocket Rack (also available in the GunnyPak) ???? for the F84G engine sound wav -- paulo? carlo??? don't remember!!! Me, for all the ini work, the other 2 skins new decals & positioning, and assembling the package TK, of course, for the whole series A-1J: Cockpit and Adjustments by Dels AD-4: 3W for the Skyraider Dels for his SUPERB cockpit TMF for the flaps and gear sounds Timmy? for the AN/APS-4 pod (iirc!!) Me, for all the reworking and assembling the package B-57B: Cockpit by ajunaidr. F3H-2N: Aircraft & Weapons by ChampionsVA56 F4D-1: Aircraft/Weapons by Julhelm F-11F: Fleet-Defender, BPAO (Oli, we miss you!), Crab_02, Marcello, Column5 Sony Tuckson Me for some of the decals and other stuff like that there TK for the whole series! F-100AD: Updated ini's by MJ and starfighter. Skin by Paulopanz Assembly and other adjustments by usafmtl F-86F: Airplane and skin by Starfighter2 Help by Zur, USAFMTL, Crab and Heck Mitchell,Pappy, Ravenclaw_007 Skins by Paulopanz H-5: Skins by Paulopanz F-101 A/B/C Voodoo: Dave, Column5, Spillone104, NGHENGO, Bobrock, Candair, triplethr3at & jimmybib F-104A: Original F-104A: Ajunaidr Added 3D parts and Fuel Tanks: Spillone104 Textures : Spillone104 and Paulopanz Decals : USAFMTL (Dave) and Paulopanz Fake pilot mod: FastCargo INIs : Spillone104 Effects : Spillone104 Sounds : Spillone104 F-106: Aircraft by Pasko & Team J-2/J-5/J-6: Skins by Paulopanz Cockpit by Stary MiG-15Bis: Aircraft by Pasko & suhsjake Tu-4/K: Aircraft by Monty CZ, Wrench & LindR GROUND OBJECTS: Thanks to Eburger for assembling the Tank package, from where I got most of them. T-34: Rebel Ryder M3 Halftrack: Geo M8 Greyhound: Geo Sherman: Geo M-41: Pasko Type053/H1S: WhiteBoySamurai Atlanta Class: YeYe, Modified by Wrench Fletcher Class: Grinch; Modified by Wrench. EFFECTS: Unified Effects Pack 1.1 by Stary Ground Effects Collection by SF Better Widesky for SF2 by Cellisky and Insky_orsin Alternative Cloud layer 1.0 by SF SARCASM 1.3 by Stary Footnotes: If I forgot anybody, please send me a PM and I will correct this at once. All files created by me is released under the terms of the Freeware License Agreement, any other files are subject to permission or other license from their respective owners. Submitter JonathanRL Submitted 09/29/2012 Category User Made Campaigns Quote
+JonathanRL Posted September 29, 2012 Author Posted September 29, 2012 (edited) Battle is raging for Makung. The Republic of China Marines Greyhounds are trying to repel the enemy amphibious landing. The PRCs secret weapon is just outside the Island. Poor Marines... This is accurate Fire Support over a considerable distance. Cheers to WhiteBoySamurai for this cute little ship. Edited September 29, 2012 by JonathanRL 1 Quote
+paulopanz Posted September 29, 2012 Posted September 29, 2012 The Chinese ships are impressive! Quote
+JonathanRL Posted September 30, 2012 Author Posted September 30, 2012 (edited) Bugs found. Next patch will fix these bugs; above else will the bug that causes H-5 / J-5 not to appear will be fixed. New skins will also be provided, as well as water map and a few minor changes. Edited September 30, 2012 by JonathanRL Quote
dsawan Posted September 30, 2012 Posted September 30, 2012 cant get the terrain to show. i use sf2exp2 with July '12 patch. Planes effects work but no formosa terrain. I have a full merged install minus NA. Quote
+elephant Posted September 30, 2012 Posted September 30, 2012 Great work, as always, Jonathan! I have the same combo as you, dsawan and I didn't encounter any problems... Quote
+JonathanRL Posted September 30, 2012 Author Posted September 30, 2012 (edited) cant get the terrain to show. i use sf2exp2 with July '12 patch. Planes effects work but no formosa terrain. I have a full merged install minus NA. That is because NavalMap is set to True. Go to Formosa.ini ; remove NavalMap=True and try again. However, even if you cannot see the terrain in Single Mission, the Campaign works just fine. This is only necessary if you want to use the Terrain in Single Missions. Edited September 30, 2012 by JonathanRL Quote
dsawan Posted September 30, 2012 Posted September 30, 2012 ok, it works. But now when i click on campaigns, it freezes and i have to exit to desktop. Also, no AAA in single missions. Will ther ebe single missions in future as well as new menu screens? Quote
vietace Posted October 1, 2012 Posted October 1, 2012 ok, it works. But now when i click on campaigns, it freezes and i have to exit to desktop. Also, no AAA in single missions. Will ther ebe single missions in future as well as new menu screens? Hi JonathanRL, I have the same problem, can you help? Thanks Quote
+JonathanRL Posted October 1, 2012 Author Posted October 1, 2012 (edited) Aight, then restore NavalMap=TRUE in the Formosa.ini The Campaign should work; but you cannot use the Formosa Map in Single Missions. Also, pass a curse TKs way. NA Scripts was no issue in 3rd party campaigns before he did this. Edited October 1, 2012 by JonathanRL Quote
+JonathanRL Posted October 2, 2012 Author Posted October 2, 2012 What's New in Version 1.1 (See full changelog) - J-5/H-5 should now appear as they should. - Minor typos and bug fixes corrected. - PLAAN Naval Strategy revised to account for the unexpected teleportation capacity of their ships. - B 57B is now flyable; even in Campaigns. - B 47E removed; replaced with B 52D. Any person who may or may not be the cause of this is now forbidden to enjoy the campaign. - Improved skins for J-5, J-6, H-5, F-86F & F-100D, thanks Paulopanz. - J-2 included as Optimal for Expansion Pack 1 users. 1 Quote
dsawan Posted October 7, 2012 Posted October 7, 2012 Hi, tested the campaign and it still wont work after removing the script. just so you know. Guess i have to use single missions for now. Quote
Viggen Posted April 17, 2013 Posted April 17, 2013 Great campaign, but I haven't got B-57s or Skyraiders as flyables. Maybe a bad install? Quote
+JonathanRL Posted April 17, 2013 Author Posted April 17, 2013 (edited) Great campaign, but I haven't got B-57s or Skyraiders as flyables. Maybe a bad install? Do you have SF2: Vietnam? If not; check so that something has not overwritten the .ini files that point to the cockpit. Edited April 17, 2013 by JonathanRL Quote
Viggen Posted April 17, 2013 Posted April 17, 2013 (edited) Probably a patch or a DLC install .... It must be a DLC install, as I've got SF2V. Edited April 17, 2013 by Viggen Quote
Emp_Palpatine Posted December 25, 2013 Posted December 25, 2013 Hey Jonathan! Thanks for this great mod, Formosa Strait was one of my favorites back in the days of SFP1! I've come across a small issue: some planes lack engine sounds, namely the MiG-17 & 19. Any clues? Quote
+JonathanRL Posted December 25, 2013 Author Posted December 25, 2013 Please confirm that the sound folder was installed properly. It contain the Engine sounds. Quote
Emp_Palpatine Posted December 26, 2013 Posted December 26, 2013 It was. I again extracted and installed the said file this morning. Still no sounds! Quote
Slant6 Posted September 4, 2016 Posted September 4, 2016 Installed OFF. Plays fine except for two minor points" 1. Even when a mission is completed successfully, briefing says mission was aborted--yet still a success? 2. Chinese destroyers not making engine/underway sounds even though sound.wavs installed correctly. Quote
+JonathanRL Posted September 5, 2016 Author Posted September 5, 2016 (edited) 1: The first one is a gameplay issue that appears if you quit a mission too close to the mission being completed - at least when I noticed.2: I can live with that.Thanks for the feedback :) Edited September 5, 2016 by JonathanRL Quote
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