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Posted

Hello guys!

Does anyone, for God's sake, have a correct loadout for the MiG-29?
All the models I have here, and there are many, have such a confusing loadout and when you go to the weapon selection screen, it allows you to put 2 air-to-air missiles on each pylon, one overwriting the other and wrong things like that.

Is there a definitive loadout that I can paste in the data.ini of the aircraft and solve these errors?

Posted

The one cent question though, which MiG-29 you are talking about? The original Mirage Factory and RussoUK's updated Mig-29 come with "specificstationcode" entries and their dedicated armament, so those should not have the above mentioned problem... Other mods might have different setups and local adjustments to either AC or weapon data.ini might result in such...

  • Like 2
Posted (edited)

Yes its important which MiG you are using. If mine one, it is possible to choose loadout only through MiG-29_LOADOUT.INI file and it have "how to" at a top of this file.  the same with MF MiG-29. If you change it in game you will find the mistaken loadout. Its game issue. The game cant chose pylones right way (stupid machine, there is a long way to Skynet yet)

Edited by bazillius
  • Haha 2
Posted

Just out of curiosity, why not edit the data .ini's in your models to fit the loadout that you consider correct, or the one that suits you? There are multiple sites on the net where you can check various loadouts by operator.

image.thumb.png.945c21079bee545a34085ddd87d148ec.png

  • Like 3
Posted

Hello guys!

I have pretty much every -29 available here in CA. Both from MF and the latest 9-12 versions.

In some of them the armaments are correctly installed in the pylons, in others, there is the same position in the data.ini plus numbers 1, 2, 3, 4... and when you go to change it in the game selection screen, it does not allow you use SAHM missiles, or only allow R-73 or Aphid.
Or the same pylon fits 2 R-73's... I try to change it in the da.ini and go ingame to see if it solves it, but I end up going crazy, I spend more time fixing or trying things than actually playing (it's always been like this, actually LOL).

I'm not newbie to the game, I've been playing for many years like everyone here, but I confess that I would like to know if someone has a really functional loadout, without these crazy things, that I could just copy and paste in the data.ini of my aircraft and fly happily.

Posted (edited)

The problem is, that some planes are made to work with special weapon sets. If you have not this weapon set then you are in troubles.

In the data.ini of the plane you can look for lines like these:

SpecificStationCode=AA10

It means, that only weapons with the Code AA-10 in the data.ini of the weapon can be loaded on this weaponstation.

Change it into:

//SpecificStationCode=AA10

May help.

Then you must look in the data.ini of the weapon and look for the line:

SpecificStationCode=AA10

and change it to

//SpecificStationCode=AA10

So the weapon can be loaded at all weapon stations with correct weight and lenght limit.

Edited by Gepard
  • Like 1

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