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ravenclaw_007

MODDER
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Everything posted by ravenclaw_007

  1. you need only the ver 1.0.1 , the other one is not needed
  2. i dont have any idea why this is not funktioning with you , i have a old and new install game and i have no problems at all on both did you check your effects folder ?? i remeber having a similar issue and found 2 effects file with the same name ( only minor difference in the writting ) both files call for the same effects name , after deleting one of them everything works again , dont know if this is the same here i just uploaded the comlete effects file as an update , it is still waiting aprovall
  3. ok i think i forgot to add the TGA files , my fault , here are the complete effects file Effects.7z Please let me know if this fix the problem
  4. only on one bomb or on all bombs ???
  5. View File B61 Nuclear Bomb Pack includet in this pack are B61-1 USAF B61-2 USN B61-3 USAF , W-Germany , Italy B61-4 USAF , W-Germany , Italy B61-5 USAF B61-7 USAF B61-10 USAF B61-11 USAF B61-12 USAF , USN ? all effects you need to get this bombs working ( dont know who made them ) i made several versions of each bomb version , if a bomb has only a minimum and a maximum kt setting i made a version for each of the settings , in case the Bomb has several kt setting options i made a version for each option i dont know if the USN will use the B61-12 but i includet the AttachmentType=USN for it to install PLEASE remove all existing bombs with the same or similar name as the bombs in this pack BEFORE you install the new ones from your mod folder just drop the content of the includet folder in the respective folder of your mod folder Have Fun ravenclaw_007 Submitter ravenclaw_007 Submitted 05/26/2020 Category Weapon Packs
  6. testing the B61 nuclear bomb pack , it is uploaded and awaiting approval B61-7 , 10kt test on a airfield
  7. Version 1.0.1

    621 downloads

    includet in this pack are B61-1 USAF B61-2 USN B61-3 USAF , W-Germany , Italy B61-4 USAF , W-Germany , Italy B61-5 USAF B61-7 USAF B61-10 USAF B61-11 USAF B61-12 USAF , USN ? all effects you need to get this bombs working ( dont know who made them ) i made several versions of each bomb version , if a bomb has only a minimum and a maximum kt setting i made a version for each of the settings , in case the Bomb has several kt setting options i made a version for each option i dont know if the USN will use the B61-12 but i includet the AttachmentType=USN for it to install PLEASE remove all existing bombs with the same or similar name as the bombs in this pack BEFORE you install the new ones from your mod folder just drop the content of the includet folder in the respective folder of your mod folder Have Fun ravenclaw_007
  8. is the max file for the F-14A/B cockpit available ???
  9. Mach Loop , Buccaneer S2B going low and fast
  10. AN/M57A1 with conical fin assembly
  11. i´m Sorry but i overloocked that post yes the model is finish but the fin assembly still needs mapping , actualy i did not map it yet because i´m searching pictures of this fin assembly showing the rear of it , i think that some details are not right yet if somebody has some good pictures of it that would realy help me finishing this bomb
  12. F-4G 69-7582 from the 23rd TFS of the 52nd TFW
  13. some special markings on F-4G
  14. i made the ASMP and ASMP-A for the Rafale pack , dont know if you search this one here ASMP.7z ASMP-A.7z this weapons have a specific station code "" SpecificStationCode=ASMP "" so if you like to use them on your aircraft you have to make a ASMP specific weaponstation in your aircraft data_ini and add there this specific station code
  15. i checked my pictures from the Bundeswehr Museum Koblenz and i found many picture i made from the R-23 , i totally forgot about them , but they can help me to get this R-23U done this missile was from the former GDR Luftwaffe LSK here they are
  16. not yet , im very busy right now
  17. Thanks , i will make all missing items now and check if i can further reduce the polycount of this cockpits
  18. guys this F-4G i put up here for testing is the early version , i made a F-4G_85 , F-4G_89 and F-4G_89_SPW each with a own cockpit version and ther respective skins , i hope you dont expect me to put them here up for testing to , this F-4G i put up here is the one with the largest cockpit lod file that was the reason i put it up here for testing i did not put up all the weapons i made for this aircraft and i did not put up the sound files and pilots i just put ab the pieces you you may need to test this cockpit , that was all i intended , if the testing here is ok i will finish this project and upload it in the Download Section
  19. ok , thanks , i got the idea but if your cockpit has about 7MB imagine if i have done it i will come to about 14 MB , that scares me a bit maybe i will make a test cockpit and check what happens
  20. how did you make that ??? animation in 3ds max or with a entry in the cockpit_ini , how do you switch from front to rear cockpit and vice versa , this are few of my questions to the back cockpit what is the total lod size of this twin harrier cockpit
  21. o yes i would like to make the rear cockpit but imagine how big this lod gets with front and rear cockpit in this detail , i have everyting that i need to make them and i was thinking about it many times and i will make them if somebody can tell me how to get this done with an acceptable lod size or do you think the rear cockpit lod size would not count so much when flying from the front seat ??? but what if i´m sitting in the rear seat and look towards the front cockpit ???
  22. one question to the people who tested the cockpit , is the missing ejection seat an issue ???
  23. ok , that problem is gone with the weapons i will release with the F-4G
  24. Sorry , i dont have this problem , the ter entry is in the data_ini as well as the AIM-7 they have a own specific weaponstation , and everything works fine here
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