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Posted

Armée de l'air Mirage IIIE (REDUX)


DASSAULT MIRAGE IIIE REDUX

 

 

For SF2

 

 

 

Requirements:

---------------------------------

 

DLC Mirage IIIO

 

---------------------------------

 

 

 

Installation:

---------------------------------

 

If you have the ancient add-on , delete it before installing this one.

 

Then, just drag everything into your MOD folder.

 

 

What's new

---------------------------------

 

* New skins

* Skins with correct colors

* Correct Loadout

* Other minor adjustements

 

 

Important info about the squadrons:

--------------------------------

 

* 2 ème Escadre (Only air defense) Cigognes, Alsace

* 3 ème Escadre (SEAD mainly) Champagne, Ardennes, Navarre

* 4 ème Escadre (frappe nucléaire) Dauphiné, La Fayette

* 13 ème Escadre (Assault conventionel) Alpes, Artois

 

Weapons:

--------------------------------

 

Mainly this ones were used:

 

AIM-9B from 1965 up to 1975

Matra Magic 1975 up to 1994

 

R-530 Only with the 2 ème Escadre

 

M-117 750 lb With all the Escadres except with the 2 ème

 

AN-52 Only with the 4 ème Escadre

 

AS-37 and AS-30 With all the late versions specially from those from the 3 ème

 

Phimat and Barrac/Barrax only late versions

 

Bibliography:

-------------------------------

 

"Les Monorécteurs Dassault à Aile Delta - Tome 2 Mirage IIIE"

 

B.Chenel, E.Moreau et Patrick Audorin ,DTU

 

"Mirage III , 5,50 and derivates from 1955 to 2000"

 

D.Breffort, A.Jouineau ,Histoire & Collections

 

 

Credits:

 

New version

 

Texture Temp by Ludo.m54

data.ini - Coupi and FRPignon

decals - Ludo.m54

Texture - Ludo.m54 and FRPignon

3D mod - Denis Oliveira

Cockpit and Avioncs ini - Coupi and FRPignon

Weapons - RavenClaw_007

Pilot and effects - Banidos Team

 

And special thanks to my friend Denis Oliveira.

 

 

Link to the original add-on:

 

http://combatace.com/files/file/14121-mirage-iiie-arm%C3%A9e-de-lair/


 

Posted

For the fantastic "REDUX Edition" here my personal tweak:

 

 

// Crew ---------------------------------------------------------

 

[Pilot]

SystemType=PILOT_COCKPIT
PilotModelName=GUEN312
SetCockpitPosition=TRUE
Position=0.0,4.23,0.46
SeatModelName=Mk6A
SeatPosition=0.00,4.20,0.44
MinExtentPosition=-0.37, 3.90,-0.47
MaxExtentPosition= 0.37, 4.94, 0.68
CanopyNodeName=canopy_frame_rear
CanopyAnimationID=7

 

[50]
SystemType=PILOT_COCKPIT
PilotModelName=FakePilot
Position=0.0,0.0,0.0
SeatModelName=3E
//(or 3E_Early or 3Ebis)
SeatPosition=0.0,0.0,0.0
CanopyNodeName=
SeatID=2

 

[canopy_frame_rear]
SystemType=ANIMATION
InputName=ANIMATION_10
MaxDeploySpeed=20
DeploymentMethod=MANUAL
AnimationTime=4.0
AnimationID=7

 

//--------------------------------------------------------------------------------------------

 

 

What the tweak does:

 

1- the nose added as a pilot seat stands in with parked planes too. No more noseless Mirages on the ground!

 

2. the maxdeployspeed value auto closes the canopy on take off. No more opened canopies flyng Mirages!

 

I hope this could be usefull.

 

:biggrin:

 

 

 

 

  • Like 1
Posted

For the fantastic "REDUX Edition" here my personal tweak:

 

 

// Crew ---------------------------------------------------------

 

[Pilot]

SystemType=PILOT_COCKPIT

PilotModelName=GUEN312

SetCockpitPosition=TRUE

Position=0.0,4.23,0.46

SeatModelName=Mk6A

SeatPosition=0.00,4.20,0.44

MinExtentPosition=-0.37, 3.90,-0.47

MaxExtentPosition= 0.37, 4.94, 0.68

CanopyNodeName=canopy_frame_rear

CanopyAnimationID=7

 

[50]

SystemType=PILOT_COCKPIT

PilotModelName=FakePilot

Position=0.0,0.0,0.0

SeatModelName=3E //(or 3E_Early or 3Ebis)

SeatPosition=0.0,0.0,0.0

CanopyNodeName=

SeatID=2

 

[canopy_frame_rear]

SystemType=ANIMATION

InputName=ANIMATION_10

MaxDeploySpeed=20

DeploymentMethod=MANUAL

AnimationTime=4.0

AnimationID=7

 

//--------------------------------------------------------------------------------------------

 

 

What the tweak does:

 

1- the nose added as a pilot seat stands in with parked planes too. No more noseless Mirages on the ground!

 

2. the maxdeployspeed value auto closes the canopy on take off. No more opened canopies flyng Mirages!

 

I hope this could be usefull.

 

:biggrin:

 

Ohhhh yesssss. I forgot about that , I must change it in the Data.ini specially the nose. In fact I rememeber that It was Wrench who tell us to you and me how to solve the issue.

Posted (edited)

Hello,

 

I like this "REDUX" mod!

 

DTU books are very good...

 

Many thanks!!!

 

Coupi

Edited by Coupi
  • 9 years later...

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