+Coupi Posted July 13, 2013 Posted July 13, 2013 Hello, I would like to create a sort of fuselage camera for the TW Spitfire FR.XIV! Please could you give me your opinion? Coupi. 1 Quote
+russouk2004 Posted July 13, 2013 Posted July 13, 2013 Looks ok...if you add the bit you painted to the bumpmap it will give it more depth... Quote
+russouk2004 Posted July 13, 2013 Posted July 13, 2013 Here you go...5 mins took me... save the jpg as BMP (not as jpeg..BM_SPITFIRE14_1.BMP) 3 Quote
Wilches Posted July 14, 2013 Posted July 14, 2013 The lens is on the wrong place russouk2004. It shoul be higher and backwards and on both sides. Find a more trusting reference. Good start! Quote
Wrench Posted July 14, 2013 Posted July 14, 2013 Modeler's Data file on the Griffon spits would be the best starting place Quote
+Coupi Posted July 14, 2013 Author Posted July 14, 2013 (edited) Here you go...5 mins took me... save the jpg as BMP (not as jpeg..BM_SPITFIRE14_1.BMP) Hello, I've tried but nothing appears... I must forget something! What are the tools needed in order to work them? I'm using Photoshop. Many thanks Russouk! :) Edited July 14, 2013 by Coupi Quote
+russouk2004 Posted July 14, 2013 Posted July 14, 2013 nvidia plug in for normal maps...get it at nvidia site. Quote
+Coupi Posted July 14, 2013 Author Posted July 14, 2013 nvidia plug in for normal maps...get it at nvidia site. Super! Many many thanks!!! Quote
+russouk2004 Posted July 14, 2013 Posted July 14, 2013 (edited) when u get it...heres how. backup the bmp 1st and make layers and save as psd so if its not correct u can reopen the file and edit it... :) if you want to keep original normal map...you could make the cameras as scaled bmps and apply the filter to that.(see bottom)..and copy and paste that onto the original normal map bmp...using the method i showed above. Edited July 14, 2013 by russouk2004 1 Quote
+russouk2004 Posted July 14, 2013 Posted July 14, 2013 thats ok...I suggest you do all the other bmps so the normal maps match depth... Quote
+Coupi Posted July 14, 2013 Author Posted July 14, 2013 I have this result... I should increase depth! Quote
Wilches Posted July 14, 2013 Posted July 14, 2013 You learn fast. Looks much better. The camera now seems to be at the right place! 1 Quote
+russouk2004 Posted July 14, 2013 Posted July 14, 2013 Before you do the normal map...apply a sharpen filter to the camera ...then convert to normal map. Quote
+russouk2004 Posted July 14, 2013 Posted July 14, 2013 Decals need fine tuning...this ok for you...if u want it.? 1 Quote
+Coupi Posted July 14, 2013 Author Posted July 14, 2013 (edited) Cool Russouk! I have made this...and we could swap our stuffs? Best regards, Coupi. Edited July 14, 2013 by Coupi Quote
+russouk2004 Posted July 15, 2013 Posted July 15, 2013 Here u go ...its all yours :) RAFSILVER1.7z 1 Quote
+Coupi Posted July 15, 2013 Author Posted July 15, 2013 (edited) I've understood my mistake... I had put the BMP tiles in the Skin folder! Edited July 15, 2013 by Coupi Quote
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