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New(ish) Su-27 family cockpit?
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Spudknocker, in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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By JamesWilson
Hi everyone,
I just noticed that the speed indicator in the F-14 Tomcat by TMF (TheMirageFactory) only shows up to 800 kts, and the Mach indicator does not move, not letting you know the speed of the aircraft if you have your HUD turned off.
As you can see down here, i'm at Mach 2.23, but the indicator only shows 800 kts and doesn't go above. Obviously it adapts to my altitude, so if i'm higher, then the IAS is lower, but still should move, making it impossible flying at high speed without HUD turned on as i have it down here:
Another issue, maybe even worse than the previous one, is that the fuel indicator shows wrong numbers, or as i may think, it shows "a number less". For example: if i have 20000 pounds of fuel left, it should show 20000, but it shows 02000. This is a theory on how it works, not confirmed, and i'm gonna explain you why i think it is like that:
I hardly think i truly have 2000 pounds of fuel left, cause i choose Fuel 100% and tried climbing and flying for a long time with full afterburner, and the numbers slowly started going down, even reached the point of burning the engine at Mach 2.30and the fuel wasn't gone yet, it showed i had like 00700 left, so i presume it's 20000 in reality, otherwise i would have been out of fuel in no time, since it's a quantity even under the bingo quantity, but i flew for minutes and minutes in full afterburner, and at 8x speed, so. Speaking of Bingo, there's no bingo indicator.
Here's a picture of the fuel indicator:
I tried the default F-14 cockpit, and even if that one shows correctly both speed and fuel indicators and even if it's a great cockpit, i personally like more and find more realistic and immersive the TMF one.
In the end, since these two indicators are crucial, especially for flying without HUD, and the fuel indicator especially, since there's no way to know how much fuel you have left even with HUD turned on other than the cockpit indicator.
So, what i'm asking is:
Is there a way to fix these? A mod that remakes the indicators? Or another cockpit that is not the default one that i can use to swap this one?
Thanks in advance for helping me.
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By GKABS
View File Su-33 Flanker-D
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-33 Flanker-D with 3 textures set
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=Natasha
SoundFileXXX=OverAlpha
SoundFileXXX=SovComms
[Natasha]
Priority=NORMAL
3DSound=FALSE
FrequencyControl=TRUE
NumBuffers=1
Looped=TRUE
[OverAlpha]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
[SoVComms]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Virgin 1.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Coupi for making all the data files and making HUD ILS Mod and testing the model
Compufat for working on the textures and testing the model.
WINGSOVERISRAEL for sharing the model with us to work on and share with the community and testing the model.
YEYEYE for the Cockpit
Third Wire for making this outstanding game.
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
Submitter GKABS Submitted 07/08/2023 Category Su-27
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By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
https://gulfknights.net
What's included:
Su-33 Flanker-D with 3 textures set
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
[SoundList]
SoundFileXXX=Natasha
SoundFileXXX=OverAlpha
SoundFileXXX=SovComms
[Natasha]
Priority=NORMAL
3DSound=FALSE
FrequencyControl=TRUE
NumBuffers=1
Looped=TRUE
[OverAlpha]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
[SoVComms]
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
If you need any further help, please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
Virgin 1.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Coupi for making all the data files and making HUD ILS Mod and testing the model
Compufat for working on the textures and testing the model.
WINGSOVERISRAEL for sharing the model with us to work on and share with the community and testing the model.
YEYEYE for the Cockpit
Third Wire for making this outstanding game.
I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
Mixamo
If you need any assistance please contact me at
gkabs@gkabs.net
gulfknights.net
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By 76.IAP-Blackbird
Dear Friends,
Today we present to you the 5.104 update. It brings a new campaign and new mission types for Career mode.
5.104 UPDATE
The new historical campaign Sky Nomads now is already available on our website and on Steam. It continues the story of the Soviet fighter pilot you may know from the Blazing Steppe campaign. After having fought in the Stalingrad battle in 1942, in 1943 he found himself in a midst of a hectic battle of Kuban - the campaign title reflects a bit the nomad life of the 43rd IAP which had to constantly change airfields and endure several Luftwaffe strikes on its positions. There is more information about the campaign in our Dev Blog #344.
New missions in the Career mode are photo reconnaissance, artillery spotting, and the escort of the transport aircraft on airdrop missions. The photo recon missions are now available with the Arado Ar. 234 of Sonderkommando Götz in Normandy (in the next update it will be also added to Spitfire XIVe). Artillery spotting missions are given to RAF squadrons No. 26 and No. 63 in Normandy which had the Spitfire MK.Vb and were specially trained for this task. The transport escort missions happen in the historical timeframes of the Normandy, Market Garden, Bastogne, and Varsity airborne operations - you can them in any Allied fighter squadron. Do your best to keep them safe on their way to the drop zone and back home!
There are other changes and fixes in the list as well:
5.104
New historical campaign Sky Nomads (Yak-7b pilot in the battle of Kuban). There is detailed info about it in our Dev Blog #344; New Career mode missions: Photo Recon on jet Arado Ar. 234 in Normandy (Sonderkommando Götz); New Career mode missions: Artillery Spotting on Spitfire Mk.Vb in Normandy (No. 26 and No. 63 Squadrons RAF that were specially trained for this task); New Career mode missions: Transport Aircraft Escort of C-47s on their way to their drop zones during Normandy, Market Garden, Bastogne, and Varsity airborne operations timeframes; Tank campaigns Last Chance and Breaking Point are updated (added tactical numbers to aircraft involved, added new vehicles to some of the engagements); Many award descriptions updated; Ju 87D-3: the additional armor plate now moves together with the canopy as it should; Bf 109 G-6/AS: rockets correctly disappear when jettisoning their containers. WARBRD RACE 2023 WINNERS
In other news - we have the winners of the air race finals. They will receive or have received gifts from us and VIRPIL Controls.
As you can see, CSW_Tommy454 grabbed the first prizes in both categories - air races are unpredictable and two participants crashed in their Messerschmitts after performing a difficult maneuver! The race stream is available here.
Also, if you have participated in the race qualification, don't forget to check your profile on IL-2 website - there is a -50% off promo code applicable to all released content, including the newest ones like Spitfire XIVe, SSW D.IV or Battle of Normandy.
JULY CALENDAR
Finally, here's an artwork ready to become your desktop wallpaper for next month if you wish (FullHD, 4K).
See you in the skies!
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By torno
View File SU-27K (SU-33)
nstallation of the Sentraedi Fighter SU-27K:
The installation procedure is quite normal,
FACILITY:
This SU-27K (SU-33) package is for an SF2 installation. Simply copy and paste the items from the included folders into the corresponding folders contained in your Saved Games > ThirdWire folder
GRADES:
This is a primitive version of the SU-27K Flanker airborne heavy fighter, it is not optimized for ground attacks but can carry a lot of bombs and rockets
the model is a SU-35 casing that we once worked with ALEDUCAT and it was never finished, the controls were optimized for vector thrust so it doesn't move some ailerons, today I finished it as a Sukhoi 27k to share it.
Create a set of classic double rockets for this model.
the chosen cabin is the one created by YEYEYE, the original readme file is added.
The missiles that I chose are from a pack of weapons, I don't know who created them but it is appreciated.
Hope you enjoy.
By pressing the corresponding vectoring keys (vertical thrust) the plane becomes unstable like the SU-57 model, being able to perform the Cobra maneuver.
I had planned to create the characters of the series but unfortunately every day it becomes more difficult for me to finish projects to be able to share them with you, it would be of great help if you followed me on my youtube channel
https://www.youtube.com/@arielmelo9789/videos
I could justify the time invested in my ex-wife hahahaha.
Submitter torno Submitted 06/05/2023 Category Su-27
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