Ruggbutt 45 Posted November 11, 2012 I'll post FC3 bugs here since I know they're looking at this forum as well. First pic in each series shows where the pipper is aimed, second is a short time later as tracers pass high beyond enemy a/c. You'll notice in last series that I'm almost at a 6 o'clock position. I've only configured two other a/c, one being the MIG and it's gun pipper is dead on. Share this post Link to post Share on other sites
SFP1Ace 33 Posted November 11, 2012 Oh cr@p! I hope one won't have to buy FC4 to get it fixed....... Share this post Link to post Share on other sites
JediMaster 451 Posted November 11, 2012 Actually, that looks like the problem is with the gun stream, not the pipper. That pipper looks right, but those bullets seem to sail off where the nose is pointing w/o regard to the fact that you're turning ie like lasers instead of bullets. Share this post Link to post Share on other sites
+pcpilot 181 Posted November 12, 2012 I noticed you had to really zoom in to see the HUD clearly. Mine is very difficult to read. Share this post Link to post Share on other sites
Ruggbutt 45 Posted November 12, 2012 I have my HUD set to a snap view full screen. I can toggle it on/off. Share this post Link to post Share on other sites
+SkateZilla 49 Posted November 12, 2012 Wheels dont turn, Wingtip Effects are missin Touchdown effects are missin Several bits of code that were working in 1.2.1 are now MIA (completely removed or disabled). Share this post Link to post Share on other sites
+Dave 2,322 Posted November 12, 2012 Here is the list 1 - F15 Gear up = black textures 2 - Mig29S external fuel tanks not displayed on fuel tape # Feature and working as intended - *Under Revision* *Resolved* 3 - F15 ADI switched 4 - F15 Virtual head movement excessive 5 - Russian planes Cannot lock contact in TWS 6 - AK arrestor cables not animated # Fixed in latest revisions. 7 - SU33 loadout indicators reversed in cockpit 8 - Refuelling F15/SU33 buggy 9 - F15 VSD text overlap when STT/Guns 10 - F15 external lights absent in flight 11 - Damage modelling to wheels/landing gear absent 12 - F15 HUD unreadable 13 - Russian planes Nav circle misalignment in ENR/RTN modes 14 - Engines/Afterburner on even though engines on fire. 15 - R27ER no loft trajectory *No Bug - As Intended* 16 - Mig31 nosewheel not grounded 17 - Canopy jettison animation wrong 18 - EOS scanning not functional in elevation 19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 20 - SU27 entire RWR is in English 21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on 22 - F15 HUD indications overlapping 23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters 24 - HUD contacts in front appears also in Rear Aspect Mode. 25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked 26 - SU33 Green HUD block at night effect 27 - A10 ADI switched 28 - F15 black cockpit pixelation when facing northerly direction (afternoon) 29 - MIG29 Command Airspeed in LDG mode way below minimum 30 - SU27 Command Airspeed in LDG mode slightly below minimum 31 - Graphical glitch (hash marks) in lower centre of SU27 HUD when zoomed out 32 - Graphical glitch (hash marks) in lower centre of SU33 HUD when zoomed out 33 - F15 no drag increase with external fuel tanks 34 - Flyables smoke pod colours are incorrectly designated 35 - Scripting for cobra not present 36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target *No Bug - As Intended* 37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target *No Bug - As Intended* 38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps 39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 40 - FC2/FC3 mission incompatibility *Resolved* 41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons) 42 - SU33 floating on pitching AK deck 43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 44 - G940 HOTAS FFB issues/not functioning correctly 45 - F15 unable to adjust altimeter pressure setting at all. 46 - F-15C antenna does not track PTD in elevation with TWS 47 - Air to Air missiles do not have INS 48 - ECM uses FC2 behaviour in DCS world 49 - Missiles expend too much speed when turning 50 - Short range missiles do not turn hard enough 51 - Virtual Pilot G-Tolerance is too low 52 - Helicopters are exhibiting stealth characteristics 53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out. 54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch 55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 56 - Russian plane pilots have corrupted Pilot head textures at night 57 - Russian planes have corrupted landing light animations - MiG-29A,G/S and Su-27/33 have incorrect landing light animations 58 - Missile HOJ mode not functional 59 - Mig29 incorrect flaps deployed for player-controlled aircraft 60 - Multiplayer datalink not functional for Russian aircraft 61 - F15 no afterburner LED on right panel to indicate burner lit 62 - F15 flaps do not induce any drag 63 - F15 strange attitude/behaviour with crosswind landings 64 - AIM9 drops away before accelerating at launch 65 - Chimney smoke visible through undercast 66 - Mig29 flaps not extending to full 25 degrees 67 - Mig 29 flap extension animation incorrect 68 - Mig29 flaps automatically retracted at very low airspeeds 69 - Mig29 Chaff and Flare loaded amount incorrect/does not correspond with ME setting 70 - Russian planes slip indicators and HSI offset from centre 71 - Multiplayer audio from other players not present (drogue chute) 72 - Multiplayer exhaust nozzle expansion not visible to other clients 73 - SU27 gets AoA warning of F15 74 - Water not visible in mirrors of FC3 aircraft Share this post Link to post Share on other sites
ironroad 218 Posted November 12, 2012 (edited) Significant bugs 1: Cruise missiles, especially air launched ones are borked. They fall to the ground like bombs. Not sure if ships in this series have cruise missiles enabled (like in LockOn, and FC1 and FC2). 2: Player F-15 variable geometry intake ramps don't fully function. AI F-15s they appear to work fine 3: Fog does some weird things to textures rendered by NVIDIA cards, especially at high atl. Textures do not render on objects when fog is enabled. 4: Not sure if tanker belly lights work. 5: Some aircraft appear to be "floating" when taxing, helicopters appear to be fine, but the nose wheels of a lot of Russian AC and heavies seem elevated. 6: Not sure if there is a damage model for hard landings (especially crosswind landings for the F-15). The SU-25 seems too delicate when landing, the F-15 can get slammed sideways and still taxi fine. 7:No drag or weight for fuel tanks and weapons on F-15. 8: Fuel management issues for AI? Usually wing man number 4 runs out of gas far too quickly (even with 3 bags on). 9: Flaps add lift, but no drag. 10: No way to communicate with elements or wing man #4. 11: Escort function for AI flights seems screwed. Instead of preforming assigned task, AI just head in one compass direction until they hit the "edge" of map. 12: Hud colors, brightness, font, etc. really needs to be looked at. Some of those features can be adjusted in flight; however, stuff still runs together. Annoyances 1: com menus popping up every time ATC or AWACs contacts you. Useful for taxing or waiting take off clearance, not so helpful when AWACs is randomly droning on about every movement. 2: No wingtip/wing vapor. 3: Formations seem a bit borked (not looking for Snowbirds of Red Arrow type stuff, but there were more formation choices and AI were better able to hold them in FC 1 & 2). 4: AI is still "dumb" is some aspects, especially A/A and intercept missions. Rules of engagement/status, i.e. like assigned to combat ships may need to be re-examined. (A flight should not use all of its fuel to cross the map and attack another flight, nor it should it just go "drone" when flying its way-points and not react to enemies approaching, especially when there is EW and AWACs support.) 5: The ability to set up GCI ground alert intercept flights is gone from the editor. 6: MIG-23 bort numbers do not fully render/show. 7: Still some minor bugs when multiple flights are taking off or landing at an airfield. 8: F-15 cannon sound does not line up with firing (usually hear the growl, longer after the round have been fired.) 9: F-15 GUN piper/tracking needs to be looked at. Cool Stuff 1: Tire marks from landing stay on runway. 2: ATC and taxing vastly improved (aircraft still run into each other or block each others' path still a "bug" left over from FC 1/2). 3: F-15, E-3, IL-76 Variants look amazing! Edited November 12, 2012 by ironroad Share this post Link to post Share on other sites
+Dave 2,322 Posted November 12, 2012 I posted a link to this over at the testers forum over at ED. If you have track files etc also post them here so we can get them looked at as well. Share this post Link to post Share on other sites
+Dave 2,322 Posted November 12, 2012 Ironroad I am going to post your findings int he bug tracker we use. Share this post Link to post Share on other sites
+Dave 2,322 Posted November 12, 2012 Ironroad I need some screen shots of the problems you had. ie. the fog rending, the cruise missile problem. The faster you get them to me the better. Share this post Link to post Share on other sites
ironroad 218 Posted November 12, 2012 (edited) Initially was worried my card was artifacting, but only noticed this issue with winter and fog enabled. Appears on several flights after they take off and reach above 5000 AGL. Regular clouds, high traffic (both air and ground), and dynamic weather, everything seems, fine, just that damn fog. Gets really bad over cities. NVIDIA user with the latest release (non-beta) drivers installed. Edited November 12, 2012 by ironroad Share this post Link to post Share on other sites
ironroad 218 Posted November 12, 2012 Poor little Kent, would always get drunk as a skunk and fall flat on his face. Old boy tries to pull out of it, but just can't. Same problem with ALCMs too... Antiship missiles seem to work fine, just land attack cruise missiles seem to have this problem. Share this post Link to post Share on other sites
ironroad 218 Posted November 13, 2012 Connection interrupted during multiplayer, anyone know the cause? At first I thought it was a problem with my connection or a file integrity check problem, but using a clean install and connection has no problems. Happens randomly on various servers at different times. In most instances can only stay on a server for 1 to 2 mins before getting the " connection interrupted" error. Latest DCS version available btw. Share this post Link to post Share on other sites
topcat II 6 Posted November 13, 2012 bought my beta copy today you can only fly in instant action so when i fly I have no cockpit at all any clues on how to fix or should i reinstall with torrent?? Many Thanks Share this post Link to post Share on other sites
Ruggbutt 45 Posted November 13, 2012 If you're having pit troubles, reinstall. Ironroad, have you tried the new 310 beta drivers? Also, when you install allow the installer to install the newest files from Microsoft. Share this post Link to post Share on other sites
topcat II 6 Posted November 13, 2012 Will do Thank You much!!! Share this post Link to post Share on other sites
topcat II 6 Posted November 13, 2012 Hi Rugg i did try a reinstall however it said could not install to DCS because it was a newer install of 7204 i have 7122 how do i get the update?? Thank You Share this post Link to post Share on other sites
Ruggbutt 45 Posted November 13, 2012 Hi Rugg i did try a reinstall however it said could not install to DCS because it was a newer install of 7204 i have 7122 how do i get the update?? Thank You Completely remove the sim and reinstall. Don't install over the existing. Also, remove the DCS folder in X:/Users/Account Name/Saved Games Share this post Link to post Share on other sites
+Dave 2,322 Posted November 13, 2012 Rugg and Ironroad can you get me .TRK files for those missions so I can attach them to the bug report? Share this post Link to post Share on other sites
Ruggbutt 45 Posted November 13, 2012 Here's a vid, not my best shooting but you'll see that if you place the pipper behind the a/c you get the most hits. Share this post Link to post Share on other sites
topcat II 6 Posted November 13, 2012 Thanks Rugg before i do that i am showing only 7122 in the downloads section from DCS I should be downloading 7024 how do i fix that so i have the correct one working many thanks for the help! Share this post Link to post Share on other sites
Ruggbutt 45 Posted November 13, 2012 Just reinstall whatever version you can get. It sounds to me you had something go wrong w/your install. Share this post Link to post Share on other sites