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Posted

I wanted to thank Stary, for its terrains mods....are really cool!!! :clapping:

 

To make it even more amazing, I wanted to ask Stary, if he could create for all terrains mods, the

 

Noisenormal and Waternormal files in high-resolution (1024 x 1024). :drinks:

 

Calmly, and when you have time!!!!!! :bowdown2:

Posted

I was thinking that this has already been done, you just have to scroll through the downloads and find it (not sure if it is in the SF1 or SF2 downloads).

Posted

It won't make too much of a difference. The shader itself needs to be edited in order to increase the number of water bumps that are tiled per square kilometer. Then, you run into another issue, you begin to encounter "edges" in the shader effect much more frequently.
Posted

yup, since the shader scripts are locked away, there's f*** all we can do about it. increasing the resolution will SERIOUSLY screw things up.

Posted

sadly as those-in-the-know^ said, it won't make a difference but cause troubles, and as now the shaders are disabled, we're with what we have :sad:

Posted

It won't make too much of a difference. The shader itself needs to be edited in order to increase the number of water bumps that are tiled per square kilometer. Then, you run into another issue, you begin to encounter "edges" in the shader effect much more frequently.

yup, since the shader scripts are locked away, there's f*** all we can do about it. increasing the resolution will SERIOUSLY screw things up.

sadly as those-in-the-know^ said, it won't make a difference but cause troubles, and as now the shaders are disabled, we're with what we have :sad:

 

Thanks a lot for the explanation!!! :clapping:

 

Considering what you said, in your opinion, which of these combinations are suggested within each terrain?? :dntknw:

 

 

1) Noisenormal 1024x1024 + Waternormal 1024x1024

 

2) Noisenormal 512x512 + Waternormal 512x512

 

3) Noisenormal 512x512 + Waternormal 1024x1024

 

4) Noisenormal 1024x1024 + Waternormal 512x512

Posted

I've got a great idea, why don't you do it yourself? Try experimenting, "getting your hands dirty", (etc), and post the results. If they turn out well, then upload them for others to try.

Posted

I've got a great idea, why don't you do it yourself? Try experimenting, "getting your hands dirty", (etc), and post the results. If they turn out well, then upload them for others to try.

 

 

It's a good idea .... .... I'll let you know as soon as possible the results!!! :iagree:

Posted

I did some tests ... ... and I concluded that, the best combination is:

 

 

Noisenormal 1024x1024 + Waternormal 512x512 :good:

 

 

Excellent ratio between quality and performance!!! :flyer:

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