+Gepard Posted July 8, 2025 Posted July 8, 2025 View File DRV 2.1.2 alias North Vietnam DRV 2.1.2 terrain Democratic Republic of Vietnam or better known as North Vietnam ***************************************************************************** ++++++++++++++++++++++++++++++++++++++++++ This terrain is written for SF2NA and SF2E or SF2I or SF2V. +++++++++++++++++++++++++++++++++++++++++ I. Short description: This terrain covers North Vietnam, parts of South Vietnam and Thailand. The timeframe of the terrain is from 1964 to 1979. It is made as a NavalMap so that you can fly carrier missions against North Vietnam. You can fly following missions for the Americans and their allies, the South Vietnamese: SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,SEAD,ANTI_SHIP,RECON,CAS,ARMED_RECON For the North Vietnamese you can fly this missions: CAP,INTERCEPT,RECON DRV 2.1.2 is an updated version of DRV 2.1, which is an update of DRV 2.0, which is a rework of DRV 1.4, a terrain which i made 20 years ago. I gave it a new tileset, reworked the tiling and the target areas. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ I+. Update DRV 2.1 reworked the tiling of the terrain reworked the placement of TOD objects on the tiles. removed as many "potholes" in the landscape as possible added the north vietnamese airfield Cat Bi reworked all north vietnamese airfields to gives them a more or less correct layout reworked all american air bases, to give them a more or less correct layout renamed airbase Cam Thy to Tho Xuan renamed airbase Hue to Phu Bai Combat Base added the airfield Da Nang East (Marble Mountain Airfield) reduced the number of SAM sites relocated Gia Lam Airfield from west of Hanoi to east of Hanoi Update DRV 2.1.1 added RSBN Nav System to North Vietnamese airfields added radars to american airfields reworked some coastal tiles removed a fuel truck that parked middle on the runway at Udorn AFB changed the original Sampan boats to GKABS much better looking boats added a new tanker Update DRV 2.1.2 added some fishing ports, with some junks, fuel drums and a little bit Flak added rocks some miles east of Hai Phong solved the "distant mountains" problem, which was graphic glitch that appeared in DRV 2.0 till 2.1.1 reworked the farm-rivermouth tile added Red Crown with CG-16 Leahy class cruiser reworked some Flak batteries ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: To run this terrain you need SF2NorthAtlantic and SF2 Israel or SF2 Europe or SF2 Vietnam. Unzip the folders Objects and Terrains into your saved game folder ...ThirdWire\StrikeFighters2XXXX Thats it. If you have SF2Europe installed you must do nothing more. If you miss SF2E and have SF2Israel you must open file DRV.ini with Notepad editor and look for the lines: //CatFile=..\IsraelME\IsraelME.cat CatFile=..\GermanyCE\GermanyCE.cat change the entry into: CatFile=..\IsraelME\IsraelME.cat //CatFile=..\GermanyCE\GermanyCE.cat If you have SF2Vietnam, but no SF2 Europe then open DRV.ini with Notepad editor and look for the lines //CatFile=..\VietnamSEA\VietnamSEA.cat CatFile=..\GermanyCE\GermanyCE.cat change the entry ino: CatFile=..\VietnamSEA\VietnamSEA.cat //CatFile=..\GermanyCE\GermanyCE.cat save the file ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ++++++++++++++++++++++++++++++++++++++++++++++++++ III. Credits. Tileset is basing on Starys Green Hell 3.0 tileset. I converted it to jpg format and merged the 512x512 tiles to 1024x1024 pixel tiles. Tileset green made by Wilches Korat Air Base ArmourDave UH-1 Huey Wrench AH-1 Cobra ??? Radardome Grumpapotamus airfield components are taken from AirfieldDevKit_v1.1 made by Pureblue design of Nakhon Phanom AFB by Wrench, inspired by Tannethal, modded by me design of Ubon AFB by Wrench, inspired by Tannethal, modded by me Crader Wrench Techniker.LOD is made by Geezer, modded by me industrial factories are made by Geezer. POW.LOD is made by Geezer, modded by ZwergUhu Pit1 is made by Raven, modded by me RSBN-4N is made by Yakarov ZIL-130-KNS-1PM-2 is made by Yakarov ZIL-157_SA2_Trailer made by Yakarov(???), taken from SF2_SAMs_Pack american airfield radars are made by GKABS fishing port is made by GKABS Tanker_Vietnam is made by Juhlhelm as Cargoship GK-Ha-Long is made by GKABS GK-Junk-Boat is made by GKABS GK-Junk-Furled-Sail is made by GKABS GK-Mnt... are made by GKABS CG-16 Leahy is made by WhiteBoySamurai FireCan is made by Juhlhelm I hope i have not forgotten someone. . ++++++++++++++++++++++++++++++++++++++++++++++++ IV. This Terrain is Freeware. Commercial use is not allowed. And i say it again for the YAP, YankeeAirPirates file thiefs, the usage of this terrain and/or parts of the terrain for commercial use is not allowed!!!!! +++++++++++++++++++++++++++++++++++++++++++++++++ V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 26. December 2025 Submitter Gepard Submitted 07/08/2025 Category Full Terrains 4 2
+Wrench Posted November 24, 2025 Posted November 24, 2025 Just downloaded the newest version. Looks great! Excellent work! although I do have a complaint -- the TOD for the port tiles needs some adjusting as there's building in the ocean!! I know what a nightmare TOD building is! Also, some of the city-to-grass (?) transition tiles could be a little less abrupt, less square and more rounded or blended into the adjacent tiles But overall, MUCH better than the stock terrain!
+Gepard Posted December 7, 2025 Author Posted December 7, 2025 New version 2.1.1 is released Update DRV 2.1.1 added RSBN Nav System to North Vietnamese airfields added radars to american airfields added some fishing ports reworked some coastal tiles removed a fuel truck that parked middle on the runway at Udorn AFB changed the original Sampan boats to GKABS much better looking boats added a new tanker 3
undaunted_aviator Posted December 9, 2025 Posted December 9, 2025 Thanks for the very nice terrain. Really Love the heavy flak and SAM sites shooting at me. However I have some strange rendering glitch when coming from the sea. Like half rendered very distant mountains which IMHO should not be visible.
+Gepard Posted December 9, 2025 Author Posted December 9, 2025 11 hours ago, undaunted_aviator said: However I have some strange rendering glitch when coming from the sea. Like half rendered very distant mountains which IMHO should not be visible. Ups. Will try to fix it. 1
+Gepard Posted December 26, 2025 Author Posted December 26, 2025 DRV 2.1.2 is released now Update DRV 2.1.2 added some fishing ports, with some junks, fuel drums and a little bit Flak added rocks some miles east of Hai Phong solved the "distant mountains" problem, which was graphic glitch that appeared in DRV 2.0 till 2.1.1 reworked the farm-rivermouth tile added Red Crown with CG-16 Leahy class cruiser reworked some Flak batteries Have fun! 1 3
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