Jump to content

Recommended Posts

i just finish the ALQ-119 family for the Weaponspack2 , this are the settings i use are this settings ok or should i change some of it ????

 

most of the settings i took from existing pods but i´m not sure if they are close to the real values

 

- AN/ALQ-119 (v)1 , 1972-1974 , DualMode , 2-24 Ghz , JammerStrength=70

- AN/ALQ-119 (v)5 , 1973-1976 , DualMode , 2-26 Ghz , JammerStrength=70

- AN/ALQ-119 (v)10 , 1976-1979 , DualMode , 2-28 Ghz , JammerStrength=75

- AN/ALQ-119 (v)15 , 1979-2020 , DualMode , 2-32 Ghz , JammerStrength=75

- AN/ALQ-119 (v)16 , 1981-2010 , DualMode , 2-32 Ghz , JammerStrength=75

- AN/ALQ-119 (v)16 , 1982-2020 , DualMode , 2-35 Ghz , JammerStrength=78

 

AN/ALQ-119 (v)1

post-15260-0-48198800-1362488942_thumb.jpg

 

AN/ALQ-119 (v)5

post-15260-0-17373700-1362488979_thumb.jpg

 

AN/ALQ-119 (v)10

post-15260-0-70114500-1362488993_thumb.jpg

 

AN/ALQ-119 (v)15

post-15260-0-72217100-1362489021_thumb.jpg

 

AN/ALQ-119 (v)16

post-15260-0-80518200-1362489039_thumb.jpg

 

AN/ALQ-119 (v)17

post-15260-0-00239600-1362489070_thumb.jpg

  • Like 3

Share this post


Link to post
Share on other sites

Amazing detail on those

 

Yes probably match the values based on the stock ones - ie guess. Its a simplified implementation anyway - its more based on a few variables than the methods used by the pod or radar operators.

Share this post


Link to post
Share on other sites

On the v 16 / 17, they only jammed 2 bands instead of 3 bands of the long pods

one of them ( the 16 probably ) was used for low + mid band jamming, the other (17) for mid + high band

no difference in power, its simply a shorther = lighter version of the long pods but with reduced coverage where one has to chose from depending on whats required

I think I had the bands /GHz coverage set up correctly on the old TMF versions of them .... now if one knows where to find those ... :ninja:

Share this post


Link to post
Share on other sites

They're worth it though, some of the missions I've flown has given me more confidence in using them instead of the older pods, which didn't do anything.

Share this post


Link to post
Share on other sites

many old pre-SF2 made pods lack the min/max frequency settings and default to 0/0 after running through the weapon editor ... so they have the old strenght value but

dont jam shet :skull:

Share this post


Link to post
Share on other sites

Exactly, needless to say the pods that will be in the upcoming weapons pack just are good...

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..