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Posted

Hello can anybody tell me if it is possible to have multiple LODs for the buildings.

I am dreaming that I can put everything in one folder name it MYHOUSE

and voila :-)

Did somebody tried that? I cant imagine that I would have 5 files per object in my terrain folder

(ini file, LOD001, LOD002 file, destroyed LOD file, texture(s) and entry in types.ini)

 

Thanx for ideas

Monty CZ

Posted

I have never tried it, but i guess, that your idea could work, but only if you put all needed files in the relating terrain folder. To put them in the groundobjects folder would not work.

If i remember correctly there was something similar in the stone age old factorycomplex from the very beginning days of SFP1. There were also ini files for the objects with a definition of a shadow file and 1 or 2 lod files. The entry was like these:

 

[LOD001]
Filename=airtower02.lod
Distance=10000.0

[shadow]
CastShadow=TRUE
ShadowLOD=airtower02.shd
ShadowType=0
ShadowCastDist=500
MaxVisibleDistance=1000

Posted

ok distance lods are possible

I made folder with the same name as ini, put everything in and it worked

still dreaming that we dont need to add anything into terain_types.ini but still no luck

[TargetType]
ObjectFullName=gun pit
ObjectDataFile=gunpit_data.ini

[LOD001]
Filename=gunpit.lod
Distance=500

[LOD002]
Filename=gunpit002.lod
Distance=5000

[Shadow]
CastShadow=TRUE
ShadowCastDist=500
MaxVisibleDistance=2000
Posted (edited)

yeah distance lods in folder with main lod does work...did it for my V1 and launch ramp with dam_lods....but as kev says,it still needs entries in the types.ini

I think folder must be named exact as lod name..ie   mudheap.lod   folder name mudheap...guess you worked that much out lol

Edited by russouk2004

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