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Everything posted by FastCargo
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Work in progress...to be released with the new GBU-15 Paveway I. FastCargo
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Actually, you don't need to carpet bomb the runways...at least in the Germany terrain. A couple of 1000lb LGBs or about 5 500lb weapons usually works. If this happens for a specific terrain, there may be something else at work here. FastCargo
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Yep. From the words of the pilot himself. http://www.ejectionsite.com/eunderh2o.htm FastCargo
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This thread's done...if you can't figure out when someone is joking... FastCargo
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Okay, that I have never seen. Haven't a clue...except for sometimes using Weapons that were not big enough or enough of them. FastCargo
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I want to make sure here....are you hitting the target and not getting 'a Earth shattering ka-boom'? Does it happen only sometimes? Is it that there are no visual effects, or no actual damage? Or are you talking about guidance problems? I think weapons have a 'dud' probability factor in the ini file somewhere (I think, maybe). Also, I think sometimes the game engine will not show weapon effects if it feels like it's getting bogged down. I know if I do a 'stick' drop in a F-111 right over the runway (24 Mk82 Snakeyes at .5 second intervals) that not every explosion will show up. FastCargo
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Only place I think you would find something like that would be an all in one campaign setup. Maybe not even then. You can drag and drop carriers...the harder part is actually using them. FastCargo
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Gentlemen...this conversation is taking a dangerous turn...oh, and using @ instead of a does not make a epithet any less a violation of the forum rules. Do we have an understanding? FastCargo
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Bringing up an old thread. I was concerned that the GBU-12 Paveway I model (stock TW) is still not correct. Most sources that have a picture of the Paveway I in the 500 lb class (GBU-12) show a model significantly thinner and longer than the stock TW model. The main external difference from more modern GBU-12 Paveway II and III is the lack of folding rear fins. Note the pic from designation-systems.net. Picture of very early Paveway Weapons The lower left picture is of a Paveway I in the 500lb class. Compare to the posts above showing the original TW model. So I've decided to make a new model. It's actually complete...all original LOD file, but the skin is a bmp made using a lot of elements of the GBU_USAF.bmp skin that comes with the Weapons Pack. If there is interest (and assuming Wpnssgt and Bunyap have no problems with me using elements from their bmp file) I'll upload here at CA. FastCargo PS Yeah, the colorations may be off...but that's easily fixed since the BMP file is separate.
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Technically, Crusader is correct. There is a tendency to call all F-16s that go to Israel 'I' models...even though that's only been true for the latest batch Israel has received. Even though their models tend to be very different from the USAF F-16 versions. FastCargo
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You have GOT to be kidding me. Bad enough they've seriously increased the weight of the whole tail assembly. But painting it in Blue Angel colors...down to the script font even... Imitation is the sincerest form of flattery I guess. FastCargo
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You know what's better for that sort of thing (pictures wise)? Use a long lens and stand REALLY far away. I find that works better for pics of objects like that. You don't get as much perspective distortion...and depth of field is much less of a player (blur in some parts of subject but not others). Of course...you need a tripod... FastCargo
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Hey, if you're willing, go ahead to the Weapons WIP list in the General Discussions thread and sign yourself up! You're a moderator now...you have the power (mwhahahaha) The more the merrier! FastCargo
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Okay, more details. What exactly is it doing? Where is it hanging? How far can you get? Does it crash to desktop? Using SFP1? WOE? WOv? All three? FastCargo
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Most damaged aircraft that remained flyable
FastCargo replied to Hawk MMS's topic in General Discussion
That looks a hell of a lot like an Northrop A-9. FastCargo PS Actually, now that I look at it closer...not quite right. The A-9 was bigger, and the engines were below the wing. So, I'm stumped at the moment. -
I wish I knew...I think at one time I asked, but was told the original LOD file was lost...that's why there's been no success in changing the colorations. They're SO orange! (Yes, I know the original test articles were orange too....). I'm also running into rack issues. Appearently, only BOMB, and LGB can be hung from TERs and MERs. That's why I had to change the SDB to a LGB. I haven't found a way around this yet. I tried changing the rack to a TLR, and the SDB to a EOGR (GPS guided rocket) and gave the booster values no thrust. But everytime I tried to drop the SDB, it would blow up my plane instead... Interestingly enough, I assigned the BRU-61 as a TER, but gave it 4 hardpoints. It seems to work just fine. Which makes me wonder if I could do that with other racks. That could solve an issue with the Tornado and Sidewinders... FastCargo
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Okay, 2 projects complete so far: AGM-86B and AGM-86C (ALCMs): And BRU-61A (SDB 4-pack rack): Releases pending...readmes, notes, caveats, etc. FastCargo
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Welcome to the Weapons/Rack/Pylon WIP list. Five columns: Weapon Name - Self Explanatory Type - Type of Weapon (in the TW sims, the codes used by the WeaponsPack) Status - Codes represent what needs to be worked on, blank means nothing is in work yet: F - Feasibility Study/Research M - Model S - Skin I - INI Entry R - Released Name - Who's working on it Notes - Self Explanatory Weapon Name - Type - Status - Name - Notes Bombs GBU-12 (Paveway I) - Released - FastCargo GBU-39/40 - EOGR - Released - FastCargo GBU-43/B - EOGB - Released - FastCargo KAB-1500Kr - EOGB P-47 CBU - BOMB JCSD - Released - FastCargo Mk81LGB - LGB Missiles AGM-28/A Hound Dog - NUC,CGR AGM-86B/C ALCM - NUC,CGR - Released - FastCargo AGM-114 HellFire - EOGR/LGR - Released - FastCargo AGM-123 Skipper II - LGR AGM-129 ACM - NUC,CGR AGM-136A (Tacit Rainbow) - ARM - Released - FastCargo AGM-142 Raptor - EOGR - Released - FastCargo AGM-154A JSOW - EOGB - SI - FastCargo AGM-158 JASSM - EOGR AGM-169 JCM - LGB - FI - Talos AGM-1148 Air 2 Air Stinger - IRM - Released - FastCargo ALARM - ARM - Released - FastCargo Brimstone - EOGR - Released - FastCargo Kh-41 - ASM - Released - FastCargo Kh-59 - EOGR Patriot - SAM S-200 (SA-5) - SAM - Released - FastCargo Talos - SAM - Released - Capun Racks/Pylons B-52G/H ALCM Pylons - MER - - - Indefinite hold...MER/TERs cannot carry ALCMs under present TW engine B-52D Pylons - MER BRU-61A - TLR - Released - FastCargo Dual AMRAAM - 2AR M229/M279 - TLR/ATR - Released - FastCargo Weapon Pods ATLIS - LP - Unknown - Placeholder by Mirage Factory JP233 - RP Pave Knife - LP - Released - FastCargo SPS-141 - EP - SI - gerald14 and kukulino Fuel Tanks 800ltr - FT - - - Russian 1150ltr - FT - - - Russian 1500ltr - FT - - - Russian Some things I didn't include because they weren't specific. Mainly, the WWII underwing Gunpods...I could use some more info... This list will be updated as needed. If anyone wants to take a specific system on, let me know. Oh, and please don't PM your weapons requests to me anymore. If you want a specific weapon, please post in this thread instead. My inbox is getting flooded... FastCargo
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Amen brother! Those missions were TOUGH! I still have fond memories of F-19. Funny, I fire it up on occasion and it's still as immersive as I remember when you're in Realistic/Cold War...as 4 color as it might be... FastCargo
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Lots of good suggestions so far folks. I'll compile them into a Weapons/Rack WIP list and make it a sticky in the WoE/WoV/Project-1 General Discussion area. That way people can hopefully see what's coming. Also, if anyone has a hankering to take on some of the stuff listed, let me know. Some of the stuff is great for getting into modeling without getting frustrated working on an aircraft right out of the gate. FastCargo
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Yea, good luck with that. FastCargo
