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Kuwaiti Navy Al Sanbouk (TNC-45) fast attack craft


Hello and thank you for downloading my work.
https://gkabs.net

What's included:
Kuwaiti Navy Al Sanbouk (TNC-45) fast attack craft model.

TNC 45 TECHNICAL DATA
GENERAL:
TYPE: TNC 45-021B
FIRST OF CLASS: AHMAD
EL FATEH
FIRST COMMISSIONING:
1984

DIMENSIONS & CREW:
DISPLACEMENT: 285 T
LENGTH: 46 M
BEAM: 7.3 M
DRAUGHT: 1.8 M
CREW: 33 (+ 3 EMBARKED)

SENSORS:
COMBAT MANAGEMENT
SYSTEM
SEARCH RADAR
NAV RADAR
EO SENSOR
IFF
ESM / ECM
LINK

MISCELLANEOUS:
1 RIB

CAPABILITIES:
ASUW
EW
MARITIME PATROL AND
SURVEILLANCE OPERATIONS
CONFINED AND SHALLOW
WATER OPERATIONS

PROPULSION:
4 X DIESEL
TOTAL POWER: 11,480 KW
PROPELLERS: 4 X CPP
SPEED: 41 KTS

WEAPONS:
1 X 76/62 COMPACT
1 X 40 MM DOUBLE
BARREL
4 Exocet-40MM-B2

All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)

Installation:

Copy files to their proper folder

If you need any further help please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

1.0.0

LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

Credit goes to the following:

Third Wire for making this outstanding game.

For everyone who helped me with the data file and they are a lot to list and I am afraid to forget someone without them I wouldn't know how the data file structure work. thank you all again :ty:

Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.

Google for some photos and information.

And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop


If you need any assistance please contact me at 
gkabs@gkabs.net


 

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I take it that you solved the missile problem, right ? Nice job man. As soon as I will get home i will download your boat.

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      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Patrol Craft Fast (Swift boat) model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
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      3DSound=TRUE
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      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
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      https://gkabs.net
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      Copy files to their proper folder
      add this to your soundlist under the Flight folder is you don't have it listed there.
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      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [PatrolBoatSlow]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=3
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [50CAL_M2]
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      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
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      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
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      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
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      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
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    • By GKABS
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Kuwait Navy Istiqlal P5702 (German FPB-57) model.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
    • By GKABS
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Kuwaiti Navy Al Sanbouk (TNC-45) fast attack craft model.
      TNC 45 TECHNICAL DATA
      GENERAL:
      TYPE: TNC 45-021B
      FIRST OF CLASS: AHMAD
      EL FATEH
      FIRST COMMISSIONING:
      1984
      DIMENSIONS & CREW:
      DISPLACEMENT: 285 T
      LENGTH: 46 M
      BEAM: 7.3 M
      DRAUGHT: 1.8 M
      CREW: 33 (+ 3 EMBARKED)
      SENSORS:
      COMBAT MANAGEMENT
      SYSTEM
      SEARCH RADAR
      NAV RADAR
      EO SENSOR
      IFF
      ESM / ECM
      LINK
      MISCELLANEOUS:
      1 RIB
      CAPABILITIES:
      ASUW
      EW
      MARITIME PATROL AND
      SURVEILLANCE OPERATIONS
      CONFINED AND SHALLOW
      WATER OPERATIONS
      PROPULSION:
      4 X DIESEL
      TOTAL POWER: 11,480 KW
      PROPELLERS: 4 X CPP
      SPEED: 41 KTS
      WEAPONS:
      1 X 76/62 COMPACT
      1 X 40 MM DOUBLE
      BARREL
      4 Exocet-40MM-B2
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      For everyone who helped me with the data file and they are a lot to list and I am afraid to forget someone without them I wouldn't know how the data file structure work. thank you all again 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
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