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Revised Pasko List :

 

done missing final skin, FM:

 

F-9J Cougar -Released

F-94B Starfire -Released

F-94C Starfire

Venom -Released

SeaVenom

Be-10

A-5 Fantan

MiG-21bis

MiG-21-93

Hong-6

 

partially textured:

 

F-106 Delta Dart

Spitfire Mk IX

Be-6

Be-12

Avia S-199

C-47

 

100% done models, missing mapping tuneup:

 

SeaVixen -Halted

Seafire FR Mk47

B-36 Peacemaker

Tu-95

B-58 Hustler

Mirage IV

Tu-128

MiG-19

MiG-17PFU

Vulcan

A-26K CounterInvader

MiG-9

Yak-23 Flora

XFV-1 Salmon

 

Not fully done (missing gears, etc):

 

Su-29 -Halted

B-17

P-2 Neptune

Fouga Magister

Yak-38

Meteor NF

F4D Skyray

 

Started:

 

Me-163,

F-82

P-61

SR-71

YF-12

A-12

Avro Arrow

JU-88G

C-135

KC-135

E-3 AWACS

Boulton Defiant

Bf-110

Edited by howling1

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Im definately Finishing My CVN,

 

not sure about other projects i had going before that, prolly polish up the C-2A (Rick Sasala)

 

But Im Supposed to start building Rainbow Six Lockdown Maps For UbiSoft/Redstorm :)

Edited by Digital-Overload

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Dog Sabre has a new team doing it. I am doing varios skins for the F-4's and Thuds.

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Just busy skining USN mudmovers.......

 

 

I was waiting on Bunyap to send me the models for the B-66 for conversion to a Whale, but haven't heard from him since, so not sure where the Skyraider project is right now.

 

Truth told, with all the skins, and the race sim modding, I don't have time to go to the bathroom without thinking about modding

Edited by paul.nortness

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Released with new versions in-work where noted

A-10A Version 2.5 in works

F-16A Block 10 IAF

F-16A Block 10 USAF

F-16A Block 15 NATO

F-16B Block 10 IAF

F-16B Block 10 USAF

F-16C Block 30 IAF

F-16C Block 30 NATO

F-16D Block 40 IAF

F-15C

MIG-29A

MIG-29G

F-104A

F-104C

F-111A

F-111C

F-111D

F-111E

F-111F

F-111G

F-111K

FB-111A

F-15E

 

 

Models complete and In-Game missing Final FM and tweaks

F-16A Block 15 ADF

F-16C Block 25

F-16C Block 30

F-16C Block 32

F-16C Block 40

F-16C Block 42

F-16C Block 50

F-16C Block 52

F-16A Block 15 USAF

F-104S

MIG-29K

SU-25T

N/AW A-10B

MIG-29S

EF-111A

F-111B

AV-8B

F/A-22

F-117

B-52D

 

Not Yet Built or in-process

F-16C Block 52+

F-16D Block 52+

F-16E Block 60 UAE

F-16I Block 60 IAF

B-1B

SU-27

B-52F

B-52G

B-52H

F-86D - Pending

Numerous Weapons

 

B52D.jpg

 

SU27.jpg

 

F104S.jpg

 

:cool:

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Great list....lot's to keep me going.

 

You can add "hangar screens for as many of these birds as I can find art/pictures for!! "

 

{many of which are already done & awaiting aircraft. See my "Previews Page"}

 

:biggrin:

 

Wrench

Kevin Stein

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Working on some REALLY BLACK projects. Just consider my system's hard drive, "Groom Lake East" :biggrin:

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got the B-47 to skin,some thuds ,some f-4's, some more f-4's, some f-111's,some f-4's, some a-7's, some hunters, some lightenings.....s**t ! nearly forgot got some f-4's to do aswell......hmmmm....must get a life :biggrin:

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got the B-47 to skin,some thuds ,some f-4's, some more f-4's, some f-111's,some f-4's, some a-7's, some hunters, some lightenings.....s**t ! nearly forgot  got some f-4's to do aswell......hmmmm....must get a life  :biggrin:

:haha::haha:

 

:lol::lol::blink:

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Great projects :)

really looking forward to wpnssgt's Flanker :cool:

 

For those that tried to instal the new MIG21 pit...the ini failed to get zipped up in the rar file...so i'll just copy the ini text and post it here...dunno why it didn;t get rared with the rest????.... :dntknw: File name is Cabina_MiG-21MF.INI

 

 

[CockpitData]

Directory=Cabina

HUDMode=CAGED,AA

RippleQuantity=1,2,4,5

RippleInterval=50,100,200

 

[GunsightFront]

HasGunsight=TRUE

GunsightMilSize=30

GunsightName=Estrella.tga

LeadComputing=TRUE

MinLeadRange=100

MaxLeadRange=1000

DefaultLeadRange=300

MaxDepression=0

//DefaultDepression=40

 

[CockpitSeat001]

ModelName=Pit01

//Punto Pivote Padre04 a 0,0.7,-0.2 m

Offset=0.0,0.0,0.0

Position=0.0,2.27,0.85

ViewAngles=0.0,0.0,0.0

MaxYaw=164

MinYaw=-164

MaxPitch=100

MinPitchFront=-42

MinPitchRear=-60

LightRange=1.5

LightInnerConeAngle=43

LightOuterConeAngle=60

LightAngles=0.0,-35.0,0.0

DiffuseLightFactor=0.5

NightLightOn=0.25

NightLightColor=0.5,0.2,0.3

Gunsight=GunsightFront

// Instrumentos

Instrument[001]=Ladeo

Instrument[002]=Elevacion

Instrument[003]=AdA

Instrument[004]=CargaG

Instrument[005]=VA

Instrument[006]=VR

Instrument[007]=Mach

Instrument[008]=Gas

Instrument[009]=Temperatura

Instrument[010]=Compas

Instrument[011]=VV

Instrument[012]=AltKM

Instrument[013]=AltCM

Instrument[014]=Slip

Instrument[015]=RPM

Instrument[016]=Ruta

Instrument[017]=FlechaCurso

Instrument[018]=

Instrument[019]=VelGiro

Instrument[020]=RadarAltimetro

Instrument[021]=RelojH

Instrument[022]=RelojM

Instrument[023]=RelojS

Instrument[024]=TiempodeVueloH

Instrument[025]=TiempodeVueloM

Instrument[026]=TiempodeVueloS

Instrument[027]=PresionH01

Instrument[028]=PresionH02

Instrument[029]=Slip2

Instrument[030]=

Instrument[031]=

Instrument[032]=

Instrument[033]=

 

// Electronicos & luces

Instrument[034]=Radar

Instrument[035]=RadarEncendido

Instrument[036]=RadarSelecc01

Instrument[037]=RadarSelecc02

Instrument[038]=RadarSelecc03

Instrument[039]=RadarLock01

Instrument[040]=RadarLockLuz01

Instrument[041]=RadarLockLuz02

Instrument[042]=RadarLockLuz03

Instrument[043]=RadarDispara

Instrument[044]=RWR

Instrument[045]=RadarLock02

Instrument[046]=LuzAdA

Instrument[047]=LuzG

Instrument[048]=

Instrument[049]=

Instrument[050]=

Instrument[051]=

Instrument[052]=

Instrument[053]=

Instrument[054]=

// Vidrios

Instrument[055]=Reflejos01

Instrument[056]=Reflejos02

Instrument[057]=Reflejos03

Instrument[058]=Espejos

Instrument[059]=

// Objetos Móviles

Instrument[060]=Canopy_Abre01

Instrument[061]=Canopy_Abre02

Instrument[062]=Canopy_Abre03

Instrument[063]=Canopy_Abre04

Instrument[064]=MandoVertical

Instrument[065]=MandoHorizontal

Instrument[066]=Acelerador

Instrument[067]=Antena

Instrument[068]=TrenAterrizaje

// Disque Movimiento natural de la cabeza

Instrument[069]=MNC01

Instrument[070]=MNC02

Instrument[071]=MNC03

Instrument[072]=MNC04

Instrument[073]=MNM01

Instrument[074]=MNM02

 

 

[Ladeo]

Type=BANK_INDICATOR

NodeName=ADIb

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=0

Set[01].Value=0

Set[02].Position=360

Set[02].Value=360

 

[Elevacion]

Type=PITCH_INDICATOR

NodeName=ADI

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=135

Set[01].Value=-90

Set[01].Position=0.0

Set[01].Value=0

Set[02].Position=-135

Set[02].Value=90

 

[AdA]

Type=ANGLE_OF_ATTACK_INDICATOR

NodeName=AdA

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=-74.0

Set[01].Value=-10.0

Set[02].Position=160.0

Set[02].Value=35.0

 

[CargaG]

Type=ACCELEROMETER

NodeName=CargaG

MovementType=ROTATION_Z

Set[01].Position=-20.0

Set[01].Value=-5.0

Set[02].Position=310.0

Set[02].Value=10.0

 

[VA]

Type=AIRSPEED_INDICATOR

NodeName=VA

MovementType=ROTATION_Z

ValueUnit=KMPH

Set[01].Position=-270.0

Set[01].Value=0.0

Set[02].Position=-250.0

Set[02].Value=200//111.11//200.0

Set[03].Position=-180.0

Set[03].Value=400//222.22//400.0

Set[04].Position=90.0

Set[04].Value=2500//1388.89//2500.0

 

[VR]

Type=TRUE_AIRSPEED_INDICATOR

NodeName=VR

MovementType=ROTATION_Z

ValueUnit=KMPH

Set[01].Position=-270.0

Set[01].Value=0.0

Set[02].Position=-250.0

Set[02].Value=200//111.11//200.0

Set[03].Position=-180.0

Set[03].Value=400//222.22//400.0

Set[04].Position=90.0

Set[04].Value=2500//1388.89//2500.0

 

[Mach]

Type=MACH_NUMBER_INDICATOR

NodeName=Mach

MovementType=ROTATION_Z

Set[01].Position=-90.0

Set[01].Value=0.0

Set[02].Position=-72.75

Set[02].Value=0.4

Set[03].Position=252.75

Set[03].Value=2.5

 

[Gas]

Type=TOTAL_FUEL_QUANTITY_INDICATOR

NodeName=Combustible

MovementType=ROTATION_Z

ValueUnit=Litres

Set[01].Position=-76

Set[01].Value=0.0

Set[02].Position=256

Set[02].Value=4000.0

 

[Temperatura]

Type=EXHAUST_GAS_TEMPERATURE_INDICATOR

NodeName=Temperatura

MovementType=ROTATION_Z

ValueUnit=Celsius

//ValueUnit=Fahrenheit

//ValueUnit=Centigrade

Set[01].Position=-20.0

Set[01].Value=300.0

Set[02].Position=5.0

Set[02].Value=400.0

Set[03].Position=75.0

Set[03].Value=600.0

Set[04].Position=165.0

Set[04].Value=800.0

Set[05].Position=200.0

Set[05].Value=900.0

 

[Compas]

Type=MAGNETIC_COMPASS

NodeName=Compas

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-360.0

Set[02].Value=360.0

 

[VV]

Type=VERTICAL_VELOCITY_INDICATOR

NodeName=VV

MovementType=ROTATION_Z

ValueUnit=MPS

Set[01].Position=-139.0

Set[01].Value=-200.0

Set[02].Position=-99.0

Set[02].Value=-100.0

Set[03].Position=-79.0

Set[03].Value=-50.0

Set[04].Position=-64.0

Set[04].Value=-20.0

Set[05].Position=64.0

Set[05].Value=20.0

Set[06].Position=79.0

Set[06].Value=50.0

Set[07].Position=99.0

Set[07].Value=100.0

Set[08].Position=139.0

Set[08].Value=200.0

 

[AltKM]

Type=PRESSURE_ALTIMETER_1

NodeName=AltKM

MovementType=ROTATION_Z

ValueUnit=METERS

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=30000.0

 

[AltCM]

Type=PRESSURE_ALTIMETER_1

NodeName=AltCM

MovementType=ROTATION_Z

ValueUnit=METERS

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=10800

Set[02].Value=30000.0

 

[slip]

Type=SIDESLIP_VELOCITY_INDICATOR

NodeName=Slip

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=-5.0

Set[01].Value=-3.0

Set[02].Position=5.0

Set[02].Value=3.0

 

[RPM]

Type=TACHOMETER

NodeName=Tacometro

MovementType=ROTATION_Z

Set[01].Position=-220.0

Set[01].Value=0.0

Set[02].Position=120.0

Set[02].Value=1.1

 

[Ruta]

Type=BEARING_MARKER

NodeName=Ruta

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=00.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=360.0

 

[FlechaCurso]

Type=COURSE_ARROW

NodeName=Curso

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=360.0

 

[VelGiro]

Type=TURN_INDICATOR

NodeName=VelGiro

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=-45.0

Set[01].Value=-10.0

Set[02].Position=45.0

Set[02].Value=10.0

 

[RadarAltimetro]

Type=Radar_Altimeter

NodeName=RadAlt

MovementType=ROTATION_Z

ValueUnit=METERS

Set[01].Position=-40.0

Set[01].Value=0.0

Set[02].Position=40.0

Set[02].Value=40.0

Set[03].Position=90.0

Set[03].Value=80.0

Set[04].Position=110.0

Set[04].Value=100.0

Set[05].Position=155.0

Set[05].Value=200.0

Set[06].Position=195.0

Set[06].Value=400.0

Set[07].Position=225.0

Set[07].Value=600.0

 

[RelojH]

Type=CLOCK_HOUR

NodeName=RelojH

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=12.0

 

[RelojM]

Type=CLOCK_MINUTE

NodeName=RelojM

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=60.0

 

[RelojS]

Type=CLOCK_SECOND

NodeName=RelojS

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=60.0

 

[TiempodeVueloH]

Type=FLIGHTTIME_HOUR

NodeName=TVH

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=12.0

 

[TiempodeVueloM]

Type=FLIGHTTIME_MINUTE

NodeName=TVM

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=12.0

 

[TiempodeVueloS]

Type=FLIGHTTIME_SECOND

NodeName=TVS

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=12.0

 

[PresionH01]

Type=HYDRAULIC_PRESSURE_INDICATOR

NodeName=PresH01

MovementType=ROTATION_Z

Set[01].Position=-15.0

Set[01].Value=50.0

Set[02].Position=105.0

Set[02].Value=250.0

 

[PresionH02]

Type=HYDRAULIC_PRESSURE_INDICATOR

NodeName=PresH02

MovementType=ROTATION_Z

Set[01].Position=105.0

Set[01].Value=50.0

Set[02].Position=-15.0

Set[02].Value=250.0

 

[slip2]

Type=SIDESLIP_VELOCITY_INDICATOR

NodeName=Slip2

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=-5.0

Set[01].Value=-3.0

Set[02].Position=5.0

Set[02].Value=3.0

 

[Radar]

Type=RADAR_SCOPE

NodeName=Radar

 

[RadarEncendido]

Type=RADAR_MODE_SELECTOR

NodeName=RP-22

MovementType=LIGHT

ItemNumber=8

 

[RadarSelecc01]

Type=RADAR_MODE_SELECTOR

NodeName=RadarSelecc01

MovementType=LIGHT

ItemNumber=1

 

[RadarSelecc02]

Type=RADAR_MODE_SELECTOR

NodeName=RadarSelecc02

MovementType=LIGHT

ItemNumber=4

 

[RadarSelecc03]

Type=RADAR_MODE_SELECTOR

NodeName=RadarSelecc03

MovementType=LIGHT

ItemNumber=2

 

[RadarLock01]

Type=RADAR_MODE_SELECTOR

NodeName=RadarDisHoriz

MovementType=LIGHT

ItemNumber=3

 

[RadarLockLuz01]

Type=RADAR_MODE_SELECTOR

NodeName=RadarDisHoriz01

MovementType=LIGHT

ItemNumber=2

 

[RadarLockLuz02]

Type=RADAR_MODE_SELECTOR

NodeName=RadarRastreo01

MovementType=LIGHT

ItemNumber=2

 

[RadarLockLuz03]

Type=RADAR_MODE_SELECTOR

NodeName=RadarRastreo02

MovementType=LIGHT

ItemNumber=3

 

[RadarDispara]

Type=RADAR_IN_RANGE_INDICATOR

NodeName=RadarDispara

MovementType=LIGHT

 

[RWR]

Type=RWR

NodeName=RWR

 

[RadarLock02]

Type=RADAR_MODE_SELECTOR

NodeName=LuzA

MovementType=LIGHT

ItemNumber=3

 

[LuzAdA]

Type=ANGLE_OF_ATTACK_INDICATOR

NodeName=LuzB

MovementType=Position_X

ValueUnit=DEG

Set[01].Position=-0.005

Set[01].Value=-10.0

Set[02].Position=-0.005

Set[02].Value=20.0

Set[03].Position=0.0

Set[03].Value=20.01

Set[04].Position=0.0

Set[04].Value=35.0

 

[LuzG]

Type=ACCELEROMETER

NodeName=LuzC

MovementType=Position_X

Set[01].Position=-0.005

Set[01].Value=-5.0

Set[02].Position=-0.005

Set[02].Value=7.0

Set[03].Position=0.0

Set[03].Value=7.01

Set[04].Position=0.0

Set[04].Value=10.0

 

[Reflejos01]

Type=REFLECTION

NodeName=Vidrios

 

[Reflejos02]

Type=REFLECTION

NodeName=Canopy

 

[Reflejos03]

Type=REFLECTION

NodeName=Venta01

 

[HUD]

Type=HUD

NodeName=//HUD

 

[Espejos]

Type=MIRROR

NodeName=Espejos

 

[AoAIndicator]

Type=ANGLE_OF_ATTACK_INDICATOR

NodeName=Padre

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=-5

Set[01].Value=-30

Set[02].Position=0.0

Set[02].Value=0

Set[03].Position=-2.0

Set[03].Value=12.5

 

[Roll]

Type=BANK_INDICATOR

NodeName=Abuelo

MovementType=ROTATION_Y

ValueUnit=DEG

Set[01].Position=0

Set[01].Value=0

Set[02].Position=1.15

Set[02].Value=80

Set[03].Position=1.15

Set[03].Value=100

Set[04].Position=0

Set[04].Value=180

Set[05].Position=-1.15

Set[05].Value=260

Set[06].Position=-1.15

Set[06].Value=280

Set[07].Position=0

Set[07].Value=360

 

[Canopy_Abre01]

Type=AIRSPEED_INDICATOR

NodeName=CanopyMarco

MovementType=ROTATION_X

ValueUnit=KNOTS

Set[01].Position=-90

Set[01].Value=0

Set[02].Position=-90

Set[02].Value=7

Set[03].Position=0

Set[03].Value=30

 

[Canopy_Abre02]

Type=AIRSPEED_INDICATOR

NodeName=Gancho

MovementType=ROTATION_Y

ValueUnit=KNOTS

Set[01].Position=105

Set[01].Value=0

Set[02].Position=105

Set[02].Value=1

Set[03].Position=0

Set[03].Value=30

 

[Canopy_Abre03]

Type=AIRSPEED_INDICATOR

NodeName=CanopySellar

MovementType=ROTATION_Z

ValueUnit=KNOTS

Set[01].Position=20

Set[01].Value=30

Set[02].Position=-30

Set[02].Value=40

 

[Canopy_Abre04]

Type=AIRSPEED_INDICATOR

NodeName=CanopyMarcoPadre

MovementType=ROTATION_Y

ValueUnit=KNOTS

Set[01].Position=3

Set[01].Value=0

Set[02].Position=3

Set[02].Value=7

Set[03].Position=0

Set[03].Value=30

 

[MandoVertical]

Type=CONTROL_STICK_PITCH

NodeName=Mando

MovementType=ROTATION_X

Set[01].Position=20

Set[01].Value=-1.0

Set[02].Position=-15

Set[02].Value=1.0

 

[MandoHorizontal]

Type=CONTROL_STICK_ROLL

NodeName=MandoBase

MovementType=ROTATION_Y

Set[01].Position=-12.0

Set[01].Value=-1.0

Set[02].Position=0.0

Set[02].Value=0.0

Set[03].Position=12.0

Set[03].Value=1.0

 

[Acelerador]

Type=THROTTLE_CONTROL

NodeName=Acelerador

MovementType=ROTATION_X

Set[01].Position=28.0

Set[01].Value=0

Set[02].Position=-10

Set[02].Value=0.7

Set[03].Position=-28

Set[03].Value=1.0

 

[Antena]

Type=ACCELEROMETER

NodeName=Antena

MovementType=ROTATION_X

Set[01].Position=3.0

Set[01].Value=-6.0

Set[02].Position=0.0

Set[02].Value=1.0

Set[03].Position=-5.0

Set[03].Value=10.0

 

[TrenAterrizaje]

Type=LANDING_GEAR_INDICATOR

NodeName=TrenAterrizajeSwitch

MovementType=ROTATION_Y

Set[01].Position=-17.0

Set[01].Value=0

Set[02].Position=17.0

Set[02].Value=1

 

//[Mira01]

//Type=ACCELEROMETER

//NodeName=Antena

//MovementType=ROTATION_X

//Set[01].Position=3.0

//Set[01].Value=-6.0

//Set[02].Position=0.0

//Set[02].Value=1.0

//Set[03].Position=-5.0

//Set[03].Value=10.0

 

[MNC01]

Type=BANK_INDICATOR

NodeName=Padre01

MovementType=ROTATION_Y

ValueUnit=DEG

Set[01].Position=0

Set[01].Value=0

Set[02].Position=1.5

Set[02].Value=75

Set[03].Position=1.5

Set[03].Value=105

Set[04].Position=0

Set[04].Value=180

Set[05].Position=-1.5

Set[05].Value=255

Set[06].Position=-1.5

Set[06].Value=285

Set[07].Position=0

Set[07].Value=360

 

[MNC02]

Type=BANK_INDICATOR

NodeName=Padre02

MovementType=ROTATION_Y

ValueUnit=DEG

Set[01].Position=0

Set[01].Value=0

Set[02].Position=-1.5

Set[02].Value=75

Set[03].Position=-1.5

Set[03].Value=105

Set[04].Position=0

Set[04].Value=180

Set[05].Position=1.5

Set[05].Value=255

Set[06].Position=1.5

Set[06].Value=285

Set[07].Position=0

Set[07].Value=360

 

[MNC03]

Type=ACCELEROMETER

NodeName=Padre03

MovementType=ROTATION_X

Set[01].Position=-0.8

Set[01].Value=-2.0

Set[02].Position=0.0

Set[02].Value=1.0

Set[03].Position=4.0

Set[03].Value=10.0

 

[MNC04]

Type=BANK_INDICATOR

NodeName=Padre04

MovementType=ROTATION_X

ValueUnit=DEG

Set[01].Position=0

Set[01].Value=0

Set[02].Position=2.0

Set[02].Value=170

Set[03].Position=2.0

Set[03].Value=190

Set[04].Position=0

Set[04].Value=360

 

[MNM01]

Type=BANK_INDICATOR

NodeName=MiraPadre01

MovementType=ROTATION_Y

ValueUnit=DEG

Set[01].Position=0

Set[01].Value=0

Set[02].Position=-0.1

Set[02].Value=75

Set[03].Position=-0.1

Set[03].Value=105

Set[04].Position=0

Set[04].Value=180

Set[05].Position=0.1

Set[05].Value=255

Set[06].Position=0.1

Set[06].Value=285

Set[07].Position=0

Set[07].Value=360

 

[MNM02]

Type=ACCELEROMETER

NodeName=MiraPadre02

MovementType=ROTATION_X

Set[01].Position=0.05

Set[01].Value=-2.0

Set[02].Position=0.0

Set[02].Value=1.0

Set[03].Position=-0.05

Set[03].Value=4.0

Edited by Badger343rd

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Guest capun

From the SFP1 Dev A-Team

 

- Hurricane I - Needs FM

- Hurricane IIB - Needs FM

- Hurricane IIC - Needs FM

- Hurricane IID - Needs FM

- SeaHurricane IB - Needs FM

- SeaHurricane IIB - Needs FM

- SeaHurricane IIC - Needs FM

- Me-262A1a - Needs FM and textures

- Me-262A2a - Needs FM and textures

- Ju-88 A-4 - Needs FM and textures

- Ju-88 C-4 - Needs FM and textures

- Hawker Typhoon - About 85% done, needs clean up, textures and FM

 

Other projects

- B-47E - Needs FM and textures

- Raptorman's P-3C Orion. about 70% done, needs mapping, texturing.

- CFS2 Virtual Navy's Coral Sea - Needs Mapping

- CFS2 Virtual Navy's CL Brooklynn - Abpit 75% done, Needs Mapping

- Liberty Ship - About 75% done, Needs Mapping

- Folland Gnat F1 - About 80% done, needs FM, mapping

- AH-1G - About 50% done, on Hold

 

-

Edited by capun

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Guest capun

Ju-88 A-4

 

Ju88A4-01.jpg

Ju88A4-02.jpg

Ju88A4-06.jpg

 

Ju-88 C-4

 

Ju88C4-01.jpg

Ju88C4-02.jpg

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I'm 90% done with the Firefly (thanks to Chales' and Gramps' help) and then I'll see if I can convert the Sea Fury to a Tempest, as well as see if I can get CF-100 model (that's been sitting on my HDD for half a year now) working...

 

Simon ;)

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From the SFP1 Dev A-Team

 

- Hurricane I - Needs FM

- Hurricane IIB - Needs FM

- Hurricane IIC - Needs FM

- Hurricane IID - Needs FM

- SeaHurricane IB - Needs FM

- SeaHurricane IIB - Needs FM

- SeaHurricane IIC - Needs FM

- Me-262A1a  - Needs FM and textures

- Me-262A2a - Needs FM and textures

- Ju-88 A-4  - Needs FM and textures

- Ju-88 C-4 - Needs FM and textures

- Hawker Typhoon - About 85% done, needs clean up, textures and FM

 

Other projects

- B-47E - Needs FM and textures

- Raptorman's P-3C Orion. about 70% done, needs mapping, texturing.

- CFS2 Virtual Navy's Coral Sea - Needs Mapping

- CFS2 Virtual Navy's CL Brooklynn - Abpit 75% done, Needs Mapping

- Liberty Ship - About 75% done, Needs Mapping

- Folland Gnat F1 - About 80% done, needs FM, mapping

- AH-1G - About 50% done, on Hold

 

-

 

Cap,

 

Check with Gramps & Pasko. Gramps just asked him for a Ju-88...

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Guest capun

All 3 are talking and in-synch :biggrin:

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Add the Boulton Defiant & the Bf-110 to Pasko's List.

 

Need to know the following:

 

A. How goes Wolf's AI B-17G?

 

B. Is Geo, or anyone else, doing the He-162A Salamander?

 

 

THX in advance...

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Revised Pasko List :

 

 

Very Close ;

 

Mig-15

An-2 -Released

UH-1B Gunship

 

done missing final skin, FM:

 

F-94C Starfire

SeaVenom

Be-10

A-5 Fantan

MiG-21bis

MiG-21-93

Hong-6

Spitfire Mk.IX

Spitfire Mk.22

B-58

TU-95

Me-163

Yak-3

MiG-9

MiG-13

Do-335

 

partially textured:

 

F-106 Delta Dart

Spitfire Mk IX

Be-6

Be-12

Avia S-199

C-47

 

100% done models, missing mapping tuneup:

 

SeaVixen -Halted

Seafire FR Mk47

B-36 Peacemaker

Mirage IV

Tu-128

MiG-19

MiG-17PFU

Vulcan

A-26K CounterInvader

Yak-23 Flora

XFV-1 Salmon

 

Not fully done (missing gears, etc):

 

Su-29 -Halted

B-17F

P-2 Neptune

Fouga Magister

Yak-38

Meteor NF

F4D Skyray

 

Started:

 

F-82

P-61

SR-71

YF-12

A-12

Avro Arrow

C-135

KC-135

E-3 AWACS

Boulton Defiant

Bf-110

Ju-88G-4

Ju-287

Edited by howling1

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Working on some REALLY BLACK projects.  Just consider my system's hard drive, "Groom Lake East" :biggrin:

 

 

I'll have to send my buddies Mulder & Scully to check it out...

 

;) :biggrin::cool:

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I'm 90% done with the Firefly (thanks to Chales' and Gramps' help) and then I'll see if I can convert the Sea Fury to a Tempest, as well as see if I can get CF-100 model (that's been sitting on my HDD for half a year now) working...

 

Simon ;)

 

Check with Buny & USAFMTL, they may have a solution for the unguided rockets armament...

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