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FastCargo

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Everything posted by FastCargo

  1. Okay, my first question. Been working for the past 3 days on the AGM-86B ALCM, got it looking good (sans texturing), mounts right, even has the exhaust emitters in the right place. I've even got it animating...in 3ds Max. I can't seem to get it to animate in my WOE install though. This is what I've done: 1. Animation frames are 1-10 2. Animation Position/Rotation/Scale are all TCB 3. WeaponsPack data updated with ReleaseAnimationID=1 Anything obvious I'm missing? FastCargo
  2. Hey guys, I've finally been able to jump into modeling for the TW series of sims. But I'm starting out SMALL! Weapons, launch racks...no vehicles for a while. I've been doing a search, but haven't come up with a definite answer. For you modders out there, what would be a good round number for polys for a cruise missile? I don't want to bring systems to their knees with some vertex nightmare just because someone would like to go all 'Dr. Strangelove'... Anyway, my first project: I've been getting a whole new appreciation for what you guys do... FastCargo
  3. Yep, I found that out a couple of nights ago when I was in WOV and tried to play with just the enhanced tiles. That didn't work unfortunately... FastCargo
  4. FastCargo

    We're...

    ...We dance when'er we're able...
  5. The Weaponsdata.ini file is only used by the Weapon Editor to build the Weaponsdata.dat file. That's what the program actually uses. FastCargo
  6. Craig, Sure, it's just an ini edit. You can make one on any aircraft. Just add this in the [Fuselage] or anywhere you want: SystemName[xxx]=LaserDesignator Then (as an example) put this in: [LASERDESIGNATOR] SystemType=LASER_DESIGNATOR CameraFOV=2.500000 CameraPosition=0.000000,9.500000,-0.650000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 PaveTackNarrow.tga EODisplayFlags=268501249 SeekerRange=27.000000 SeekerGimbleLimit=120.000000 SearchTexture=PaveTackNarrow.tga SightTexture=avq23sight1.tga That's it...pretty much works like a charm. FastCargo
  7. Oh you so deserve being smacked! Are you back from the sandbox? FastCargo
  8. Hey, I like that idea actually. It would make a great place for non combat ops...where new guys can learn the basics. Have the 'IP' do chase. FastCargo
  9. Well, been dabbling in multiplayer a bit...a few coop pics: Did a bombing mission in a B-57 while Da.Spungie flew top cover in an F-8. While limping home, he checked me over for battle damage. Deciding to show off.. Hmmm...looks like I did lose my right engine... Then another coop mission with me in an A-4 taking out some fuel tanks. Post strike, heading home Showing off... Post landing...jumping out to have a beer... Looking forward to doing more... FastCargo
  10. Awww man, you're kidding!!! They made some of the best stuff... I guess it was inevitable though...as inkjet tech has advanced, plus the internet, it's become easier and easier to make your own... FastCargo
  11. It's not the initial cost...it's the cost of keeping and running it. FastCargo
  12. That's not the latest patch...latest one is dated 08.30.06. Okay, try installing the Weapons Pack first, then installing the Burning Sands 1983 addon campaign. Let us know how it goes. FastCargo
  13. Awesome...looking forward to it! FastCargo
  14. Need just a few more details. Stock install? If not, what addons? Single mission I assume...did you try different years? Choose weapons from loadout screen...be specific. Is it that specific stations only give you the option of <Empty>? Is it that you choose a weapon, then go to fly and there is no weapon hanging from that pylon? FastCargo
  15. Actually, you're thinking of the YF-12 interceptor, of which 3 models of the A-12 were converted to. The notch in the chines were due to the installation of a large radar and 2 primitive IRSTs. 2 A-12s were modified to carry the D-21 drone. Both modifications (YF-12 and D-21 drone launcher) involved the installation of a second seat. Reference: http://www.unrealaircraft.com/gravity/sr71.php The biggest difference between the A-12 and the SR-71 (other than the second seat and paint scheme) is that the SR-71 forward chines are more 'rounded'. If you look closely at some A-12 pics, you can see the chines are straighter at the nose area. FastCargo
  16. FastCargo

    Multiplayer pics

    Pictures from multplayer action
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