UllyB Posted June 9, 2020 Posted June 9, 2020 (edited) I hoped that I can keep the sound settings for the hangar as in SF1 games. I compared the hangarscreen.ini files and they are 99% the same , except the entry for the sound and the entry which I added for this menu (the red ones I stressed): [HangarScreen] MenuType=NORMAL_MENU UseSetBackground=TRUE BackgroundImage=DefaultHangarScreen.JPG MenuItem001=SystemMenuHotspot MenuItem002=SummaryTextArea MenuItem003=SummaryTitle MenuItem004=DateText MenuItem005=BriefingsButton MenuItem006=LoadoutButton MenuItem007=PlanningMapButton MenuItem008=PilotRosterButton MenuItem009=FlyButton MenuItem010=CancelButton MenuItem011=HangarScreenTitle MenuItem012=HangarNoise MenuCodeDLL=HangarScreen.dll RememberMenu=TRUE DefaultSelection=-1 MouseAnimation=MouseAnimation BackgroundMusic= TextFilename=HangarScreen.str [BriefingsButton] MenuItemType=INACTIVE [LoadoutButton] MenuItemType=TEXTBUTTON DestinationMenu=LoadoutScreen TextSetting=LargerTextCenter ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_LOADOUT TextPosition=112,614 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_LOADOUT_INFO [PlanningMapButton] MenuItemType=TEXTBUTTON DestinationMenu=PlanningMapScreen TextSetting=LargerTextCenter ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_PLANNINGMAP TextPosition=257,614 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_PLANNINGMAP_INFO [PilotRosterButton] MenuItemType=TEXTBUTTON DestinationMenu=RosterScreen TextSetting=LargerTextCenter ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_PILOTROSTER TextPosition=402,614 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_PILOTROSTER_INFO [FlyButton] MenuItemType=TEXTBUTTON DestinationMenu= TextSetting=LargerTextRight ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_FLY TextPosition=976,694 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_FLY_INFO [CancelButton] MenuItemType=TEXTBUTTON DestinationMenu= TextSetting=LargerTextLeft ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_EXIT TextPosition=48,694 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_BACK_INFO [SummaryTextArea] MenuItemType=TEXTAREA TextSetting=MediumTextLeft ScrollBarSetting=ScrollBarSetting Position=46,180 Width=430 Height=400 Spacing=2 [SummaryTitle] MenuItemType=TEXT TextSetting=LargerTextCenter TextStringID=TXT_MENU_NOTAVAILABLE TextPosition=257,120 ScaleToFit=TRUE Width=430 [DateText] MenuItemType=TEXT TextSetting=MediumTextRight TextStringID=TXT_MENU_NOTAVAILABLE TextPosition=466,160 [HangarScreenTitle] MenuItemType=TEXT TextSetting=ScreenTitleTextSetting TextStringID=TXT_MENU_HANGAR_TITLE [HangarNoise] MenuItemType=AMBIENTNOISE StartTime=1.0 RepeatInterval=0.5 Randomness=4.0 BackgroundLoop=HangarRadio1.wav SoundName[001]=HangarNoise1.wav SoundName[002]=HangarNoise2.wav SoundName[003]=HangarNoise3.wav //----------------------------------------------------------------------------- #include "SystemMenu.ini" #include "MouseAnimation.ini" #include "InfoTextSetting.ini" #include "TitleTextSetting.ini" #include "MenuSetting.ini" //----------------------------------------------------------------------------- [SummaryText] RightColPosition=100,0 //============================================================================= I also placed the sounds guiding myself after SF1 folder structures but it doesn't work. I thought maybe it could have anything to do with sound bit format (in SF1 it was 8bits and in SF2 I noticed is 16bits) or maybe in SF2, TK hanged some other entries in other ini/setting files. Does anyone know ? Did anyone, please , make hangar music/sounds work in SF2 ? If you did please let me know how. If you didn't bother with that maybe you can point me in the right direction. Thank you in advance. Edited June 9, 2020 by UllyB Quote
+russouk2004 Posted June 9, 2020 Posted June 9, 2020 In sf2 hangar screen ini is this...I added a wav but nothing..not sure if wav must be in which folder [HangarScreen] MenuType=NORMAL_MENU UseSetBackground=TRUE BackgroundImage=DefaultHangarScreen.JPG MenuItem001=SystemMenuHotspot MenuItem002=SummaryTextArea MenuItem003=SummaryTitle MenuItem004=DateText MenuItem005=BriefingsButton MenuItem006=LoadoutButton MenuItem007=PlanningMapButton MenuItem008=PilotRosterButton MenuItem009=FlyButton MenuItem010=CancelButton MenuItem011=HangarScreenTitle MenuCodeDLL=HangarScreen.dll RememberMenu=TRUE DefaultSelection=-1 MouseAnimation=MouseAnimation BackgroundMusic= TextFilename=HangarScreen.str 1 Quote
Wrench Posted June 9, 2020 Posted June 9, 2020 I"m sure it's one of the many (myriad?) things that got fucked over the years with the various patches. I don't think it works in SF2 anymore. Maybe something missing from a dll??? Menrva might know??? Sad, because I liked the 1stGen hangar noises 3 Quote
+Menrva Posted June 10, 2020 Posted June 10, 2020 (edited) 7 hours ago, Wrench said: Menrva might know??? SF1's hangar noises work just fine in SF2. I added them back in my SFWOW Menu Screens mod. Don't remember exactly how. Just download and have a look. IIRC, I had to add some ini statements; I think I had to a make separate HangarNoise.ini which is referenced inside each hangar's menu screen (that is, planning map screen, roster screen and loadout screen). Hangar sounds, IIRC they have to be put inside the Sounds folder, not in the Menu folder. Edited June 10, 2020 by Menrva 1 1 Quote
UllyB Posted June 10, 2020 Author Posted June 10, 2020 Wow if so PLEASEEEEEEE let me know how you did it. Maybe you can upload here the files to see how they look and let me know the files structures ? I really want that music and noises in the hangar. Quote
+russouk2004 Posted June 10, 2020 Posted June 10, 2020 (edited) What I did was add to hangar screen ini ..ambient.wav from the ship sound dropped it in menu folder and it works. hangarscreen.ini in menu folder and the wav...edit like so sound wont work in sounds folder must be menu [HangarScreen] MenuType=NORMAL_MENU UseSetBackground=TRUE BackgroundImage=DefaultHangarScreen.JPG MenuItem001=SystemMenuHotspot MenuItem002=SummaryTextArea MenuItem003=SummaryTitle MenuItem004=DateText MenuItem005=BriefingsButton MenuItem006=LoadoutButton MenuItem007=PlanningMapButton MenuItem008=PilotRosterButton MenuItem009=FlyButton MenuItem010=CancelButton MenuItem011=HangarScreenTitle MenuCodeDLL=HangarScreen.dll RememberMenu=TRUE DefaultSelection=-1 MouseAnimation=MouseAnimation BackgroundMusic=whateveryou want.wav TextFilename=HangarScreen.str Edited June 10, 2020 by russouk2004 Quote
UllyB Posted June 10, 2020 Author Posted June 10, 2020 Nope, it doesn't work for me. The hangarscreen.ini file already was into C:\GAMES\StrikeFighters2 Israel\Menu\ folder. Then I put HangarRadio1.wav (from SF1 hangar) into the same folder and I modified Hangarscreen.ini accordingly, the rest letting it untouched: [HangarScreen] MenuType=NORMAL_MENU UseSetBackground=TRUE BackgroundImage=DefaultHangarScreen.JPG MenuItem001=SystemMenuHotspot MenuItem002=SummaryTextArea MenuItem003=SummaryTitle MenuItem004=DateText MenuItem005=BriefingsButton MenuItem006=LoadoutButton MenuItem007=PlanningMapButton MenuItem008=PilotRosterButton MenuItem009=FlyButton MenuItem010=CancelButton MenuItem011=HangarScreenTitle //MenuItem012=HangarNoise MenuCodeDLL=HangarScreen.dll RememberMenu=TRUE DefaultSelection=-1 MouseAnimation=MouseAnimation BackgroundMusic=HangarRadio1.wav TextFilename=HangarScreen.str [BriefingsButton] MenuItemType=INACTIVE [LoadoutButton] MenuItemType=TEXTBUTTON DestinationMenu=LoadoutScreen TextSetting=LargerTextCenter ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_LOADOUT TextPosition=112,614 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_LOADOUT_INFO [PlanningMapButton] MenuItemType=TEXTBUTTON DestinationMenu=PlanningMapScreen TextSetting=LargerTextCenter ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_PLANNINGMAP TextPosition=257,614 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_PLANNINGMAP_INFO [PilotRosterButton] MenuItemType=TEXTBUTTON DestinationMenu=RosterScreen TextSetting=LargerTextCenter ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_PILOTROSTER TextPosition=402,614 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_PILOTROSTER_INFO [FlyButton] MenuItemType=TEXTBUTTON DestinationMenu= TextSetting=LargerTextRight ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_FLY TextPosition=976,694 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_FLY_INFO [CancelButton] MenuItemType=TEXTBUTTON DestinationMenu= TextSetting=LargerTextLeft ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_EXIT TextPosition=48,694 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_BACK_INFO [SummaryTextArea] MenuItemType=TEXTAREA TextSetting=MediumTextLeft ScrollBarSetting=ScrollBarSetting Position=46,180 Width=430 Height=400 Spacing=2 [SummaryTitle] MenuItemType=TEXT TextSetting=LargerTextCenter TextStringID=TXT_MENU_NOTAVAILABLE TextPosition=257,120 ScaleToFit=TRUE Width=430 [DateText] MenuItemType=TEXT TextSetting=MediumTextRight TextStringID=TXT_MENU_NOTAVAILABLE TextPosition=466,160 [HangarScreenTitle] MenuItemType=TEXT TextSetting=ScreenTitleTextSetting TextStringID=TXT_MENU_HANGAR_TITLE //[HangarNoise] //MenuItemType=AMBIENTNOISE //StartTime=1.0 //RepeatInterval=0.5 //Randomness=4.0 //BackgroundLoop=HangarRadio1.wav //SoundName[001]=HangarNoise1.wav //SoundName[002]=HangarNoise2.wav //SoundName[003]=HangarNoise3.wav //----------------------------------------------------------------------------- #include "SystemMenu.ini" #include "MouseAnimation.ini" #include "InfoTextSetting.ini" #include "TitleTextSetting.ini" #include "MenuSetting.ini" //----------------------------------------------------------------------------- [SummaryText] RightColPosition=100,0 //============================================================================= Quote
+russouk2004 Posted June 10, 2020 Posted June 10, 2020 needs go into mod folder users\ etc etc menu folder Quote
UllyB Posted June 11, 2020 Author Posted June 11, 2020 You mean this folder ? C:\Users\Rocco\Saved Games\ThirdWire\StrikeFighters2 Israel\Menu I moved there the wav file and the modified hangarscreen.ini, it still won't work. Could you, please, be more specific, maybe giving me the exactly path on your computer to figure out how should I accomplish the goal correctly ? Quote
UllyB Posted June 12, 2020 Author Posted June 12, 2020 (edited) well then something is not right. I double checked everything. Are you sure that everything looks like in my setting ? Have you tried bringing the original wav file from SF1 ? I think it's in 16 bit mono 11Khz. Could that be the cause ? Edited June 12, 2020 by UllyB Quote
UllyB Posted June 12, 2020 Author Posted June 12, 2020 (edited) I solved it! This is for WRENCH... So TK left everything untouched here, the only difference, which was crucial in this case, was that he made the engine not accepting sounds in 11Khz (as the ones from SF1 sounds folder), you need to convert them all to 44Khz. I did that , kept the old settings and , voila, I have the same sounds in HANGAR screen (you need Hangarscreen.ini to be into "C:\GAMES\StrikeFighters2 Israel\Menu") as in SF1. So everything should looke like this in HANGARSCREEN.INI : [HangarScreen] MenuType=NORMAL_MENU UseSetBackground=TRUE BackgroundImage=DefaultHangarScreen.JPG MenuItem001=SystemMenuHotspot MenuItem002=SummaryTextArea MenuItem003=SummaryTitle MenuItem004=DateText MenuItem005=BriefingsButton MenuItem006=LoadoutButton MenuItem007=PlanningMapButton MenuItem008=PilotRosterButton MenuItem009=FlyButton MenuItem010=CancelButton MenuItem011=HangarScreenTitle MenuItem012=HangarNoise MenuCodeDLL=HangarScreen.dll RememberMenu=TRUE DefaultSelection=-1 MouseAnimation=MouseAnimation BackgroundMusic= TextFilename=HangarScreen.str [BriefingsButton] MenuItemType=INACTIVE [LoadoutButton] MenuItemType=TEXTBUTTON DestinationMenu=LoadoutScreen TextSetting=LargerTextCenter ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_LOADOUT TextPosition=112,614 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_LOADOUT_INFO [PlanningMapButton] MenuItemType=TEXTBUTTON DestinationMenu=PlanningMapScreen TextSetting=LargerTextCenter ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_PLANNINGMAP TextPosition=257,614 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_PLANNINGMAP_INFO [PilotRosterButton] MenuItemType=TEXTBUTTON DestinationMenu=RosterScreen TextSetting=LargerTextCenter ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_PILOTROSTER TextPosition=402,614 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_PILOTROSTER_INFO [FlyButton] MenuItemType=TEXTBUTTON DestinationMenu= TextSetting=LargerTextRight ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_FLY TextPosition=976,694 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_FLY_INFO [CancelButton] MenuItemType=TEXTBUTTON DestinationMenu= TextSetting=LargerTextLeft ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_EXIT TextPosition=48,694 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_BACK_INFO [SummaryTextArea] MenuItemType=TEXTAREA TextSetting=MediumTextLeft ScrollBarSetting=ScrollBarSetting Position=46,180 Width=430 Height=400 Spacing=2 [SummaryTitle] MenuItemType=TEXT TextSetting=LargerTextCenter TextStringID=TXT_MENU_NOTAVAILABLE TextPosition=257,120 ScaleToFit=TRUE Width=430 [DateText] MenuItemType=TEXT TextSetting=MediumTextRight TextStringID=TXT_MENU_NOTAVAILABLE TextPosition=466,160 [HangarScreenTitle] MenuItemType=TEXT TextSetting=ScreenTitleTextSetting TextStringID=TXT_MENU_HANGAR_TITLE [HangarNoise] MenuItemType=AMBIENTNOISE StartTime=1.0 RepeatInterval=0.5 Randomness=4.0 BackgroundLoop=HangarRadio1.wav SoundName[001]=HangarNoise1.wav SoundName[002]=HangarNoise2.wav SoundName[003]=HangarNoise3.wav //----------------------------------------------------------------------------- #include "SystemMenu.ini" #include "MouseAnimation.ini" #include "InfoTextSetting.ini" #include "TitleTextSetting.ini" #include "MenuSetting.ini" //----------------------------------------------------------------------------- [SummaryText] RightColPosition=100,0 //=========================================================================== Also, you need to have "HangarRadio1.wav" into "C:\GAMES\StrikeFighters2 Israel\Menu". The rest of the wav files , as in SF1, should stay into SOUNDS folder ("C:\GAMES\StrikeFighters2 Israel\Sounds"): HangarLoop.wav hangarnoise1.wav hangarnoise2.wav hangarnoise3.wav That's it! Problem solved. Thread closed. Edited June 12, 2020 by UllyB Quote
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