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Posted

Hi i just have some..problem's..with this 3 planes....

Doe's anybody know's...???

I like to be the Albatros in the sea... something like that.....How can i make it ..??

Thank's in advance

Posted

well, as the DAT HU-16 is designed to be AI only, and prolly in a relative Beta state, i'd say there's nothing to be done about it.

 

of course, any requests for fixes to DAT birds, has to be done ONLY on their site, as they don't/can't come here (long sad story, that will NOT be retold). My guess would be "world center" issues

 

as to seaborne operations, the game don't support it. not really. there were some cheats for 06/08 1stGens, that seem to not work anymore in SF2

  • Like 1
Posted (edited)

...cog.....? please can you explain more.... russouk2004....? thank's.

it's only test...skin's.....! i have this problem sometimes with planes.....!

All planes are little under land...and when you put auto pilot...they ...just magical...come ...in right place on the runway....!!!!!

Edited by acesfakia
Posted

In the Data.ini

[AircraftData]

DestroyedModel=Mirage_Destroyed.LOD

DestroyedEffect=VehicleFireEffect

EmptyMass=6600.0

EmptyInertia=42517.0,5582.0,49639.9

ReferenceArea=34.8

ReferenceSpan=8.22

ReferenceChord=5.45

CGPosition=0.0,0.0,0.0

Component[001]=Fuselage

Component[002]=Nose

Component[003]=Radome

Component[004]=Left_Wing

Component[005]=Right_Wing

Component[006]=Left_Outer_Wing

Component[007]=Right_Outer_Wing

Component[008]=Tail

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