Peugeot205 Posted June 12, 2014 Posted June 12, 2014 Does any of you know how can I solve the problem of this "white line" over the water , it only happens in the water I think that the problem may be at the Terrain data.ini. Thanks in advance. Quote
Stratos Posted June 12, 2014 Posted June 12, 2014 I know I solved mine, but can't remember how. I changed the graphics and resolution and... I think in Lybia map I donwloaded a "MAP update" IIRC. Quote
Peugeot205 Posted June 12, 2014 Author Posted June 12, 2014 I know I solved mine, but can't remember how. I changed the graphics and resolution and... I think in Lybia map I donwloaded a "MAP update" IIRC. I thinks that it is not the same issue Stratos , because the effect seems to be different.. Quote
+Menrva Posted June 12, 2014 Posted June 12, 2014 (edited) I solved it on some terrains (don't know why it doesn't work on other terrains) by changing these parameters in the terrain data.ini: [HeightOffset]LowDetailMesh=0.5WaterMesh=0.8 BTW such effect could also be avoided using a better resolution and antialiasing, but for that you need a powerful computer. Edited June 12, 2014 by blaze95 Quote
Peugeot205 Posted June 12, 2014 Author Posted June 12, 2014 I solved it on some terrains (don't know why it doesn't work on other terrains) by changing these parameters in the terrain data.ini: [HeightOffset] LowDetailMesh=0.5 WaterMesh=0.8 BTW such effect could also be avoided using a better resolution and antialiasing, but for that you need a powerful computer. No effect. I have a very powerfull computer. Quote
Peugeot205 Posted June 12, 2014 Author Posted June 12, 2014 might also REALLY help to know what terrain! A very old one , the eaw terrain for SFP1 Quote
Wrench Posted June 12, 2014 Posted June 12, 2014 (edited) fully updated to SF2? http://combatace.com/topic/54856-converting-sfwo-terrains-to-sf2-usage/ I could almost bet the sea and sea-land transition tgas probably aren't The (rebuilt) WW2 version works just fine Edited June 12, 2014 by Wrench Quote
Peugeot205 Posted June 12, 2014 Author Posted June 12, 2014 fully updated to SF2? http://combatace.com/topic/54856-converting-sfwo-terrains-to-sf2-usage/ I could almost bet the sea and sea-land transition tgas probably aren't The (rebuilt) WW2 version works just fine Thank you Wrench I'll take a look at it and I'll tell you how it works. Quote
Wrench Posted June 12, 2014 Posted June 12, 2014 be advised, the terrain I mentioned is WW2 ONLY!!! It's not the "modern" version of the EAW map. You need to look through all the files in that terrain folder -- the data ini, hm_bmps, and the tga tiles as well Quote
Peugeot205 Posted June 13, 2014 Author Posted June 13, 2014 be advised, the terrain I mentioned is WW2 ONLY!!! It's not the "modern" version of the EAW map. You need to look through all the files in that terrain folder -- the data ini, hm_bmps, and the tga tiles as well Problem solved. Thank you very much Wrench Quote
Wrench Posted June 26, 2014 Posted June 26, 2014 by following my instructions (and/or using the WW2 version and modernizing it) Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.