Dillon Posted November 13, 2014 Posted November 13, 2014 Can't seem to figure this out. First off I'm using SF2: North Atlantic. I created a MOD secondary setup from the original install. I now have the Top Gun music working in the menus and the 3rd party Mirage Factory F-14's (with effects working). Everything after this has been a disaster. I first tried to get the A-6 3rd party aircraft package to work with no joy. Reading the instructions it's asking for an A-6 LOD files that does not exist (from what I can find) in SF2: North Atlantic. I gave up because without what it's asking for it won't work. Next I installed successfully the great F/A-18E/F packages in SF2: NA but the effects don't work in the sim. This should not be rocket science just move the effects files into the effects folder like I did the F-14 effect files. The effects refuse to work in the sim for the F/A-18E/F. I'm at a lose as to what's wrong here. Last but not least I would love to get the 'Carrier Illumination' effects to work so I can see the carrier runway better at night when coming in for a landing. These effects won't work either. What am I doing wrong here. Thanks in advance for any help as this is very frustrating. It seems some instructions were written for another version of SF2 versus the newer SF2: NA. Quote
Fubar512 Posted November 13, 2014 Posted November 13, 2014 (edited) What folder are you placing the effects in? It should be under C:\Users\YourName\Saved Games\Thirdwire\SF2version\Effects Edited November 13, 2014 by Fubar512 Quote
Dillon Posted November 13, 2014 Author Posted November 13, 2014 What folder are you placing the effects in? It should be under C:\Users\YourName\Saved Games\Thirdwire\SF2version\Effects That's the folder I'm putting the effects in. When I go into the sim it doesn't work. For example 'EricJ's F/A-18E/F's work in the sim but the effects included with his package don't work. I placed them in the folder you referenced. Is there something different going on with the North Atlantic version? Quote
Fubar512 Posted November 13, 2014 Posted November 13, 2014 No, unless the effects that you're trying to use are not SF2 compliant. But that doesn't explain the carrier illumination effects not working, because they were specifically written for SF2's DX10 shaders. And BTW, all flavors of SF2 behave the same way, in as far as effects and models are concerned. The only difference is patch level, and if you've installed SF2NA over earlier versions of SF2, you're patched up to at least that level. You're obviously missing a step somewhere. Quote
Dillon Posted November 13, 2014 Author Posted November 13, 2014 (edited) You're obviously missing a step somewhere. I've been moding sims for years by way of Flight Simulator so I know it's not rocket science. Most SF2 add-ons have no instructions and/or assumes you know where things need to go. Either that or they reference folders (not folder paths) assuming one has been around the SF2 environment since it's inception. There are two key locations I found with my install and that's under x86 Program Files and under the User directory. If (in the case of the Carrior Illumination MOD and F/A-18) the download has an effects folder within it you would the assume it goes in the \effects folder. This was the case with the third party F-14 that worked on my end. I can't imagine what would be different with the Carrior lights and F/A-18. Again the F/A-18 actually works with no afterburner or mist over the body of the aircraft effect. Carrior Illumination is just MIA. Edited November 13, 2014 by Dillon Quote
Fubar512 Posted November 13, 2014 Posted November 13, 2014 Well, I believe that you've just provided an answer. You've probably double nested the files. For example, from the carrier illumination mod readme: To install: Simply drag the contents of the zip file, which are the two folders, "effects and groundobject", into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2 NorthAtlantic That simply means exactly what is written, that you should drag the contents of the archive into the main directory. That prevents nesting , that is, creating unwanted subfolders. In your effects folder, there should be nothing other than files. There should be no subfolders. As to your A-6 issue, the LOD files are locked away inside the Objectdata002.cat file, which is locked to discourage piracy. However, the path statement for them is already in place in the A-6x.ini file. I suggest that you take some time and peruse the knowledge base. It's a great way to spend an evening, and should greatly help you understand how this series works. Quote
Dillon Posted November 13, 2014 Author Posted November 13, 2014 (edited) Well, I believe that you've just provided an answer. You've probably double nested the files. For example, from the carrier illumination mod readme: To install: Simply drag the contents of the zip file, which are the two folders, "effects and groundobject", into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2 NorthAtlantic That simply means exactly what is written, that you should drag the contents of the archive into the main directory. That prevents nesting , that is, creating unwanted subfolders. In your effects folder, there should be nothing other than files. There should be no subfolders. I already have an 'effects' folder under the root of my 'YOUR NAME/Saved Games/Thirdwire/StrikeFighters2 NorthAtlantic - MOD' folder. So in essence all the effects files go in the same 'Effects' folder which is what I did, there weren't any sub-folders. I'm not understanding how anything different could be possible. Edited November 13, 2014 by Dillon Quote
Wrench Posted November 13, 2014 Posted November 13, 2014 (edited) how about posting a screenshot of the SF2NA mods folder??? this, below, shows the innards of my /Effects folder (edit: posted wrong picture before) Edited November 13, 2014 by Wrench Quote
Dillon Posted November 13, 2014 Author Posted November 13, 2014 how about posting a screenshot of the SF2NA mods folder??? this, below, shows the innards of my /Effects folder When I get home I'll send a screenshot. Thanks for the help... Quote
Dillon Posted November 13, 2014 Author Posted November 13, 2014 (edited) how about posting a screenshot of the SF2NA mods folder??? Here it is. Edited November 13, 2014 by Dillon Quote
Fubar512 Posted November 13, 2014 Posted November 13, 2014 (edited) OK, the folder structure is wrong. Everything should be in the Strikefighters2 NorthAtlantic folder. That is what everyone refers to as the "mod" folder. Move all the folders that are currently in your "Strikefighters2 NorthAtlantic-mod" folder, up one level, into the Strikefighters2 NorthAtlantic folder, and all should be fine. Edited November 13, 2014 by Fubar512 Quote
Dillon Posted November 14, 2014 Author Posted November 14, 2014 OK, the folder structure is wrong. Everything should be in the Strikefighters2 NorthAtlantic folder. That is what everyone refers to as the "mod" folder. Move all the folders that are currently in your "Strikefighters2 NorthAtlantic-mod" folder, up one level, into the Strikefighters2 NorthAtlantic folder, and all should be fine. I'm really confused : When trying to get the Top Gun music to play in the sim I had to do what's outlined in the YouTube video. Quote
Fubar512 Posted November 14, 2014 Posted November 14, 2014 (edited) I'm really confused : That's really only applicable if you're creating a separate install, for say, the Korean Air War Mod (etc.). It is not something that you need to do in your case. Read this: http://combatace.com/topic/62302-what-is-the-mod-folder/ Edited November 14, 2014 by Fubar512 Quote
+russouk2004 Posted November 14, 2014 Posted November 14, 2014 your folder structure on left should look like the one on right options.ini in main mod folder ,bottom of ini...should also point to so...or whatever path you have [Mods]ModsEnabled=TRUEDirectory=C:\Users\your name here\Saved Games\ThirdWire\StrikeFighters2 NorthAtlanticEditors=StrikeFighters2[screenShots]Directory=C:\Users\your name here\Saved Games\ThirdWire\StrikeFighters2 NorthAtlanticFormat=JPG Quote
Dillon Posted November 14, 2014 Author Posted November 14, 2014 Taking everything out of the MOD's install did nothing but break my menu music and brought back the default music. I put everything back and tried the 'options.ini' MOD you mentions. That did nothing as well. Loading up the F/A-18F add-on aircraft showed that the effects (afterburners, mist over fuselage) were still not present. The deck lights did not show up. Quote
Fubar512 Posted November 14, 2014 Posted November 14, 2014 Post a screen capture of your present folder structure. Quote
Dillon Posted November 14, 2014 Author Posted November 14, 2014 Post a screen capture of your present folder structure. I put it back to what I posted above (the screenshot above). Quote
+russouk2004 Posted November 14, 2014 Posted November 14, 2014 you have either wrong path in your options.ini... or folders wrong order...heres mine...My mod folder on 2nd HDD but same applies...if you have it as mine,apart from the different path... theres no reason it wont work [Mods]ModsEnabled=TRUEDirectory=D:\Games\Strikefighters2\Great BritainEditors=StrikeFighters2[screenShots]Directory=D:\Games\Strikefighters2\Great Britain\ScreenShotsFormat=JPG Quote
Dillon Posted November 14, 2014 Author Posted November 14, 2014 Based on yours here's mine: [Mods] ModsEnabled=TRUE Directory=C:\Users\Leo\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic - Mod Editors=StrikeFighters2 [screenShots] Directory=C:\Users\Leo\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic - Mod\ScreenShots Format=JPG Quote
Fubar512 Posted November 14, 2014 Posted November 14, 2014 Dillon, You're spinning your wheels and confusing yourself. The last two statements in the options.ini should read like so: [Mods]ModsEnabled=TRUEDirectory=C:\Users\Leo\Saved Games\ThirdWire\StrikeFighters2 NorthAtlanticEditors=StrikeFighters2 [screenShots]Directory=C:\Users\Leo\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic\ScreenShotsFormat=JPG After you edit the two statements to match the above, move all the files and folders you've created into the main StrikeFighters2 NorthAtlantic folder and delete the "StrikeFighters2 NorthAtlantic - Mod" folder. Quote
Dillon Posted November 14, 2014 Author Posted November 14, 2014 Dillon, You're spinning your wheels and confusing yourself. The last two statements in the options.ini should read like so: [Mods] ModsEnabled=TRUE Directory=C:\Users\Leo\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic Editors=StrikeFighters2 [screenShots] Directory=C:\Users\Leo\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic\ScreenShots Format=JPG After you edit the two statements to match the above, move all the files and folders you've created into the main StrikeFighters2 NorthAtlantic folder and delete the "StrikeFighters2 NorthAtlantic - Mod" folder. I told you a few posts above that I did exactly what your stating here and it didn't work that's why I put everything back. That's why I edited this file to reflect where everything is at. The only thing that happened with moving the files back to the original folder was my menu must went back to default. Quote
Dillon Posted November 14, 2014 Author Posted November 14, 2014 Dillon, You're spinning your wheels and confusing yourself. The last two statements in the options.ini should read like so: I just wanted to say I appreciate all your help so I hope I didn't come across the wrong way in my last post. It's just very frustrating to see the add-on F-14 work without issue and the other MOD's not function properly. Quote
Dillon Posted November 14, 2014 Author Posted November 14, 2014 (edited) I told you a few posts above that I did exactly what your stating here and it didn't work that's why I put everything back. That's why I edited this file to reflect where everything is at. The only thing that happened with moving the files back to the original folder was my menu must went back to default. I typed this up last night while watching the news and got frustrated on two fronts. To explain this in a more reasonable manner here goes. Correction: A few posts above I did exactly what you suggested. I moved all files back to the default folder and found the only thing that changed was my menu music went back to the default setting (thanks to a Mod here I have Top Gun's music playing in the background in the menu area). Seeing none of the effects worked with your suggested change I opted to put things back the way I had them as the 'mod' install seems to be good for something. I changed the 'options.ini' entry to reflect where everything is located on my end meaning paths point to the 'mod' install. If you have anymore suggestions let me know but understand your suggestion above didn't resolve the issue. It seems to be a no brainer that putting effects in the effects folder is basically all that needs to be done no matter what path your using (default or mod location). That being said what else could be at play here? Why is editing of '.ini' files needed on individual cases and if it is needed why don't add-on makers put this information in their install instructions? Edited November 14, 2014 by Dillon Quote
+russouk2004 Posted November 14, 2014 Posted November 14, 2014 your best bet is to ...move the stuff to a new folder...delete all the folders apart from the Thirdwire folder in your users\saved games folder...recreate the folders by running the exe again and move each folder into correct place and try again ? Quote
Dillon Posted November 15, 2014 Author Posted November 15, 2014 your best bet is to ...move the stuff to a new folder...delete all the folders apart from the Thirdwire folder in your users\saved games folder...recreate the folders by running the exe again and move each folder into correct place and try again ? I uninstalled and reinstalled the whole game and the same issue is present. I'd love to do a join me session to show you this. Is it possible to use add-on aircraft in campaigns? When I go into campaign mode I don't see the extra aircraft I've added. Quote
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