Velo Posted August 20, 2015 Posted August 20, 2015 (edited) Hi, i have another question about skin of my aircraft mod. as you see, the canopy glass of original F-15A is transparent and shining. But in my jet the specular highlight is weak after set opacity. This time I use Diffuse color, Specular Level, Opacity and Reflection. Of course my TGA file has alpha channel. I dont know what is wrong, could someone tell me how to keep strong highlight while set opacity? Edited August 20, 2015 by Velo 1 Quote
+russouk2004 Posted August 20, 2015 Posted August 20, 2015 Try ravenclaws settings for the f16s glass http://combatace.com/topic/72884-sf2-engine-canopy-appearance/ Quote
Velo Posted August 21, 2015 Author Posted August 21, 2015 Try ravenclaws settings for the f16s glass http://combatace.com/topic/72884-sf2-engine-canopy-appearance/ It works by following ravenclaw `s step. Thanks verymuch!! I will go addtional test tomorrow, try to learn more. Any infomation about this issue I will put reply here Quote
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