+paulopanz Posted October 7, 2018 Posted October 7, 2018 View File Armstrong Whitworth Meteor NF.13 Tropicalised version of the NF.11 to replace the Mosquito NF.36 for service with 39 Squadron in Malta and Cyprus and 219 Squadron based in Egypt. The first of 40 production aircraft built by Armstrong Whitworth was first flown on 21 December 1952. Former Royal Air Force aircraft were later sold to Egypt (6 aircraft), France (2 aircraft), Israel (6 aircraft) and Syria (6 aircraft). What's in: - a new plane - 13 RAF, EAF, AA, *IDF, SyAF skins - pilot, weapons, sounds - all planes built serials Credits: - Vetro 2k: original T.7 model - Yakarov79: nightfigher upgrade, *IDF Skins from IDF Meteors pack - paulopanz: skins, decals, screens etc Operations: - key 10 canopy open Enjoy! @paulopanz Submitter paulopanz Submitted 10/07/2018 Category Meteor 3 Quote
Geary Posted October 7, 2018 Posted October 7, 2018 Thanks so much for these, especially the Suez skins. I dreaded having to make my own. Quote
penaratahiti Posted May 10, 2020 Posted May 10, 2020 hello ! thank you very much for this aircraft ! I understand that there is no radar scope in the pilot cockpit, because the radar was managed by the WSO : - is the WSO cockpit modeled so that we can have a look at the radar scope ? - if not, is there a way to have the radar scope in the pilot cockpit ? thank you very much ! Quote
Wrench Posted May 10, 2020 Posted May 10, 2020 yes, use the "pop up" radar screen in the upper right corner. Same as we've done on many other aircraft like this Quote
penaratahiti Posted May 10, 2020 Posted May 10, 2020 8 hours ago, Wrench said: yes, use the "pop up" radar screen in the upper right corner. Same as we've done on many other aircraft like this Thank you Wrench! Since i use a modified huddata.ini in order to have just the essential information (weapon/gunsight/radar data since not all aircraft have the info in their cockpit and radio subtitles since I have the multinational speechpack), is there a dedicated key to have the radar pop-up when i need it, without changing the hud options in the menu? I didn't find one in the manuel. Finally, is there a more elegant and immersive way to have the radar scope in the cockpit, even if i have to replace a less essential instrument? Thanks! Quote
EricJ Posted May 10, 2020 Posted May 10, 2020 3 hours ago, penaratahiti said: Thank you Wrench! Since i use a modified huddata.ini in order to have just the essential information (weapon/gunsight/radar data since not all aircraft have the info in their cockpit and radio subtitles since I have the multinational speechpack), is there a dedicated key to have the radar pop-up when i need it, without changing the hud options in the menu? I didn't find one in the manuel. Finally, is there a more elegant and immersive way to have the radar scope in the cockpit, even if i have to replace a less essential instrument? Thanks! You would need the original 3D model of the cockpit in order to put a radar scope on it. Quote
penaratahiti Posted May 10, 2020 Posted May 10, 2020 10 minutes ago, EricJ said: You would need the original 3D model of the cockpit in order to put a radar scope on it. Ok so if I have to deal with LODs, not just Gauges like in MSFS for example. Quote
EricJ Posted May 10, 2020 Posted May 10, 2020 Yeah, the cockpit is one large 3D model, so somebody would have to have the original max file, and then add the scope, not like MSFS 1 Quote
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