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Rocket pod fuel tanks and the possibility of mixed flights

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First the question: i remember there being a mixed rocket pod/fuel tank for one of the Mirages. if im not crazy, what was it? was it stock or modded? and biggest question, what weapons category would it be?

 

 

 

 

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the reason for my question; as you know its hard to have mixed aircraft flights as the different aircraft can only use whatever weapons are availble to the originally selected aircraft. this defineatly precludes most fuel tanks.

i've got somewhat of a work around. at least for the USAF fighter jets in the late 80s

 

img00084.thumb.JPG.1cc28f5873c4bd3e105aa76c2712e5ea.JPG

img00085.thumb.JPG.adab5985a1527d5c79c7f9dd18956d73.JPGyou normally wouldnt see these on this flight

in the F-4G loadout screen

img00086.thumb.JPG.e7957a14694fff16fb7c9bab82340564.JPG

 

currently i have this as a gunpod(minus rounds), but if i can get the info on the rocket/fuel pod that would be preferable. without any actual rockets of course

 

i figure it would be a nice little touch of realism for missions like hunter killer SEAD, rather than not being able to have any tanks on.

 

thank you all in advance for any assistance

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I guess you are talking about the Matra JL-100:

image.thumb.png.45d3ff5830d7501fc63afb5f494f537d.png

Available thanks to Ravenclaw of course and this is the data ini:

[WeaponData001]
TypeName=JL-100
FullName=Matra JL-100 Rocket Pod
ModelName=JL-100
Mass=422.500000
Diameter=0.410000
Length=4.449000
SubsonicDragCoeff=0.174000
SupersonicDragCoeff=0.514200
AttachmentType=FRANCE
SpecificStationCode=
NationName=FRANCE
StartYear=1965
EndYear=0
Availability=3
BaseQuantity=4
Exported=TRUE
ExportStartYear=1965
ExportEndYear=0
ExportAvailability=3
WeaponDataType=2
RailLaunched=FALSE
RocketTypeName=SNEB68
NumRockets=18
ROF=18.000000
FireEffectName=
FireEffectTime=0.150000
FrontCoverNodeName=Cover_Front
RearCoverNodeName=
ShowRockets=TRUE
MirrorOffset=FALSE
MaxFuelAmount=216.000000
Rocket01Position=-0.040000,1.411000,0.149000
Rocket02Position=0.039000,1.411000,-0.150000
Rocket03Position=-0.109000,1.411000,0.109000
Rocket04Position=0.109000,1.411000,-0.109000
Rocket05Position=-0.150000,1.411000,0.039000
Rocket06Position=0.149000,1.411000,-0.040000
Rocket07Position=-0.149000,1.411000,-0.040000
Rocket08Position=0.149000,1.411000,0.040000
Rocket09Position=-0.109000,1.411000,-0.109000
Rocket10Position=0.109000,1.411000,0.109000
Rocket11Position=-0.041000,1.411000,-0.149000
Rocket12Position=0.040000,1.411000,0.149000
Rocket13Position=-0.038000,1.662000,0.066000
Rocket14Position=0.038000,1.662000,-0.066000
Rocket15Position=-0.076000,1.662000,0.000000
Rocket16Position=0.075000,1.662000,-0.001000
Rocket17Position=-0.038000,1.662000,-0.066000
Rocket18Position=0.038000,1.662000,0.066000

In the aircraft data.ini, in the respective weapons station entry you have to add AllowedWeaponClass=RFT

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Make fake weaponstation for rhino with viper's 370gal tanks. And do not load them on rhino. But it will be available for 16 if you choose to use it as your wingman. 

I am doing this walkaround in some of my helos to have mixed flights (fully equipped) huey/cobra or cobra/loach etc..

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JL100 is also a stock weapon, the weaponsdata ini shows it has a lod, but I"d double check the Mirage 3E/5/5E etc lods in the Viewer to see if it not built into the aircraft, like the drip tanks

it loads with SNEB68 rockets, also stock

(but I"m sure Ravenclaws is MUCH better looking!!!! :biggrin: )

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Wrench,  the weapon itself wasnt the big part. creating a fake one for the Teen series and Phantoms was the purpose. 

Svetlin, thats the answer im looking for brother. an "USAF" RFT should limit things even more than a StationSpecificCode

yakarov79, that is a more elegant solution for simple pair i think. but i am trying to keep the ini edits to a minimum and use mine for the suprisingly wide range of mixed wings in the USAF during the 80s and 90s, plus i've already gotten 90% percent there with the 370 gallon and now 610 gallon "gunpods" :biggrin:

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