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MigBuster

Microprose: Combat Air Patrol 2 update June 2024

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Combat Air Patrol 2 (CAP2) was the sequal to the original "Combat Air patrol" from 1991 is now under Microprose:

 

I’m delighted to announce that Combat Air Patrol 2 will now be published by the legendary company MicroProse! This partnership marks a significant milestone for my game, and we're both excited about the opportunities this collaboration will bring to enhance your flight simulation experience.

New Content
To celebrate the news we have a big patch for you!

 

 

Video:

 

 

 

 

Content from

https://steamdb.info/patchnotes/14779253/

 

CAP2InfoCard.jpg

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Posted (edited)

Have had this since it was beta (9 years) and been abandoned the last 3 years or so.The game is in the same state it was in, circa 2020-21 even post this patch. Other then some changes in the menu, the flight model and graphics are the same as several years ago and the enemy does not even shoot back. Half the systems are not implemented yet. The promised campaign is nowhere in sight, and the developer had said that feature was close to being done (again several years ago) Zero communication in almost 10 years between customers and the developer despite many of us trying emails, steam, and even facebook over those years. Way too much time was wasted on the VR aspect when that was not originally planned when most people bought into it in the alpha stage so that and time wasted on maps not needed in the initial design did not help either. Now it seems there are a ton of "coming soon" windows all over the menu which will probably turn into DLC and soak up more time when the base game needs to be done first. (The AV8 and the dynamic campaign engine)

This is not the first time the games been hyped like this either. There was a huge marketing campaign when this debuted in 2016  as a beta (really only a payware tech demo if that) and nothing it claimed ever came to fruition all those years ago.  I'd be lying if said I am not bitter (a load of other people are too) given how this sim project was sold to us in the beginning and almost a decade of run around and bad development.Its been a huge dumpster fire and until we actually see real progress on base game being completed , it will not mean anything.

 

 

 

Edited by WitchyWoman
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On 7/10/2024 at 1:30 AM, WitchyWoman said:

Have had this since it was beta (9 years) and been abandoned the last 3 years or so.The game is in the same state it was in, circa 2020-21 even post this patch. Other then some changes in the menu, the flight model and graphics are the same as several years ago and the enemy does not even shoot back. Half the systems are not implemented yet. The promised campaign is nowhere in sight, and the developer had said that feature was close to being done (again several years ago) Zero communication in almost 10 years between customers and the developer despite many of us trying emails, steam, and even facebook over those years. Way too much time was wasted on the VR aspect when that was not originally planned when most people bought into it in the alpha stage so that and time wasted on maps not needed in the initial design did not help either. Now it seems there are a ton of "coming soon" windows all over the menu which will probably turn into DLC and soak up more time when the base game needs to be done first. (The AV8 and the dynamic campaign engine)

This is not the first time the games been hyped like this either. There was a huge marketing campaign when this debuted in 2016  as a beta (really only a payware tech demo if that) and nothing it claimed ever came to fruition all those years ago.  I'd be lying if said I am not bitter (a load of other people are too) given how this sim project was sold to us in the beginning and almost a decade of run around and bad development.Its been a huge dumpster fire and until we actually see real progress on base game being completed , it will not mean anything.

 

 

 

This is almost like what we are experiencing with SF2! We are still waiting for the WIN 10 version.

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