Becker02
ROOKIE-
Posts
107 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Becker02
-
Hallo @Busdriver, I believe, @VonS and @77Scout haven't seen the picture in your first posting and that you have installed both. It seems, the sequence is right. What about the versions? 2.6 and 1.5? I only can say what I would try to do: 1: Turn off ME and activate only the WOFF 0 BH&HII Consolidated Custom Facilities Airfields Mod V.2.6, because you can use it as stand-alone-mod and test it. Normally you must see populated airfields and static aeroplanes in front of the tents / hangar. Then this mod is okay. 2: deactivate the WOFF 0 BH&HII Consolidated Custom Facilities Airfields Mod again, turn on ME (V.2.0) and test it. Does ist function? Then this is okay too. 3: Check the download-file from WOFF BH&H2 Historically Populated Airfields Mod V.1.5. Is it wrong download it again and repeat the installation. Is it okay, then there is somewhere a installation-/data-mistake or it needs an update due to ReconWars. But in this last case other users should report on the same problem. Sorry, I can't help more and hope you will find it.
-
Hallo @VonS, yes, you are right: "WOFF PE Historical Victory Information" was implemented! I have checked it (the mod has other photos) and I'm a little bit surprised, because in my memory it was not integrated with release of BH&H2. So, as you have written, it has happened under-the-hood probably (and yes, the older "News-Mod" has been implemented with WOFF-PE). "Historical Weather Mod 1.45": I know, it has more days with flights during bad weather. But the flyable bad weather in WOFF is very bad in my opinion. And to stay on ground a few days more because of bad weather is realistic in my eyes. Greetings
-
Hallo @Lederhosen, that's very difficult to recommend mods because every user has his own priorities, favorites. So you see the must-have-mods on my system (I repeat: ONLY on my system!). I have also other mods in the mod-folder, which I activate ( by Bletchley, Jearbear, ...). Greetings
-
Aha ("I had to redo some of the CFS3 cloud files ..."), interesting. Your new Altocumulus-variants are very well done! So thank you very much for this super mod, an absolut "must have" for my WOFF!!! Greetings!
-
DiD IV Campaign - Flight reports & Player instructions
Becker02 replied to epower's topic in General Discussion
"@epower, Becker - You raise an excellent question and one which I'll need to research. Hopefully the community may weigh in as well." Hallo @epower, no stress! Greetings! -
Simply great @BB, you got it to simulate the missing Stratus-cloudlayer (CFS3-problem) via mist- and fog-layer, and this very successfully! So I could fly with a cloudlayer under my aeroplane and with blue sky and cumulus-clouds above. For members a few impressions, Greetings!
-
DiD IV Campaign - Flight reports & Player instructions
Becker02 replied to epower's topic in General Discussion
Hallo @epower, I have an inquiry in relation to the use of tracer / trailer-smoke from your posting 19.12.21: Is it possible for you to write the chronological use of these, maybe as a simple table like this: British French German no Tracer 1915? 1915? 1915? Trailer-smoke summer1916? ? ? Tracer ? ? ? Thank you very much!! Greetings! -
January 1915: Historical Campaign mission Frequence?
Becker02 replied to Becker02's topic in General Discussion
Hallo @Bletchley, no problem! I started the same thread on SimHQ January 1915: Historical Campaign Mission Frequence? - SimHQ Forums and we have had an interesting talk about it (you will find your points there), and with a great announcement from @Shredward. Greetings! -
DiD IV Campaign - Flight reports & Player instructions
Becker02 replied to epower's topic in General Discussion
Hallo @epower, only a short query: "Optional mods: The idea of this campaign is to be as historically accurate as possible. Mods that focus on adding historic details or ground textures, like the Consolidated Custom Facilities Mods or Buckeye Bob's cloud mods would be fine. So would JJJ's realistic tracer effects mod be okay, as long as you don't introduce tracer too early (From late 1915 on RNAS Home Defence, April 1916 in general RFC use, and mid 1916 in French and German use. " Do you mean "tracer" or "trailersmoke?" (at this early timepoint of war it should be trailersmoke, or?) Greetings! -
And in the meantime, as long as @BB is working on the mod, a few pics more to increase the impatience (BH&H2, 1.17, OCM4.0 Beta Build 2, Campaign-Mode): Greetings!
-
Hallo @BB, sorry, it's too late. Next time I will send it to you via PM here on CA.
-
Hi @BB, here 2 pictures in campaign-mode to show of what we have talked via PM (BH&H2 1.17, OCM 4.0Beta Build 2): Bad weather around and clouds with high sun-reflection at the same time (first picture). Greetings!
-
Hallo @VonS, only short info: I downloaded both (TunerPatch for WOTR and EnhancementPatch for WOFF) and I could see after I have unzipped that there es no parent-folder (with the name of the mod) in both mods. So I fear new member could do mistakes with the installation. Greetings!
-
Hallo All, i have a question about the "Campaign mission Frequence - setting Historical" in early 1915: I have started a Bomber-Campaign on german side in 01.15 with FFA 13. The system let me fly every day. Is it right? I can imagine in this early time of air-forces, that the pilots did fly only every second or third day. If so, I can jump with "T+" of course. But I need a base for it. And maybe it is correct, that they did fly every day. I don't know. Thanks for answer and Greetings!
-
WOFF BH&H-II and OTT-Mods: There (list closed)!
Becker02 replied to Becker02's topic in FAQ / Technical Issues
Update 12.10.21 -
Very nice announcement, I'm looking forward to it!! Greetings
-
Thanks @Pol, I did forget to mention the random-factor. Greetings
-
Hmm ... . I believe, it is not so difficult (I mean Default, not Mission Editor) IMHO: All flights are being generated from the system, they are AI-flights. If you change a flight-property during your mission manually (f.e. "sometimes I jump to the next waypoint ... after I get to the first waypoint but before reaching full altitude"), the system with all AI-flights "doesn't know" your manually changed altitude and "doesn't react"- with all possibilities / consequences for your own flight. All can happen ... and nothing. You don't know it. I like it, because it is closer to a realistic atmosphere! Please correct me, if it is wrong! Greetings
-
@WW1 Flying Ace, my recommendation: I have flown my first WOFF, United Edition, the first weeks without mods. At first because I have payed for it, so I want to know the default-sim. At second to recognice after this time, which things I would like to improve. And then I have looked which mods exist and which are my favourites. And then you must test the mods via JSGME. The following thread includs no mod-recommendations but only BH&H2-mods. Maybe it is a little help for you. WOFF BH&H II-Mods: There! - 30.07.21 - WOFF/WOTR - FAQ/Technical Issues - CombatACE Greetings
-
Hallo @BB, if I look at the three pictures I would like to say "very good" and at first sight the new thick haze is top. I have your cloud-mod in use since WOFF-UE. It is a "must have - mod" on my WOFF-system. So I'm sure you will do a great work again. The quality of your clouds, the big number of cloud-variations and the very good 8/8 overcast without a "blue hole" over you are simply first class and an absolute enrichment to simulate real skies in my opinion. Greetings!
-
And WW2 was the big arena, such a potential for WOTR, ... WOW! Greetings
-
Haha @catch, you are right! "... 15 years. If I can." is the absolut decisive criterion (grandpa-smiley)!! Greetings
-
Ha, the good old RedBaron 1 with the "Piff-Paff"-Explosions! Already in those days with much ideas and with the first feeling of the typical RedBaron-Atmosphere from the subsequent RedBaronsII/3D. Greetings!
-
AI-Landing on airfield Le Clos Ferme/Boncourt, Marne with crashes
Becker02 replied to Becker02's topic in General Discussion
Hallo, short info: I have made a new installation and again the test-campaign as the double from my transferred PE-campaign (see above: Jasta 15, Juni 1917, airfield Le Clos Ferme/Boncourt in Marne, ranking Rittmeister). And ... all is okay! I don't know the cause for the AI-crashes, but I can't imagine that the few mods, I have tested before, were involved. Because I could recognice the problem only on this airfield I suspect more my transferred PE-campaign. But I only suppose it, I have no proof. Greetings and have a nice weekend! -
AI-Landing on airfield Le Clos Ferme/Boncourt, Marne with crashes
Becker02 replied to Becker02's topic in General Discussion
Hallo @Pol, during the test no mods. In the past ... difficult to say, because I have tested some mods. Maybe only a new installation is the right way. I must think about it. Thanks for your answer and Greetings!
