simonmiller416 Posted October 23, 2023 Author Posted October 23, 2023 Do we now have JDAM-ER and AGM-84H SLAM-ER? My friend bought the available material and it looks pretty good. (The production of weapons is much simpler than that of aircraft.) Quote
+dtmdragon Posted October 23, 2023 Posted October 23, 2023 (edited) No JDAM-ER.... what Mk 80 series is it? JDAM-ER can use the MK 82, 83 or 84. JDAM-ER with the MK 82 has been photographed in use by Ukraine SU-27 and MiG-29 😉 Edited October 23, 2023 by dtmdragon 1 Quote
simonmiller416 Posted October 23, 2023 Author Posted October 23, 2023 50 minutes ago, dtmdragon said: No JDAM-ER.... what Mk 80 series is it? JDAM-ER can use the MK 82, 83 or 84. JDAM-ER with the MK 82 has been photographed in use by Ukraine SU-27 and MiG-29 😉 Didn't get my hand on them, but I think they are based on MK82, consistent with what Ukraine got 1 Quote
simonmiller416 Posted October 30, 2023 Author Posted October 30, 2023 First time trying to port a bomber ,looks fine. Resourse purchased from sketchfab. 5 1 Quote
simonmiller416 Posted November 3, 2023 Author Posted November 3, 2023 First ground object mod,already published and awaiting approval! 2 3 Quote
simonmiller416 Posted November 3, 2023 Author Posted November 3, 2023 A new project right away 4 2 Quote
simonmiller416 Posted November 4, 2023 Author Posted November 4, 2023 (edited) 11 hours ago, EricJ said: Any news on the F-35C by chance? Ahh well, thing is I haven't been able to find a suitable model resource. This is what I got recently.The model is pretty good, but the textures are average. And believe me, There are a lot of projects going on at the same time, it’s just that making a player-operated (especially with a cockpit to make) aircrafts is harder than anything else. So they will take more time, maybe in due course I will update with some images showing the progress Edited November 4, 2023 by simonmiller416 8 1 Quote
+daddyairplanes Posted November 4, 2023 Posted November 4, 2023 first: no im not volunteering but textures are one of the things we can fix up easiest in theis community if you get someone with the interest in it. half to 3/4 of the skillsets around here amount to skinning, with ini work, decalling and modelling filling in the rest but cockpit models seems to be the holiest of teh rare holies anymore so that would be a rather big hold up 2 Quote
simonmiller416 Posted November 5, 2023 Author Posted November 5, 2023 Speaking of which, ladies and gentlemen, if the information I searched is correct, in SF2, the weapon system on the ship cannot be compatible with both air and ground attack modes at the same time, right? The logic I understand is that Weaponsystem can only use one of Air and Ground, and Air_and_ground cannot be used normally (at least I cannot use two weapons with different purposes at the same time in the actual game). Quote
simonmiller416 Posted November 28, 2023 Author Posted November 28, 2023 (edited) I found that the serious problem that occurred with the J-15 before was caused by my failure to align the position of the engine with the 0 horizontal line of the world coordinate axis, rather than an aerodynamic problem. At the same time, I learned how to fix the problem of the landing gear sinking into the ground. Many times, I stumbled upon some solutions during production, so I kept updating the content. Live and learn. Also, since I’ve been obsessed with wandering around Boston lately (I mean Fallout 4), I’ve had to delay some progress Edited November 28, 2023 by simonmiller416 2 Quote
simonmiller416 Posted November 28, 2023 Author Posted November 28, 2023 Perhaps the official 1.0 versions of J-20A/B/S and FH-97A the Loyal Wingman will be release soon. Since this is my first comprehensive study result, there will be some remaining problems, but I will try my best to update them Good condition comes out. 7 2 Quote
simonmiller416 Posted February 5, 2024 Author Posted February 5, 2024 (edited) https://drive.google.com/drive/folders/1ddYkZTTPxB_uOtV8pkkEVCCkUZ6gIvRD?usp=sharing Hey guys,it's been a while,hope you all good, so this is the part of the morden PLAN fleet project, the Type055/052D Destroyers and 054A frigate, I think it's finished so far but still have a problem, some of my mates reported that their game CTD when using and calling these big fishes ,so could you guys plz help me have a try? Edited February 5, 2024 by simonmiller416 4 1 Quote
EricJ Posted February 5, 2024 Posted February 5, 2024 (edited) I had issues with the Type 052D Block III ship so far, the screen blacked out, and couldn't use the game. Type 054 Block III game froze at 50%, both Renhai destroyers CTDs. Edited February 5, 2024 by EricJ 1 Quote
snapper 21 Posted February 5, 2024 Posted February 5, 2024 The Type-055_DDG shows up when you comment out the ///SystemName[007]=VLS1. Is it because VLS does not have a gunner setup? Just comparing it to other VLS ships 1 Quote
simonmiller416 Posted February 5, 2024 Author Posted February 5, 2024 5 minutes ago, snapper 21 said: The Type-055_DDG shows up when you comment out the ///SystemName[007]=VLS1. Is it because VLS does not have a gunner setup? Just comparing it to other VLS ships Weird, the main problem is that they work fine in my own SF2 ANYWAY thx to the headup I will try to find the cause of your problems Quote
simonmiller416 Posted February 5, 2024 Author Posted February 5, 2024 1 hour ago, EricJ said: I had issues with the Type 052D Block III ship so far, the screen blacked out, and couldn't use the game. Type 054 Block III game froze at 50%, both Renhai destroyers CTDs. Copy that,and this is biggest mystery in 2024 Quote
EricJ Posted February 5, 2024 Posted February 5, 2024 19 minutes ago, simonmiller416 said: Copy that,and this is biggest mystery in 2024 I'm not a ship expert, so I don't know what the reasoning is. If there was some kind of log I'd upload it so you can go through it. 1 Quote
simonmiller416 Posted February 6, 2024 Author Posted February 6, 2024 16 hours ago, EricJ said: I'm not a ship expert, so I don't know what the reasoning is. If there was some kind of log I'd upload it so you can go through it. It's okay, I won't ask you to do that much thing, my friend.Thanks for take time testing 1 Quote
snapper 21 Posted February 6, 2024 Posted February 6, 2024 Think I was wrong, commenting out ///SystemName[007]=VLS1 stops other systems further down the list working. So now I am trying this //SystemName[011]=FireControl_HHQ10 ship loads. And I m getting the HHQ10 firing but not the HHQ-9B 1 Quote
snapper 21 Posted February 10, 2024 Posted February 10, 2024 Love the details on theses models. 1 Quote
simonmiller416 Posted August 27, 2024 Author Posted August 27, 2024 Back with that old project, really busy days... 6 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.