+russouk2004 Posted November 24, 2014 Posted November 24, 2014 Can we mod mirror surfaces externally?..anyone tried..?
Snailman Posted November 24, 2014 Posted November 24, 2014 You mean reflective material? Or cockpit mirrors?
+russouk2004 Posted November 24, 2014 Author Posted November 24, 2014 Well mirror really as apaches camera glass is highly refective..
+RAVEN Posted November 25, 2014 Posted November 25, 2014 I tried it, but you couldn't make it a mirror in the .ini. How about a reflective Glass in front of the mirror surface. Like a clear mesh maybe?
+Dels Posted November 26, 2014 Posted November 26, 2014 Did you just want the glass to shine in the same way that the canopy does, or did you want the glass to reflect the image similar to a mirror? If you want the first, just make a transparent mesh like glass in front of the mesh with similar properties to canopy glass. If you want the second, I'm pretty sure it's only coded for cockpit use and won't work for an external model. Dels
+russouk2004 Posted November 26, 2014 Author Posted November 26, 2014 yea glass is the way same as canopies...oh well game limits us again lol
+Fubar512 Posted November 26, 2014 Posted November 26, 2014 IIRC, one can have opaque glass (like a gold color) with canopy-like reflections, but not true mirror-like reflections in this series.
+russouk2004 Posted November 26, 2014 Author Posted November 26, 2014 IIRC, one can have opaque glass (like a gold color) with canopy-like reflections, but not true mirror-like reflections in this series. aye ...thats the route im taking ty guys no answer to my other post....is multi sub object supported in sf 2?
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