VonBeerhofen Posted January 18, 2023 Posted January 18, 2023 (edited) A few screen shots of EAWPRO's Supertrees II in action. Supertrees was originally released as a standalone addon at Sandbagger's to replace the 'ugly' forrest models and single trees with tree clumps, providing the game with roughly 4 times as many trees. It's been widely copied into many different addons over the years and most likely you also have a version or variant in your game. Supertrees II uses newly designed tree models which now have 25 trees in a single 3DZ, making it another 100% model using all 255 available polygons. EAWPRO can use two of these in a single object slot. This now again doubles the number as each treeslot contains 50. Here's a few screnshots of how it looks in the Final Cut. Notice the maxed out view depth on the tiles which also causes objects to remain visible from above the clouds! VonBeerhofen Edited January 18, 2023 by VonBeerhofen recount
VonBeerhofen Posted January 21, 2023 Author Posted January 21, 2023 (edited) Ofcourse there is a large range of skins available as some people may not like what they get (really there are such people!). So plenty of choice, :) VBH Edited January 27, 2023 by VonBeerhofen some earlier pictures were replaced
VonBeerhofen Posted January 27, 2023 Author Posted January 27, 2023 Another neat model to compliment the above or can be used as standalone, the Orchard, a single group of 36 trees VonBeerhofen
VonBeerhofen Posted January 31, 2023 Author Posted January 31, 2023 A new variant on the above, single rows of trees to be used as field boundaries or on the side of roads, or just in the garden or around a target, :) Also great for shaking an enemy as AI are programmed not to get too close to ground objects, still you might see the occasional daredevil: VonBeerhofen
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