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Aircraft causes CTD loading campaign(test one, only a few units), but doesn't in single mission. - Gloster_JavelinFAW_9R

Same terrain. same year, same everything else.

Does anybody know a fix.

Thanks in advance.

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CTD can occur when the engine can't create a mission because the range of the available planes are too short or no valid plane/unit for a mission role required for the mission generated for the player can be found. Either it can't find a valid objective for the player flight or can't create a target/intercept flight for opposing force.

With some terrain that happens more often in campaign than single mission because the engine has to respect the rules of the campaign meaning it has less options regarding which base to operate from, which target to use and so on.

That is often a problem with jet planes from the 50's and early 60's as they often have particularly short legs.

I usually artificially increase the range of the planes that can be concerned, an alternative is to change the available mission types to exclude those requiring other flights (player STRIKE doesn't require an enemy INTERCEPT apparently but player INTERCEPT requires an enemy STRIKE duh, player ESCORT requires an ally STRIKE, player SWEEP requires an enemy CAP (but I don't think a player CAP requires an enemy SWEEP), player CAS/ARMED RECON requires available enemy ground targets and so on...).

I'm thinking of this especially because it is a test campaign with only a few units, meaning the engine has a very limited choice of enemy units to assign as target and it might not have one in range (or capable of the mission countering the one assigned to the player).

Edited by Gunrunner
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are the names entered exactly as the folder names and aircraft names in the campaign ini?? Just checking ...

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21 minutes ago, Wilches said:

Change the terrain and set airbase size to SMALL on plane's DATA.INI.

No luck with that, unfortunately.

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