+russouk2004 Posted April 1, 2020 Author Posted April 1, 2020 Forgive my brain freeze..... do sticks,collectives need be animated in pit or just set py pivot point and data.ini setting for them..? obviously doors etc nee animating.....I assume the sticks are same as the way throttles work in game by data entered in the ini... cheers chaps.... isolation aint so bad..... if you want a great distraction check out Brian May form Queens youtube ...he posts a vid every day...and plays some guitar for us.... https://www.youtube.com/channel/UCU4nOEpJp__bdC9qDz_cJ8Q 1 Quote
+russouk2004 Posted April 10, 2020 Author Posted April 10, 2020 (edited) hmmm plenty of time and able to get this cockpit nearly done...its not 100% but close......as close as im doing anyways lol...its the freeware one and a LOT of stuff replaced or added by urs truly......I think the legs look ok....had to redo them....just about all the model done of pit...just got to do the data now....as to the helo...a bit of work.... because the fuselage is mapped using subobjects...so I have to map the bits like the nose section ,bottom and top meshes to fuselage texture etc etc....then i have to also condense down the template... animated the gears....need to do windows and door.....then the data ini...should be about a week or thereabouts...hopefully.... pics not in order...you may notice more bits in some pics...they are the latest shots.... I was gonna say the clouds are background...but you can see that in last shots lol...just realised no need to mention it ha ha dial glass reflection is a wip so u know Edited April 10, 2020 by russouk2004 8 1 Quote
+swambast Posted April 10, 2020 Posted April 10, 2020 Russ, instrument panel reflections are freakin' awesome - nice! Quote
Wrench Posted April 10, 2020 Posted April 10, 2020 amazing!!! great stuff Russ!!! (don't suppose I could ask for a static, parked version when you get the flying one done? I've been populating army bases with aviation assets, and we only have 6 units to do that with, and they're mostly late 60s and up Hex editing & renaming stuff in/for the SH3- lod gives me 5 more, but, they're just repaints) 1 Quote
+russouk2004 Posted April 11, 2020 Author Posted April 11, 2020 Quote don't suppose I could ask for a static, parked version when you get the flying one done? I've been populating army bases with aviation assets, and we only have 6 units to do that with, and they're mostly late 60s and up Hex editing & renaming stuff in/for the SH3- lod gives me 5 more, but, they're just repaints) yeah np....got one for the KA-27 \32 also....plus low poly lods....ka has ordinary blades and folded....like same for H19 ? 1 Quote
+russouk2004 Posted April 11, 2020 Author Posted April 11, 2020 (edited) I can probably send you static KA and this in day or so ok easier as less work on the data .ini lol Edited April 11, 2020 by russouk2004 1 Quote
Wilches Posted April 11, 2020 Posted April 11, 2020 Incredible! Any chance to make the version with floats? Man, I can kill to have this kit again!!!!! Quote
Wrench Posted April 12, 2020 Posted April 12, 2020 I had the kit so many times (like the Revell 1/72 B-17F,) that I didn't need the instructions anymore!!! I miss those days.... I wonder if I still have the "box art" hangar screen archived??? 1 Quote
Wilches Posted April 12, 2020 Posted April 12, 2020 There were two main versions. The early straight tail boom and the later cranked. Not to mention the british Whirlwind. Quote
+russouk2004 Posted May 14, 2021 Author Posted May 14, 2021 Sorry busy at moment with other things here,hope to get back to stuff in a few days maybe a week or so.. Quote
Wrench Posted May 14, 2021 Posted May 14, 2021 russ, we may also need the He-111 cockpit too. Veltro is working the 111H model !!!horraay!!! 1 Quote
+russouk2004 Posted May 14, 2021 Author Posted May 14, 2021 yeah saw that.....will finish that as its not far off...should take a day or two to finish it....will look at it monday 3 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.