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Everything posted by arthur666
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Here is the '69 campaign if anyone wants it. It works as is, but could maybe use some more tweaking as far as squadrons go. If you use it, take a look thru the data.ini at what planes and boats you'll need. Switch 'em out if you want. Off the top of my head: 3rd party F-102A, Bucc, some RN ships. Other than that, mostly stock+DLC. Oh yeah, and here's an AAR on how the campaign played out. A few things have been changed since then, but nothing major. NA69.zip
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Su-25 on SF2?
arthur666 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, at any rate, a new external model+skins would be very appreciated at this point. -
Su-25 on SF2?
arthur666 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is there a new pit? -
Good thinking. Ya know, I'm not really sure if I ever downloaded the new water map. @Wrench, could that be? I don't have an enemy fleet in my campaign, just a US task force stationed offshore. The only reason I used the NA method rather than the old carrier station was to see pretty pretty cruisers and destroyers when I take off/land. Plus, they slaughter any MiGs foolish enough to pursue my egress.
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I have a 1969 campaign(setting: Red Hammer has become a stalemate) that I have played thru once. It works fine. You can have it for the pack if you like. Very Skyhawk/Crusader-centric. Ark Royal is there. F-102 for 57FIS. I upgraded many squadrons as most in the Atlantic were flying the old A-4C (due to Vietnam?) A few squadrons are wrong; to me this was a lesser evil than planes with no livery. There might be a few more squadron tweaks I could make.
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Yes, I know it's a game and we can do whatever we want, really, (F-16C's in The Korean War? Sure...) but my question is: If Operation Red Lightning had begun in September, 1979, would the Soviets have had the Su-25 fighting, given the scope and nature of a full scale offensive into Central Europe? I don't know anything about the process of aircraft service introduction. I have only read the Wikipedia page, which states that the Su-25 went into production in 1978, and was introduced in 1981 for the Afghan War.
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Sukhoi Su-17/22M4 Fitter K
arthur666 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yes indeed it will. As soon as I get home, I'll be dropping this bad boy into all of the appropriate campaign_data.ini's. Thanks. Been looking forward to this one. -
EAW Terrain Poll
arthur666 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I'ld rather wait for the new one. The latest tiles are amazing. They really breathe new life into the terrain engine. -
Dude, if I don't get smaller trees for Korea3, I'll probably live. Don't hurt yourself. I do appreciate the thought, tho.
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Ok, did another experiment. A-10A_78 sqd in a Korea 1985 campaign I've been kicking around... Armed Recon chance set to 100, everything else at zero. Try 3 missions, the first and third are armed recon, the second is regular recon. It's the map, I think, but it could also be the year? The original camp. I tried was set in 1963, the desert in 1981, and Korea, 1985. Will test more tonite. Ran out of time for now...
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I'm using Stary's latest tileset. I have had Armed Recon before in Europe campaigns, but they are few and far between. They might just be very sparse no matter what. And I don't know if I've ever had one that involved truck convoys, can't recall. What I'm trying to do is add a USAF Skyraider squadron that is primarily tasked with low level, behind the lines seek and destroy. It would be great if half or more of the player's missions were as such. Not sure if it's possible. I guess I could stick with the Desert map, but flying at treetop level is more fun when there are lots of treetops. ;) I might double the convoy routes again and see if that does anything.
