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Files posted by Baltika
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Baltika's Full-Scale New Zealand Terrain for SF2
By Baltika in Full Terrains
New Zealand Full-Scale Terrain
by Baltika
beta v 0.8
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INSTALLATION:-
For SF2 series, drop the NZ folder into the "Terrains" folder in the Mod folder.
The default NZ_data.ini file is set up for SF2.
If you are unfamiliar with the Mod folder concept in SF2, read this:-
http://combatace.com/topic/62302-what-is-the-mod-folder/
*********************************
For WoX/SFP1 series, drop the NZ folder into your Terrain folder in your main game install.
Use the NZ_DATA.INI file in the "Use in WoX" folder.
*********************************
CREDITS:-
Deuces for his Germany_CE tileset repaint which is the core tileset used here.
Stary for his Forests and Farms mod which has been extended for use here.
All the gang at Combatace. Not a hobby, more a way of life ;-)
*********************************
Baltika's musings:
Ironically, this is one of the first terrain projects I started, but has taken a very long time to reach this stage. Other things have taken priority at various times, but I always came back to this. I confess it has been sitting on my hard drive for some time. I have reviewed various WIPs and decided that, given the development lead in time for terrain projects is so long, it is better to release such projects as they reach advanced beta stage.
Targetisation is rather "cut & paste" for now. I will update the targets.ini as and when time permits. Meantime, all tiling work is finished, all runways plotted and flattened, and all target areas set. All mission types are activated for Red and Blue flyable forces.
Comments, feedback, bug reports and Single Malt Whisky to Baltika ;-)
Real life purists may wish to note that there are various remnants of the Third Age crumbling in the mountains - although some of them still have bite, so fly carefully!
Slàinte mhòr!
Baltika
15 April 2011
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784 downloads
0 comments
Updated
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Battle of the Philippines 1941-42 v1.1
By Baltika in User Made Campaigns
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PACIFIC AIR WAR
THE BATTLE OF THE PHILIPPINES 1941-42
v1.1
31 July 2008
**********************************************
A Campaign Mod for SFP1/WoV/WoE
by Baltika
**********************************************
On 7 December 1941, Imperial Japan launched a combined full-scale assault on the Dutch East Indies, the Philippines and the Malay Peninsula. The US Fleet was attacked and decimated at Pearl Harbor. Allied defence strategy was predicated on Japan attacking only a single Allied power, with the others sending military assistance in the event of an assault. The Japanese grand strategy left the Allies reeling, falling back on every front under the strength and ferocity of the Japanese attack.
Lt. Gen. Masaharu Homma, commander of the Japanese 14th Army, was tasked with the invasion of the Philippines. Vice Admiral Ibo Takahashi commanded the IJN 3rd Fleet, Philippines Force, for the amphibious assault. Air Support was provided by the IJAAF 5th Air Group under Lt. Gen. Hideyoshi Obata, and the IJNAF 11th Air Fleet under Vice Admiral Nishizo Tsukahara.
Gen. Douglas MacArthur commanded the combined US and Philippino defensive force, organised into the US Army Forces in the Far East.
Maj. Gen. Lewis H. Brereton commanded the Far East Air Force, consisting of P-40 Warhawk, B-17 bomber and P-35 Guardsman squadrons. The Philippino Air Force fielded a squadron of valiant but outclassed P-26A "Peashooters."
The Battle of the Philippines lasted until the final surrender of the garrison on 8 May 1942. The survivors suffered brutal treatment in captivity. Thousands died on the "Bataan Death March" or working in slave labour camps.
The Philippines were finally liberated in 1945. But that is another story. . .
**********************************************
CAMPAIGN CONTENT
****************
Flyable Squadrons:-
3rd Pursuit Squadron P-40E
20th Pursuit Squadron Tomahawk
34th Pursuit Squadron P-35A
28th Bombardment Squadron B-17F
PAAF 6th Pursuit Squadron P-26A
Ryujo Kanjo Sentokitai A6M2 Zero
Ryujo Kanjo Kogekikitai D3A1 Val
INCLUDED FILES:-
**************
Skins:-
*****
P-26A PAAC }
P-40E USAAF OD } Wrench, The
Tomahawk USAAC }
Grateful thanks to Wrench for his great skins. Included here under the terms of the "Fair Use" modding agreement at combatace. Cheers Kevin ;-)
For v1.1 I have included an "upgraded" version of Wrench's Tomahawk USAAC skin, using Wrench's new, improved Tomahawk template, featuring new panel lines, rivets, scuff marks, fading and all sorts of other goodness. Cheers again, Kevin ;-)
Campaign Files:-
**************
All campaign files, squadron screens, Win/Lose screens by Baltika
Terrain Files:-
*************
"Retrograde" mod of Edward's Phillipines terrain.ini files to create a 1941 environment for this campaign, with appropriate front lines, airfield occupation, invasion/defence fleets and so forth. NB Edward's terrain IS NOT included in this mod, you will have to get it from avsim. There are detailed instructions on how to create a "Philippines 1941" terrain which will sit alongside Edward's 1945 original so you can fly both. Please see below.
For v1.1 I have included updated .HFD and .TFD files only, which flatten and tile the additional airbases featured. Thanks to Edward for creating his many excellent WW2 terrains for SFP1. S!
UI Files:-
********
WW2 Map icons - Geo & Charles
Ground Objects:-
***************
Philippine Scouts
Philippine Regular Infantry
Simple .ini mod of Kesselbrut's US_Squad_early into nation specific infantry, by Baltika. Thanks to Kesselbrut
***************
REQUIRED FILES:-
***************
AIRCRAFT:-
**********
P-35A }
P-40E }
B-17F } SFP1 Dev A-Team
A5M }
Ki-48 }
Ki-46 }
http://cplengineeringllc.com/SFP1/
P-26A } Bunyap
http://www.bunyap2w1.com/
Tomahawk }
Ki-21 } Wolf257
Ki-27 }
http://forum.combatace.com/index.php?autoc...p;showfile=4363
G4M2 } ArmourDave
A6M2 }
http://forum.combatace.com/index.php?autoc...mp;showfile=744
D3A1 } Pasko, Starfighter & Gramps
http://forum.combatace.com/index.php?autoc...p;showfile=1889
GROUNDOBJECTS:-
***************
Jap_Squad } Kesselbrut
US_Squad_early }
http://forum.combatace.com/index.php?autoc...mp;showfile=762
Type 97 (Chi-Ha Tank) }
Akagi (aircraft carrier) }
Benham (USS Mayrant) } SFP1 Dev A-team
Liberty USS Jeremiah O'Brien}
USS Brooklyn }
http://cplengineeringllc.com/SFP1/
M3 (Halftrack) } Geo
Lee (Tank) }
http://www.geos-aircraft.com/SFObjects.htm
Pacific Ground Objects pack, compiled by Edward, but many contributors, I think
Available at Avsim
TERRAIN:-
*********
WW2 Phillipines by Edward
Available at Avsim
OTHER:-
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Bunyap's Weapons pack (latest version)
http://forum.combatace.com/index.php?autoc...p;showfile=2672
WW2 Formations mod - Charles
http://forum.combatace.com/index.php?autoc...p;showfile=3197
RECOMMENDED (but not essential):-
*********************************
WW2 Effects pack v0.91 by CA_Stary
http://forum.combatace.com/index.php?autoc...p;showfile=5072
Green camo wooden hangars by CA_Stary
http://forum.combatace.com/index.php?autoc...p;showfile=5103
WideSky v1.0 by cellinsky
http://forum.combatace.com/index.php?autoc...p;showfile=6903
PTO Mainscreen (For SFP1) by Charles
http://forum.combatace.com/index.php?autoc...p;showfile=3335
or
PAW Mainscreen by Kout
http://forum.combatace.com/index.php?autoc...p;showfile=1514
You may also wish to install either Deuces' Vietnam_SEA terrain upgrades, or Brain32's Vietnam_SEA tileset with CA_Stary's Green Hell mod, as those are compatible with the Philippines terrain. Squadron screens included in this mod are shot using Deuce's tiles and treemod for WoV.
**************************************************
**************************************************
INSTALLATION INSTRUCTIONS
It is recommended that you install this campaign to a dedicated PTO install of SFP1/WoV/WoE. You don't need a separate install just for this campaign, it will sit happily in an existing PTO install. Just be careful about over-writing any of your modded files. The most obvious one is the SquadronList.ini. Unzip the d/l package to a temp file and check its contents before installation. If unsure, BACK UP YOUR MODS FIRST!!!!!!!!!
If you have already installed v1.0 of this campaign, simply unzip the files to a temp folder, and then copy them over to your existing install, overwriting when requested to do so. Make sure you don't have any "nested" folders when copying over.
If you are starting from scratch, here's the drill:
1. Install Strike Fighters Project One
2. Patch up to v 083006
3. Install Bunyap's weapons pack (Required for WW2 weapons)
4. Delete all stock aircraft
5. Install the aircraft, ground objects and terrain listed above
6. Install Charles' WW2 formations mod
7. Install the PAW1 Campaign Mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. It should be obvious where everything has to go. Overwrite when requested to do so. You may want to backup your original SQUADRONLIST.INI. Or, just cut and paste the squadrons from the included list to the end of your current one, renumbering where the last one leaves off.
8. VERY IMPORTANT! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
9. Browse to your /Terrain folder. You will see folders called "Phillipines" [sic] and "Philippines1941" - inside the Philippines1941 folder is just a bunch of .ini files, some new planning maps and 1941 static P-40E skins, credit to Wrench. Open the "Phillipines" folder, and copy and paste its entire contents into your "Philippines1941" folder, EXCEPT the following files:-
P40E1.BMP
P40E1Dest.BMP
P40E2.BMP
PlanningMap1.bmp
PlanningMap2.bmp
PlanningMap3.bmp
Phillipines.INI
Phillipines_briefing.INI
Phillipines_DATA.INI
Phillipines_dogfight.INI
Phillipines_movement.INI
Phillipines_nations.INI
Phillipines_targets.INI
Phillipines_types.INI
Phillipines.HFD
Phillipines.TFD
You will see that the 1941 terrain folder already contains the necessary .ini files. I have also resized Wrench's P-40E OD skin to be used for the parked P-40s. Otherwise you will get the wrong type of P40 for 1941 parked on your runways. I have also included new planning maps for the 1941 version of the Philippines terrain.
11. IF YOU DO NOT CARRY OUT THE ABOVE STEPS YOU WILL GET A CTD WHEN YOU TRY TO FLY THE CAMPAIGN ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
12. If you are running WoV/WoE, you will need to change the catfile pointer in the terrain.ini to get it to work properly. Any problems, give me a shout.
That's it. "Battle of the Philippines" should now be available at the campaign selection screen.
****************************************************************************************************
KNOWN ISSUES:-
************
1. Flying the Val off the IJN Ryujo, you will probably blow up on the deck. I think it has to do with the positioning of the catapults and the size of the plane, but I don't know how to fix it. The Zero works just fine. So, if you really want to fly a whole campaign in the Val, select start mission "In Air" or "Near Target." Downloading the updated Val available at Combatace may fix this.
2. On the subject of the Ryujo, I know the model used is the IJN Akagi. There are quite a few placeholders for unit types etc, but these are marked in the main campaign_data.ini if you are interested. You can easily swap the Akagi for Hinchinbrooke's IJN Zuiho, which is closer to the light carrier model. Install the Zuiho, and change the CarrierType= Flag in the Carrier Units section of the campaign_data.ini to read CarrierType=Zuiho. I got random CTDs after doing this, but it may be something in my install.
3. The north end of Luzon is behind the 50k "Wall" at the edge of the map. For this reason, Japanese ground forces have already landed at the start of the campaign, and you may bump into the wall in the early days.
4. The ALT+N function often makes you crash into the mountains in central Luzon, particularly flying a Zero campaign. To avoid this, make good use of your planning map to move your waypoints to ensure your flight path is over low ground where possible. Otherwise, fly the whole mission from the deck and back. Yes, you heard me, pilot ;-)
5. There are a lot more Japanese planes available which are not flyable in campaign. This is because the bulk of the Japanese forces start on "off-map" bases on Formosa. Thanks to Stwa for that particular trick, cheers, mate ;-) Maybe in chapter two you can fly a Tony or whatever ;-)
6. I have now much more thoroughly playtested the ground war, and it should run properly. It is quite carefully scripted to achieve a historical outcome. However, a few odd things may still happen in the campaign. Please report any strangeness to me at combatace, cheers ;-)
7. If you don't like the red text for start/end campaign screens, browse to your SFP1/Menu folder and delete the OVERLAYTEXTSETTING.INI file to go back to the stock text colour.
****************************************************************************************************
CREDITS:-
My grateful thanks to all the modders who have provided great work to make SFP1 a fabulous WW2 playground:-
Wrench
Edward
The A-team
Bunyap
Wolf257
ArmourDave
Geo
Charles
Kesselbrut
RussoUK2002
Pasko
CA_Stary
cellinsky
In particular, but my thanks go out to everyone who has modded, posted and otherwise contributed to our fantastic community.
Thanks also due to the whole team at combatace for providing a wonderful resource and home for this whole modding thang. Not so much a hobby, more a way of life. Cheers all ;-)
Thanks to TK and Thirdwire for the whole shebang.
***********************************************
Reference:-
Duel For the Sky, Christopher Shores, Guild Publishing, London 1985
And the mighty wikipedia
S! To one and all.
Baltika
**************************************************
This mod is released under the Freeware Licensing agreement promulgated at combatace.
1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
2. You must give proper credit in your readme file.
3. If feasible, include the original readme along with your new mod.
**************************************************
31 July 2008
Updated ReadMe / Installation instructions.
Additional download links and recommended mods.
Updated credits
Improved chance of IJAAF & IJNAF units advancing to Philippines
Re-named IJN Fleet elements in line with OOB
Fixed Start/End Text offscreen bug
Increased Unit Size of 4th Regt USMC
PAAF 6th PS now listed as Philippines Unit
Modded Philippine Scouts & Regulars from Kess's US_Squad_early
Reduced chance of Zeros on Strike missions
Added additional "Waypoint" Target Areas
Fixed Calapan in the sea bug
Fixed placement and size of AI airstrips in North Luzon
Terrain flattened and tiled for additional airstrips
Revised terrain Nations.ini for 21 regions
Complete overhaul of strategic nodes/Ground War. Now it works!
Improved USAAC P-40B skin, cheers Wrench
New set of planning maps
**********************************************
784 downloads
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Iceland02 Full-scale Terrain v1.0
By Baltika in Full Terrains
***********************************
Iceland 02 Full-Scale Terrain v1.0
by Baltika
***********************************
Thanks to:-
Gepard for his terrain tutorials, which started this adventure off all those years ago. Also for his new WoE runways which are included here.
JSFAggie for his Highway runway Mod, which has been altered and modded for use as glacier-based FARPs.
Brain32 for sound advice on creating terrain tiles. Cheers mate;-) Your hi-res lava tile has not been used here, but may see the light of day if I ever manage a hi-res set for this little terrain.
Wrench, Dave & all the gang at CA for invaluable advice on how to make things work, garnered over the years and hopefully put to good effect here.
MajorLee, Deuces, Edward and anyone else who made a terrain mod and posted about how to do it. Thanks!
TK for making the whole bag of bolts hang together.
***********************************
Installation instructions:-
Unzip and drop the "ICELAND02" folder into your Saved GamesThirdwireStrikeFighters2Terrains folder.
If there is no terrains folder in your mod folder, create one and drop the ICELAND02 folder into it.
That's it! Go fly, and fight for the liberation of Iceland.
This terrain has been completed using SF2 June 2010 patch. It is not supported on WoX series or earlier patch levels. But, if you really must try, use the ICELAND02_DATA.INI file included in the "Use_in_WoX" folder for SF1 series. Your mileage may vary.
***********************************
This terrain features a completely new Iceland map, scaled up to full size and with a completely new tileset. All mission types are flyable for Red and Blue force. It has taken a number of years and several false starts to get to this point. Like gepard said about his Israel terrain, I feel the journey may never be finished, so if you spot any oddities or bugs, drop me a line at CombatAce and I'll try to fix it.
I will post targetisation updates as and when these are completed. For now, kick back, enjoy the Arctic scenery and have a blast.
Slainthe!
Baltika
27 October 2010
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1,136 downloads
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Iceland Terrain v1.02 Update
By Baltika in Full Terrains
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Iceland Full-Scale Terrain
v1.02 Update
by Baltika
19 December 2010
***********************************
This update will bring any previous version of my Iceland terrain up to v1.02.
Changelog:-
v1.02
-Added Iceland02_Water.bmp and revised ICELAND02.INI file to enable full water functionality for SF2 EP2 Mission Editor users. Thanks to tn_prvteye for creating the water.bmp file included here.
-Added full city tile .tod files for buildings in Reykjavik.
-Added 40+ additional targets to Reykjavik. AAA defence much stronger now!
-Revised ICELAND02_NATIONS.INI file for extra sea locations and accurate representation of Iceland Defence Force.
v1.01
-Corrected overlapping ground units in Red and Blue Force Air Defence Sites.
-Corrected overlapping ground units in Red and Blue Force Army Bases.
-Added Iceland02_DOGFIGHT.INI file.
-Added USN and USMC to Limited Nations List in terrain NATIONS.INI file.
-The revised NATIONS.INI has cured the hard lockup bug for CAS/Anti-Ship/Armed Recon missions in SFP1/WoX builds.
***********************************
INSTALLATION
You must first have installed Iceland Full-Scale terrain v1.0.
This pack will update both v1.0 and v1.01 to v1.02.
Simply unzip and drop the various new files into your \Terrains\ICELAND02 folder, making sure to over-write the previous versions.
This update is good for SF2 and SFP1/WoX installs.
***********************************
741 downloads
0 comments
Updated
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Operation: Polar Glory '99 v1.03
By Baltika in User Made Campaigns
// --------------------------------------------
// Operation: Polar Glory 1999
// By Baltika
// v1.03
// 19 December 2010
// --------------------------------------------
// Campaign mod for WoE October 2008 patch installs
// Russian Invasion of Iceland 1999
// --------------------------------------------
The proposed construction of US missile defence systems in former Warsaw Pact Eastern European countries poses the greatest threat to Russian national security since the Nazi invasion of the Great Patriotic War.
The refusal of the Western Powers to negotiate on this issue has left the Kremlin with no option but to pursue a military solution. Full-scale war in Central Europe is considered detrimental to Russian national interest.
A bold strike to occupy the strategically vital staging post of Iceland is considered to be an achievable goal which will demonstrate the resolve of the Russian people whilst avoiding a nuclear escalation of hostilities.
Once occupied, Iceland will become the major forward missile and submarine base of the Russian Empire and will guarantee strategic control of the North Atlantic.
Air and ground units of the Iceland Defence Force are on station to mount a defence of the island. The USS Dwight D. Eisenhower CVN-69, with units of Carrier Air Wing 7 embarked, is making all speed to the North Atlantic to oppose the Russian invasion. . .
// --------------------------------------------
// 1.03 update
Revised installation instructions to synchronise with Iceland terrain v1.02.
// 1.02 Update
This adds in squadrons from the remaining members of the Iceland Defence Force:-
RNoAF 332 Skv (F-16)
RCAF 441 Sqn "Silver Foxes" (CF-188)
KLU 323 Sqn (F-16)
Also adds in the following ground forces:-
Norwegian Telemark Battalion
Dutch Regiment Huzaren Van Sytzama
Royal Canadian Dragoons
In addition to the files listed below which were required for previous versions, you will need to add the following files:-
CF-188 mod by Saguanay, based on Mirage Factory FA-18A:
Available at http://www.checksix-fr.com/
KLU 323 Sqdn Skinpack by RavenClaw_007 (Put in F-16A_Blk10-NDC folder):-
http://combatace.com/files/file/3974-323sqn-skinpack/
// ---------------------------------------------
Required Files:-
Iceland Terrain by Baltika, and v1.02 update:-
http://combatace.com/files/file/11447-iceland02-full-scale-terrain-v10/
http://combatace.com/files/file/11476-iceland-terrain-v102-update/
Aircraft Carriers & Ships:
USN Nimitz Class Carriers - Modded by WombRaider from original by Digital Overload:
http://combatace.com/files/file/7423-usn-nimitz-class-carriers/
Admiral Gorshkov by X-RAY
http://combatace.com/files/file/5830-admiral-gorshkov/
UdaloyI by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10336
UdaloyII by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10330
Russian Aircraft:-
MiG-31M - Modded by Erwin Hans from lindr2's original
http://combatace.com/files/file/8585-mig-31m-new-mig-31bm-radar-fix/
SU-33 Sea Flanker by Insky Group:
http://combatace.com/files/file/11364-su-33-sea-flanker/
SU-39 by Erwin Hans et al
http://combatace.com/files/file/7921-su-39-super-grach/
MiG-29 by Mirage Factory (MiG-29C_rus)
http://combatace.com/files/category/135-mig-29-fulcrum/
Tu-95A Bear by Veltro2k
http://combatace.com/files/file/7866-tu-95-bear-a/
MiG-27K mod by Gepard
http://combatace.com/files/file/5493-mig-27k-carrier-based/
Su-27 by MarcFighter
http://marcfighters.combatace.com/Aircrafts.htm
NATO Aircraft:-
F-14A+ - Modded by Typhoid from Mirage Factory original:
http://combatace.com/files/file/3924-f-14a/
F-15C/D MSIP by Dave, Crusader, Fubar512, wpnssgt et al
http://combatace.com/files/file/5865-msip-f-15cd/
Harrier GR7 by bobrock
http://combatace.com/files/file/9116-harrier-gr7/
Tornado F3 by bobrock
http://combatace.com/files/file/8268-tornado-f3/
F-16A Block 10 NDC by Mirage Factory
http://combatace.com/files/file/3507-mirage-factory-f-16a-blk-10-ndc/
FA-18A by Mirage Factory
http://combatace.com/files/file/1553-mirage-factory-fa-18a-hornet/
EA-6B Prowler by Agamemnon &allenjb42, original by Hawker
http://combatace.com/files/file/2517-ea-6b/
Skins:-
57th FIS F-15C skin by Dave
http://forum.combatace.com/index.php?app=downloads&showfile=1572
VF-103 Jolly Rogers F-14 skin by Paul Nortness (put in F-14A+ folder)
http://combatace.com/files/file/4850-vf-103-jolly-rogers/
// ----------------------------------------------------
// INSTALLATION
Ensure that all files listed above are installed.
The files included in this download pack are set up to make it obvious where everything has to go.
Contents of \Campaign folder to your WoE\Campaign folder, \Menu folder to WoE\Menu folder, etc.
For those who are updating a previous version of this campaign mod, just drop the included files into your existing install, over-writing any previous version. This will break any earlier Polar Glory campaign still in progress, so you may wish to finish before updating.
Any problems getting it up and running, give me a shout.
// ----------------------------------------------------
Notes:-
I had a problem getting Su-33 loadouts to work in campaign mode. To get the missiles to show up, I had to use the weapons editor to remove StationCode entries from these missiles:- AA-11B, AA-10C and AA-10D. If you have nay trouble with this stuff, post in the support thread and I'll do my best to help out.
For all those of you who say, "Why aren't you using the new TMF F-14A/B for SF2?"
This is a "template" campaign based on all the stuff I have in my heavily-modded WoE Oct 08 install. The purpose is to get a workable Iceland campaign out asap, as this has been requested and is a mission goal. I am also behind the curve in modding SF2, and I am very keen to see what the new EPs and F-14 game will bring to the table in terms of naval warfare. Those of you who have tried my Midway campaign will know I can force naval engagements in the WoX engine, but there is no point busting a gut to get something done when it will be served up on a plate soon enough.
Having said that, look out for "Operation: Nordic Hammer," coming soon for SF2 series.
Meantime, have fun in the Battle for Iceland ;-)
Bug reports, complaints and Single Malt to Baltika, c/o CombatAce ;-)
18 November 2010
// ------------------------------------------------------
526 downloads
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North Cape Terrain
North Cape Terrain
by Baltika
Beta v 0.6
Credits:-
Major Lee - core DBS Tileset
Gepard - NATO/WARPAC Runways
Stary - Germany CE Buildings and TOD files
Wrench - NATO/WARPAC runway upgrade
grumpapotamus - Doppler Radar Dome
Deuces - terrain TOD tutorial
Thanks to the whole gang at CombatAce.
Unzip and drop the NORTHCAPE folder into your WoE/Terrain folder.
Airbases in Norway are best for scenery.
Recommended Files:-
Groundobjects:-
CVN-75 by Digital Overload
http://forum.combatace.com/index.php?app=downloads&showfile=9684
TAKR Orjol by Gepard
http://forum.combatace.com/index.php?app=downloads&showfile=5497
TAKR Admiral Gorshkov by X-RAY
http://forum.combatace.com/index.php?app=downloads&showfile=5830
UdaloyI by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10336
UdaloyII by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10330
BRDM_SA-9 by rebelryder
http://forum.combatace.com/index.php?app=downloads&showfile=7740
SA-11 & SA-17 by 101tfs
http://forum.combatace.com/index.php?app=downloads&showfile=7627
ScudLauncher & Missile by bigal1
http://forum.combatace.com/index.php?app=downloads&showfile=6435
Soviet SAMs by gabilon
http://forum.combatace.com/index.php?app=downloads&showfile=3057
Known issues:-
Sea/water effects don't work, yet.
Targetisation incomplete.
TOD files incomplete.
Tested in Wings Over Europe Oct 08 Patch.
This terrain will be updated as and when time permits.
Don't hold your breath ;-)
Slàinte!
Baltika
4 April 2011
1,217 downloads
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Orange Revolution: 2004
By Baltika in User Made Campaigns
// Orange Revolution: 2004 Campaign
// By Baltika
// For Black Sea 2.0 Terrain
// By Pfunk
// ------------------------------------
// This campaign mod would not be possible without
// lots of hard work by many talented individuals.
// Credit where it's due:-
// Pfunk for Black Sea 2.0 Terrain
// C5, Dave, eburger, et al for NF4+ pack.
// ErikJ for MiG-29A Ukrainian Early Camo
// ErikJ for Su-27 Ukrainian Splinter Camo
// Gramps for Russian Speech Pack
// --------------------------------------
// Installation Instructions
// Install SF2: Europe
// Patch up to Nov '11 Level
// Install Nato Fighters 4+ from CombatAce
// Install all NF4+ update packs
// Install Pfunk's Black Sea 2.0 terrain from SimHQ
// Install Pfunk's Objects/GroundObject files from Black Sea 2.0 download
// Unzip UkraineCampaignMod files to your desktop or wherever. Drag & drop the unzipped file folders to your NF4+ mod folder, over-writing when required. I have set it up so it should be obvious where everything has to go.
// Fire up your NF4+ install and select "040710 Orange Revolution" from the campaign menu and choose your side. Fight for the liberation/occupation of Ukraine!
// Nota Bene: If you have an existing SF2:E NF4+ install, you can add Pfunk's Black sea 2.0 terrain and object files and all the files from this campaign download into your NF4+ install and all will be fine - it's how I did it on mine, don't panic ;-)
// -----------------------------------------
// Baltika's Musings
// This is my first published campaign mod for SF2 series.
// I wish I could do more, but RL being what it is, as you guys all know round here, life, love and family take priority.
// Having said that, I hope you all enjoy this campaign mod.
// As ever, feedback, Bug Reports, and Single Malt Whisky can be sent to Baltika, c/o CombatAce.
// Slainthe!
// Baltika
// 27 February 2012
// -----------------------------------------
535 downloads
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Kamchatka Peninsula for SF2
By Baltika in Full Terrains
Kamchatka Peninsula
v2.0
by Baltika
For Strike Fighters 2 Series
This is an upgrade of my original Kamchatka Peninsula Terrain to bring it up to the latest SF2 standard (September 2011 patch).
I was motivated to bring it up to speed to provide a native combat environment for TK's excellent JASDF Phantom F-4EJ, available at the Thirdwire DLC Store.
What's new over version 1.0:
-Fully compatible with SF2
-Winter and Summer tilesets
-Fully operational in Thirdwire Mission Editor (Cheers Crusader!)
This terrain includes a base tileset by Deuces, together with Stary's forests and farms mod adapted for use on this terrain. I have also created a large number of additional transition tiles based on Deuce's tiles, which may be of interest to terrain builders.
This version 2.0 release also includes a full winter tileset, which is based on Major Lee's DBS terrain tileset. Thanks also to Wrench for creating the water effect .TGA tiles used here which bring the water to life.
The tile naming format is compatible with the stock GermanyCE tileset for ease of expansion, but be aware that the excellent hi-res and seasoned tilesets by Brain32 and Stary in particular will not have all the necessary transition tiles, so use them with caution. Should you wish to use the included transitioned tileset for your own terrain mods, copy all the terrain .bmp files and .tga files into the "Tileset" folder and convert the .tga tiles to .bmp format. See Gepard's excellent terrain tutorials in the KB at CA for more info.
All mission types are activated, for both red and blue side flyable. The Americans have their existing bases on the Aleutian Islands. I have handed the northern Kuril Islands to the Japanese for the sake of this scenario. Take it as read that the Soviets were sufficiently distracted by the ground war in central Europe that they lost their hold on the Kurils to Japan. Now, the Soviets are engaged in a fierce battle for control of the strategically important Kamchatka Peninsula.
This is a target-rich, fictionalised version of the RUssian Far East. There are many installations and industrial zones in the Kamchatkai Krai that you will not find in real life. Equally, as much real-life stuff as I could discover went into the mix. Also, this is a showcase of a fully-transitioned tileset, so there is much more agriculture than you would get at these latitudes. Just kick back and enjoy the scenery.
Finally, there is a monstrous presence lurking at the heart of the Peninsula who has risen from aeons of deathless sleep to trouble the affairs of men once more. Bragging rights to the first person to take a recon photo of this horror and make it back to base alive, and with their sanity intact ;-)
INSTALLATION:-
Simply unzip and drop the "KAMCHATKA" folder into your User\Saved Games\Thirdwire\StrikeFighters2\Terrains folder.
It is highly recommended that you install the files listed below or you will not get the full intended Kamchatka Krai experience.
RECOMMENDED FILES:-
Groundobjects:-
CVN-75 by Digital Overload
http://forum.combatace.com/index.php?app=downloads&showfile=9684
TAKR Orjol by Gepard
http://forum.combatace.com/index.php?app=downloads&showfile=5497
TAKR Admiral Gorshkov by X-RAY
http://forum.combatace.com/index.php?app=downloads&showfile=5830
UdaloyI by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10336
UdaloyII by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10330
BRDM_SA-9 by rebelryder
http://forum.combatace.com/index.php?app=downloads&showfile=7740
SA-11 & SA-17 by 101tfs
http://forum.combatace.com/index.php?app=downloads&showfile=7627
ScudLauncher & Missile by bigal1
http://forum.combatace.com/index.php?app=downloads&showfile=6435
Soviet SAMs by gabilon
http://forum.combatace.com/index.php?app=downloads&showfile=3057
CREDITS:-
Core tilesets by Deuces and Major Lee. Additional transition tiles by Baltika
Winter Sea .TGA tiles by Wrench
Forests and Farms mod by Stary, extended to cover additional tiles
Kamchatka_water.bmp by Crusader
Doppler Radar Dome by grumpapotamus
I have modded this as a terrain object rather than a separate ground object. The original readme file is included. Thanks grumpapotamus ;-)
WW2 Subpens from WW2 Europe Terrain by Edward et al, modded for Soviet use.
Thanks to the original creator.
As ever, feedback, comments, bug-reports and general griping are most welcome.
Slainthe!
Baltika
September 2011
1,023 downloads
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Full-Scale Iceland Terrain
By Baltika in Full Terrains
***********************************
Iceland 02 Full-Scale Terrain v2.0
by Baltika
***********************************
This is a major upgrade to my little Iceland terrain.
New features:-
Forest tiles and trees - yup, there are now some forests on Iceland, just as in reality.
Extensive targetisation upgrade, with many newly targetised areas.
Several new terrain tile types.
Network of NATO radar stations, with accurate operational dates.
Re-tiling of some coastal areas to fix tsunamis.
Some terrain HFD work for greater accuracy.
Custom environment file to create snowstorm conditions for inclement weather. Cheers to Stary for that one ;-)
No substitute for SF2:NA, I know, but Merry Christmas everybody ;-)
This will likely be the final version of this terrain. But, if anybody spots any show-stopping bugs, please drop me a line at Combatace and I'll try to sort them out.
Slainthe!
Baltika
21 December 2011
***********************************
Thanks to:-
Gepard for his terrain tutorials, which started this adventure off all those years ago. Also for his WoE European style runways which are included here.
JSFAggie for his Highway runway Mod, which has been altered and modded for use as glacier-based FARPs.
Brain32 for sound advice on creating terrain tiles. Cheers mate;-) Your hi-res lava tile has not been used here, but may see the light of day if I ever manage a hi-res set for this little terrain.
CA_Stary for being terrain guru extraordinaire. Also, thanks to Stary for his Heavy Snowfall mod for WoX series. I have included this for Iceland terrain and updated it for SF2 shaders, so you will get near-whiteout blizzard conditions for inclement weather setting. Happy flying ;-)
Thanks also to Brain32 and CA_Stary for their forest tiles and trees, which I have adapted for use as Iceland's sparse forests. Cheers guys ;-)
GrimViper, for pointing out that Iceland does actually have trees and forests. . . Cheers mate, hope you like it ;-)
Wrench, Dave & all the gang at CA for invaluable advice on how to make things work, garnered over the years and hopefully put to good effect here.
MajorLee, Deuces, Edward and anyone else who made a terrain mod and posted about how to do it. Thanks!
TK for making the whole bag of bolts hang together.
***********************************
Installation instructions:-
Delete your old "ICELAND02" folder. This version is a complete replacement for any previous version.
Unzip the package to your desktop, or wherever is convenient.
Drop the "ICELAND02" folder into your Username\Saved Games\Thirdwire\StrikeFighters2\Terrains folder.
If there is no terrains folder in your mod folder, create one and drop the ICELAND02 folder into it.
Drop the "Effects" folder into your Username\Saved Games\Thirdwire\StrikeFighters2\ folder.
That's it! Go fly, and fight for the liberation of Iceland.
This terrain has been completed using SF2 November 2011 patch. It is not supported on WoX series or earlier patch levels. But, if you really must try, use the files included in the "Use_in_WoX" folder for SF1 series. Your mileage may vary.
If you use a custom environmental mod, bear in mind that any changes must be made to the ICELAND02_ENVIRONMENTSYSTEM.INI file included here. Just make sure your new file includes the following line:-
InclementEffect=BlizzardEffect
Or else, you will lose the snowfall weather conditions. It is set up this way so as not to interfere with any other environmental mod you may use.
***********************************
1,363 downloads
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Red Wings Over Dhimar v1.0
By Baltika in User Made Campaigns
RED WINGS OVER DHIMAR
Campaign mod for SFG
by Baltika
********************************************************************
This is a very simple .ini edit to enable Red-flyable squadrons in the stock Burning Sands campaign for SFG. It is tested only in SFG with the Oct 2008b patch, although it should probably work fine in SFP1 as well, and the level of patch should not really be an issue. It WILL NOT work in WoV/WoE/WoI unless you have the stock desert terrain installed to those games, so be warned.
Of course, I spent a day putting this together and then found the old Red Wings campaign lurking on a back-up of my old SFP1 mods. I can't remember where this was d/led from, and it certainly doesn't seem to be available now (maybe at avsim?).
Anyway, the art of making Red-side flyable campaigns seems to have fallen by the wayside, so it's probably no bad thing that this version be uploaded for all to use. The campaign files will not write over the stock Burning Sands campaign, so don't worry if you have a modded stock campaign, eg with vinman's Burning Sands upgrades.
This is a back-to basics mod.
I run it on
Stock SFG
Patched to October 2008b
No weapons packs or anything else. If you have Bunyap's pack installed, you may beed to edit the supply entries for each flyable air unit (in the campaign_data.ini) to get the correct weapons to show up.
You will need to make the stock MiGs flyable - but if you are d/ling this campaign, you've already done that, right ;-)
If not, you will need to install these pits:-
MiG-19S Pit by ordway
http://forum.combatace.com/index.php?autoc...p;showfile=6519
MiG-17F Pit by ordway
http://forum.combatace.com/index.php?autoc...p;showfile=6469
Su-7BM Pit by Kukulino, modded from boopidoo's Su-15TM pit
http://forum.combatace.com/index.php?autoc...p;showfile=6159
MiG-21F / PF / PFM pit by Paladrian
http://forum.combatace.com/index.php?autoc...p;showfile=1919
MiG-21MF Pit by Paladrian
http://forum.combatace.com/index.php?autoc...p;showfile=1745
I STRONGLY ADVISE that you DO NOT use the modded aircraft_DATA.inis supplied with some of these pits - they do not incorporate all the FM and AI tweaks to the stock FMs included with the new patch, so you will be busting your MiG down to a previous version if you do.
Also, I have not included hangar screens or loading screens for the MiGs, but there are such things available if you want to add them in.
I have set up the d/l package so it should be obvious where everything has to go. I have included a new mainscreen and title music, and Badger's Red-side Pilot Record Screen which is definitely Red-side orientated, so do not install the items in the SFG/Menu folder if you want to keep your existing mainscreen and title music.
For that full-on Soviet experince, you may want to go the whole hog and install one of the Soviet comms mods available at CA.
Any questions, give me shout on combatace.
Cheers,
Baltika
31 October 2008
Credits:
MainScreen.wav
"White Army, Black Baron"
A famous march from the Russian Revolution, by Pokrass and Grigoriev
Sung by the Red Army Choir
For the Original "Red Wings — Soviet Campaign for Strike Fighters: Project One"
Credit due to:
R. Lee “Banger” Sullivan
Beta testing by Jeff "STORM" Stoermer
Pilot-record screen by Joe “Badger” Younger
619 downloads
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SoCal '84: Red Dawn & Red Force v1.1
By Baltika in User Made Campaigns
******************************************************************************************************
SoCal Campaign Mods by Baltika
v1.1
Take to the skies and fight for the liberation of California!
Red Force and Blue Force flyable campaigns for Wrench's California Terrain v2.0
******************************************************************************************************
SoCal '84: Red Dawn
SoCal '84: Red Force
The Green Party sweeps to power in West Germany, resulting in unilateral nuclear disarmament and the removal of all U.S. air and ground forces. NATO disintegrates, with only the UK remaining an ally of America.
Cuba and Venezuela go to a war footing, occupying El Salvador and Honduras. A civil war in Mexico brings the "People's Republican Army" to power, and close ties are forged with Russia. Mexico becomes a vassal of the USSR.
The worst Soviet wheat harvest in 55 years results in mass starvation and rioting throughout the nations of the Warsaw Pact. Desperate for food and facing ruin, the Soviet Union and its allies launch a full-scale invasion of the continental United States of America. . .
******************************************************************************************************
Bonus Campaigns:
******************************************************************************************************
SoCal '62: Red Thunder
Communist elements within the Mexican military seize power in a bloody coup, with the full backing of Moscow. Revolutionary Mexico becomes a member of the USSR.
The international situation deteriorates as Soviet Premier Khrushchev and US President Kennedy fail to resolve the Cuban Missile Crisis diplomatically, and the conflict escalates as US Navy cruisers sink Soviet freighters suspected of carrying nuclear missiles to Cuba.
In response, forward elements of the Cuban and Mexican Revolutionary Armies launch an assault into Southern California, supported by a massive Soviet expeditionary force.
US ground and air forces, supported by UK and Canadian allies, are ordered to defend the American people at all costs. . .
******************************************************************************************************
SoCal '62: Red Force
The glorious Revolutionary Army of Mexico comes to power with the full backing of the Mexican people. The new Mexican government joins the brotherhood of international Socialist Soviet Republics.
These developments are not welcomed by the American plutocrats, and the US President orders an unwarranted attack on Mexican and Cuban merchant shipping. Many civilian lives are lost.
In order to preserve the safety of our citizens, and to free the American people from the oppression of their capitalist rulers, the Armies of the Socialist Brotherhood begin a campaign of freedom into the heartland of capitalism.
California will be liberated!!!
******************************************************************************************************
Read the Read Me for requirements, instructions, enlightenment and indoctrination.
Tally-Ho!
Baltika
10 February 2009
******************************************************************************************************
731 downloads
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The Battle of Midway v1.1
By Baltika in User Made Campaigns
The Battle of Midway
v1.1
Campaign Mod by Baltika
**************************************************
For SFP1/SFG/WoV/WoE
Patched to v. 083006
**************************************************
May 1942:
Defeat in the Battle of the Coral Sea, combined with the Doolitle raid on the Japanese home islands, has shaken Japanese confidence following their earlier whirlwind of victories in the Pacific.
Japanese Combined Fleet Commander Yamamoto resolves to draw out and destroy the U.S. Pacific Fleet's aircraft carrier striking forces. His plan: to launch an amphibious attack on the Midway atoll, supported by his combat-experienced carrier-based air forces. The establishment of a Japanese air base at Midway would significantly expand the defensive ring around the home islands.
Unknown to Yamamoto, the U.S. Fleet has broken the Japanese communications code, and his battle plans are revealed to the US Pacific Fleet Commander, Admiral Chester Nimitz.
3rd June 1942, 04:30am
The IJN Carriers Akagi, Kaga, Hiryu and Soryu advance on Midway Atoll, launching 108 planes to attack the US airbase there, at a distance of 240 miles to the NorthWest.
Meanwhile, undetected by the Japanese, the US Fleet Carriers Yorktown, Hornet and Enterprise are under full steam 215 miles to the east of Midway.
Their objective: Find and destroy the Japanese Carrier Strike Force!
The Battle of Midway has begun. . .
***************************************************
With thanks to Gepard for his Midway terrain, Wrench for working above & beyond the call of duty on various skins, .ini mods and stand-in aircraft, capun & the SFP1 Dev A-Team for various WW2 birds, and to all the modders who have created WW2 planes, skins, terrains and other mods.
Cheers all!
****************************************************
Tally-ho!
Baltika
March 2009
*****************************************************
Changelog
v1.1
-Corrected USS Yorktown start position bug
-Updated Readme to include download links for required files
*****************************************************
1,239 downloads
0 comments
Updated
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Burma Air War - The Longest Retreat v1.0
By Baltika in User Made Campaigns
**************************************************
Burma Air War
The Longest Retreat
December 1941 - May 1942
Campaign Mod by Baltika
v1.0
**************************************************
For SFP1/SFG/WoV/WoE
Patched to v. 083006
**************************************************
Sept 1931: Japan occupies the Chinese state of Manchuria.
July 1937: The ultra-nationalist Japanese Kwantung Army engineers open war with China. By 1938, Japan controls the majority of the Chinese coast. Chinese forces, led by Nationalist Generalissimo Chiang Kai-shek, continue to resist the Japanese invader.
16 July 1940: General Hideki Tojo, Commander of the Kwantung Army, deposes the government in Tokyo and, as Minister of War, becomes the de facto leader of Japan.
22 Sept 1940: In Berlin, Japanese Foreign Minister Yosuke Matsuoka signs the Tripartite "Pact of Steel" Treaty with Germany and Italy. On the same day, Japan invades French Indo-China (Vietnam).
July 1941: Japan removes the puppet French regime and forcibly occupies Saigon.
Dec 1941: The stage is set for the Japanese invasion of the Dutch East Indies, the Philippines, the Malay Peninsula and Burma. The hammer falls on Pearl Harbor. . .
The Burma Road, running from Rangoon, through Mandalay to Kunwing in China, is Chiang Kai-shek's last supply route. General Tojo resolves to stop the flow of American military aid to his Chinese enemy. . .
Sign up with the Royal Air Force, the Flying Tigers or the Imperial Japanese Army Air Force and fly for your life in a bitter struggle to the death over the skies of Burma!
***************************************************
661 downloads
0 comments
Updated
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In Defence of Texas: Alamo 2010 Campaign
By Baltika in User Made Campaigns
Alamo 2010 Campaign
v1.1 Update
Expanded ground war for two fronts
Expanded number of ground units
Revised Nations for Latin American enemy pilot names and aircraft markings
Corrected bug where SU-39 units did not appear
Confederacy 2010 Campaign
Just a couple of fun campaigns for use on Wrench's ASW terrain.
There are lots of modern planes, action, BVR death and mayhem. Survivability is low.
These are just for fun. The backstories are not to be taken seriously.
See the "Requirements" files in each of the campaign folders for , uh, requirements.
Any questions, give me a shout on Combatace.
Cheers all,
Baltika
***************
Alamo 2010
Global Terror takes a new twist with the supremacy of Neo-Fascist rule in South America.
States bordering the new Fourth Reich are given a simple ultimatum: submit or be obliterated.
The National Socialist party sweeps to power in Mexico, peddling a litany of hatred and racism. Blaming the country's woes on its rich American neighbour, the Mexican vassal state of the New Fourth Reich launches a blitzkrieg into Texas. Funded by world Fascism, the latest available technology is pitted against the USAF. . .
As the Texicans scramble to defend their state, the battle cry goes out. . .
Remember the Alamo!
****************
Confederacy 2010
Against the backdrop of challenging world opinion and the continuing war on terror, and the ever-growing clamour following alleged civil and human rights abuses, coupled with growing crime and murder rates on the domestic front, the liberal and progressionist leader of the USA proposes a new Bill of Rights to Congress. Abolishing the Right to Bear Arms and the Death Penalty, the Bill provokes the greatest intellectual and popular debate on the state of the American Nation for 150 years. When the Bill passes the first stage of the legislative process, a powerful lobby of State Governors demand a referendum of the people before the Federal Government proceeds further. The referendum is held, but the result referred to the Federal Supreme Court following a "miscount" in a crucial swing State.
The Bill is passed on the authority of the Supreme Court. Allegations of political interference in judicial independence are levelled, but the Washington Administration holds firm. The Federal Government issues an ultimatum: an amnesty for all citizens who surrender their weapons within 30 days, otherwise face prosecution to the full extent of the new law.
The State Governors of Texas, Florida, Georgia, Alabama, Louisiana and South Carolina responded: no citizen shall be required to surrender any weapon, invoking the Second Amendment as interpreted by the US Supreme Court Decision of "District of Columbia vs Heller" 2008 07-290.
Washington is unimpressed, citing the authority of the legislative process of the Federal Government. Popular demonstrations in the southern states multiply. As the western world looks on in horror, the Federal Government mobilises national troops to "maintain public order in disruptive States." The State Governors protest that such an order is unconstitutional. As the first Federal soldiers cross State borders, the Governors call out the militias in defence of their citizens' constitutional rights. With emotions running high, the call is answered. . .
***************
456 downloads
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Yom Kippur War 2010
By Baltika in User Made Campaigns
Yom Kippur 2010
Fictional Modern-day Campaign
for Wings Over Israel
by Baltika
****************
The near future. . .
The peace process in the Middle East is in danger of falling apart. Border clashes continue daily and tensions between Syria and Israel rise to breaking point.
Iran continues to flex its military muscle, secretly developing nuclear weapons capability and engaging in a massive build-up of conventional forces.
Finally, the flashpoint comes when the Islamic Egyptian Jihad assassinate the pro-western Egyptian President. Revolution sweeps Egypt and a new strongly pro-Arab, anti-Western fundamentalist government takes power.
With the main Western powers bogged down in an increasingly bloody and futile conflict in Afghanistan, the world looks on in horror as a new Jihadist coalition of Syria, Egypt, Iran and Algeria launch a full-scale offensive to bring about the obliteration of Israel. . .
*****************
Required Base Install:-
Wings Over Israel patched to October 2008 level
Required Files:-
Aircraft:-
A-4N (early) by wilco
http://forum.combatace.com/index.php?app=downloads&showfile=7704
EAF F-4E by Wrench
http://forum.combatace.com/index.php?app=downloads&showfile=6242
F-5E Tiger II by The Mirage Factory
http://forum.combatace.com/index.php?app=downloads&showfile=5224
F-14A Iranian AF by TMF
http://forum.combatace.com/index.php?app=downloads&showfile=5209
F-15I V1.5 for WOI by Dave, Flying Toaster, wpnssgt, Fubar512, Moonjumper, Kout, MJ and Deuces
http://forum.combatace.com/index.php?app=downloads&showfile=6139
F-16I for WOI by Dave, Swede, wpnssgt, moonjumper, bib, Kout and TMF
http://forum.combatace.com/index.php?app=downloads&showfile=6140
F-16A Arab Nations Mod by Gepard (From original by Team Viper)
http://forum.combatace.com/index.php?app=downloads&showfile=2027
MiG-25PDS by Gepard
http://forum.combatace.com/index.php?app=downloads&showfile=7772
MiG-29A for WOI by TMF
http://forum.combatace.com/index.php?app=downloads&showfile=8419
MiG-29A Export Version by TMF (For Iranian MiG-29A)
http://forum.combatace.com/index.php?app=downloads&showfile=8418
Mirage2000EM mod by Gepard (from Erwin_Hans' original)
http://forum.combatace.com/index.php?app=downloads&showfile=7604
SU-24 Pack by lindr2 (For Su-24MK)
http://forum.combatace.com/index.php?app=downloads&showfile=8474
Skins:-
Iranian F-5E Tiger by Mike1
http://forum.combatace.com/index.php?app=downloads&showfile=2903
Other:-
The Mirage Factory WOI Weapons pack
http://forum.combatace.com/index.php?app=downloads&showfile=7362
*******************
INSTALLATION INSTRUCTIONS:-
1. Ensure you are running WoI Oct 08.
2. Install the TMF WOI Wep Pack.
3. Install the planes and skins listed above.
4. In F-16Arab, change the Egyptian skin folder name to "Egypt"
5. Make sure you have installed the Egyptian specific weapons for F-16Arab, they are included with Wrench's EAF F-4E which is a required file.
6. Drop the campaign folder "YOMKIPPUR2010" into your WoI\Campaigns folder.
7. Select "Yom Kippur 2010" from the campaign selection menu, and protect Israel from the New Jihadist attack.
*********************
Any comments, feedback, bug reports, or Single Malt Whisky can be forwarded to Baltika at CombatAce.
If there is sufficient interest, that is, any interest at all, I will expand this campaign to include a Red-side flyable version.
Cheers all, and happy holidays.
Baltika
2nd December 2009
*********************
Special Thanks to Johan217 for his WoI campaigns expansion files, from which this mod was partly developed.
Thanks also to TK for his holiday sale on the older WoX titles, which persuaded me to pick up WoI, long before I get my flashy new gaming rig and switch completely over to the SF2 series. Cheers, TK ;-)
*********************
570 downloads
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Out of Africa '77 & Red Africa '77 v1.1
By Baltika in User Made Campaigns
// Out of Africa '77
// Red Africa '77
// Campaign Mods by Baltika
// For SFP1/WoV/WoE Oct 08 patch
// Version 1.1
// -----------------------------------------------
// Entirely based on an original idea by USAFMTL
// Thanks Dave!
// Thanks to Deuces for Madagascar Terrain
// And Thanks to Stary for Madagascar Tree Mod
// -----------------------------------------------
Out of Africa '77
The 1st Marine Expeditionary Force is assigned to protect the lawfully elected government of Madagascar from a Soviet-backed Communist insurgency. The self-styled "Malagasy People's Liberation Army" is carrying out a campaign of terror against the populace and openly confronting government forces. The MPLA is a known terrorist organisation which is secretly supplied with arms, equipment and training by the USSR.
Meanwhile, North Korea is massing troops on the DMZ. The bulk of USMC forces are urgently required to stabilise the situation in Korea, and the main elements of the CVBG are ordered to make all speed to South Korea.
The US Government knows that it is essential to maintain a military presence in Madagascar or the MPLA will seize control. Honoring its commitment to defend Madagascar, VMA-542 'Tigers' and VA-153 'Blue Tail Flies' are ordered to provide Combat Air Support to the remaining ground troops of 1 MEF. 1 MEF is ordered to hold the line against the Communist advance.
The supply situation is critical. There is no ETA for relief of the USMC forces on station. Make every shot count.
// -------------------------------------------------
Red Africa '77
The Malagasy People's Liberation Army is heavily engaged in a patriotic war to free the people from the autocratic rule of the current President. The worker's army is opposed not only by the corrupt government troops, but by Imperialist American forces who oppose the liberation of the Malagasy People.
The MPLA have two Tank Brigades and a squadron of aging MiG-17 fighters. They are supported by neighbouring Mozambique, whose government is sympathetic to the MPLA cause.
Soviet foreign policy dictates that the revolutionaries be given military aid to preserve Soviet interests in the region.
The Imperialists must be crushed!
// --------------------------------------------------
I recently re-discovered the utter gorgeousness of this terrain by Deuces and USAFMTL (Dave), with Treemod by Stary, and wanted to do something to say thanks to the guys who made it possible.
So, I have completely re-vamped the original "Out of Africa" Campaign included with the terrain d/l to include a fully-fledged "USMC vs Communist Insurgents backed up by the Soviets" backs-to-the-wall defence of democracy on Madagascar.
The main reason for the upgrade was to bring the Madagascar terrain.ini files up to speed to support all the various mission types, and to create a full ground war for the 1977 campaign.
I have tried to stay as true as possible to the original intentions, I hope this will meet with the author's approval. This is one tough campaign to beat.
Full credit to Dave (USAFMTL) for the original campaign concept and core files on which this mod is completely based.
Enjoy!
Baltika
// -------------------------------------------------
REQUIRED FILES:-
Madagascar Terrain by Deuces and USAFMTL (Dave)
http://forum.combatace.com/index.php?app=downloads&showfile=537
Madagascar TreeMod by Stary (formerly known as CA_Stary)
http://forum.combatace.com/index.php?app=downloads&showfile=6990
AV-8C by Team Harrier - S! to all concerned
http://forum.combatace.com/index.php?app=downloads&showfile=1772
A-7B Corsair II by TMF and Bpao
http://forum.combatace.com/index.php?app=downloads&showfile=9114
Mystere IVA by ajunaidr
http://forum.combatace.com/index.php?app=downloads&showfile=784
Su-17 by Armourdave
http://forum.combatace.com/index.php?app=downloads&showfile=89
Stock Tanks Required:-
T-54, T-55, T-62A, M60A1, M48A2
ADDITIONAL REQUIREMENTS FOR VERSION 1.1
MiG-21SM by Erwin_Hans
http://forum.combatace.com/index.php?app=downloads&showfile=10341
ALSO REQUIRED TO ENABLE FLYABLE MiGS FOR RED AFRICA CAMPAIGN
Wrench's rebuild of Ordway's early MiG pits
Required for MiG-17F
http://forum.combatace.com/index.php?app=downloads&showfile=9178
MiG-21PFM Cockpit by Paladrian
http://forum.combatace.com/index.php?app=downloads&showfile=1919
MiG-21MF Cockpit by Paladrian
http://forum.combatace.com/index.php?app=downloads&showfile=1745
INSTALLATION INSTRUCTIONS:-
1. Install Madagascar Terrain, and the MiG-17 "mad" skin from the terrain d/l package. Please note, it is not necessary nowadays to copy and re-name the terrain catfile, just set the catpointer in the terrain.INI file to the correct catfile.
2. Install Madagascar Treemod
3. Fly around a bit if you like, and wonder at the beauty of it all. Cheers to Deuces and Przemek, thanks guys ;-)
4. Install the listed aircraft. You will need to check the Mystere's weapons are in your wep pack. Likewise with the MiG-21SM's missiles.
5. If you wish to fly Red Africa campaign, you will need to make the stock TW MiGs flyable by adding cockpits. But, you've already done that, right? ;-)
6. Depending on which game(s) you have, you may have to copy out some of the tanks. The required tanks are all in WoE, but do not all come stock in SFP1/SFG/WOV
7. Then, and only then, install the various files included in this d/l pack. Overwrite when prompted. I have packaged it up so it should be obvious where it all has to go. You must use the included terrain .ini files or the campaign ground war won't work.
8. Select "770114 Out of Africa '77" from the Campaign selection screen, and go fight the Commies.
9. Alternatively, select "770114 Red Africa '77" from the Campaign selection screen, and go fight the capitalist Imperialists.
10. Drop me a PM if you find any bugs or glitches, or to say hello, or to say thanks for the Red Flyable campaign, if you were one of the 2 people who asked for one ;-)
11. The included files are completely compatible with Canadair's Out of Africa 3 v1.5 campaign, so don't worry if you already have that installed.
12. And if I may make a personal request of Deuces, or Dave, or even Stary. If any of you guys still have the original TextureList which was used to build the released version of the Madagascar terrain, could you shoot it over to me please? The VN Texturelist included with the terrain d/l is missing many of the required tiles, and I can't create a texturelist from scratch without messing up all the detailed tiling that has already been done. I would really like to add a few airbases, cities, settlements and so forth, and populate the islands, etc, etc, with a view to building a modern-day campaign for this terrain, and expanding the targetlist; but it can't be done without the original texturelist. Thanks again for all the hard work which has obviously gone into this terrain.
13. For those with WOE, I have included an alternative campaign DATA.INI file which will use the stock AV-8A as a flyable in place of the AV-8C. Just re-name this file to replace OUTOFAFRICA77_DATA.INI file if you wish to use it. I have noticed, while test-flying Red Africa campaign, that the 08 patch level AI has some trouble flying the AV-8C. It may be that the FM for that bird needs an upgrade to the latest game build level. That is beyond the scope of this mod.
Happy Hunting!
Cheers to one and all!
Baltika
21 December 2009
// -----------------------------------------------------
Changelog
v1.1
-Added Red Africa '77 Soviet Campaign
-Fixed "M11" bug in campaign DATA.INI
-Revised Soviet Air Unit Experience Levels
-Revised Air Unit 10 Aircraft/Mission profile
-Added MiG-21SM by Erwin_Hans to Soviet OOB
-Revised Various Air Unit Mission Chance Percentages
-Fixed JG-7 Campaign supply entries
-Changed Soviet BaseNode assignation for groundwar
// ------------------------------------------------------
461 downloads
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Battle of Britain Campaign Pack - Beta v0.60a
By Baltika in User Made Campaigns
Battle of Britain Campaign
Beta v0.60a
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This is a campaign for use on Gepard's excellent Battle of Britain terrain v1.4
It will run on SFP1, WoV and WoE, although only fully tested on SFP1.
My thanks in particular to Gepard, capun, B Bandy RFC and CA_Stary for their encouragement, inspiration and contributions to v0.60, but this is very much a group effort, so there are many others who have my thanks for making this project a pleasure to work on. Please see the credits below.
Thanks also to everyone who has posted feedback on this campaign, and to everyone who has entered into the spirit of things by contributing mods of their own.
S! to the merry band of WW2 propheads ;-)
*****************************************************************************************
CAMPAIGN CONTENT:
FLYABLE SQUADRONS:-
RAF
1 Sqdn RAF - Hurricane 1, transition to Hurricane 2A
25 Sqdn RAF - Blenheim Mk1F, transition to Beaufighter Mk1NF
41 Sqdn RAF - Spitfire 1A, Spitfire 2A
82 (United Provinces) Sqdn RAF Bomber Command - Blenheim Mk1
151 Sqdn RAF - Hurricane 1, transition to Hurricane 2B then Hurricane 2C
242 (Canadian) Sqdn RAF - Hurricane 1
303 (Kosciusko) Sqdn RAF (Polish) - Hurricane 1
310 (Czechoslovak) Sqdn RAF - Hurricane 1, Hurricane 2A
603 (City of Edinburgh) Sqdn RAF - Spitfire 1A, Spitfire 2A
1 Sqdn RCAF - Hurricane 1, Hurricane 2A
Luftwaffe
II./JG26 "Schlageter" (Bf 109E-3)
I./JG53 "Pik As" (Bf 109E-3)
II./KG1 "Hindenburg" (He-111H3)
I./KG76 (Do-17Z)
I./KG51 "Edelweiss" (Ju-88A4)
II./ZG76 (Bf-110C)
II./StG1 (Ju 87b)
Stab, 1./ and 2./ Staffeln - Erprobungsgruppe 210 (Bf-110C)
3./Erprobungsgruppe 210 (Bf-109E-3B Fighter-Bomber)
MISC:-
Modded OPTIONS.INI and INSTANTACTION.INI for BoB-style instant action
Revised "Battle of Britain_movement.ini" file for more active shipping lanes to bomb and truck routes to strafe.
Squadron-specific intro, victory and defeat screens.
Phased campaign:-
1. Kanalkampf - Battle over the Channel
2. Adlerangriff - RAF Fighter Command under Attack
3. Operation Loge - Terror over London
4. Operation Seelöwe - The Nazi Invasion of England
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INCLUDED FILES:-
The following files are included in this download. I am extremely grateful to the devs and modders concerned for allowing me to include their work in this package. My thanks to them.
All feedback, issues, gripes and bitching re this package should be directed to baltika, not these guys, OK? As well as their excellent contributions, they have just made everyone's life easier by making this campaign more of a one-stop shop. You are not permitted to mod or distribute their files without the express written consent of the owner of the particular file.
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AIRCRAFT:-
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Bf 109E-3 - Plane & skins by RussoUK2004, virtual pit by Kesselbrut, pilots by The Wrench
Bf 109E-3B Fighter-Bomber - Plane & skins by RussoUK2004, virtual pit by Kesselbrut
Ju-87B - Model & "the rest" by Pasko, FM by Starfighter, virtual pit by Kesselbrut, skins by Gramps, special thanks to dsawan.
Hurricane 2A - B Bandy RFC's mod of A-team Hurricane 1
Spitfire 2A - B Bandy RFC's mod of A-team Spitfire 1
(Hurri2A & Spit2A are incomplete, requiring the lod files from the DAT Hurri1 and Spit1)
Some alternative _data.inis (in Extras folder) - B Bandy RFC
All RAF Fighters have guns harmonised at 250 yards. Thanks to B Bandy RFC, Tailspin and capun!
*************************
SKINS:-
*************************
Spitfire 603 Sqdn RAF - rebadging of Gramps' 41 Sqdn Spitfire skin by baltika
Stuka STG3 - swayne64
He-111H2 - IIIKG55 }
- IVKG55 }
- IVKG53 }
He-111H3 - IIKG1 }
- IIKGR100 }
- IIKGR100 green } Allenjb42
- StabKGR53 }
- IIIKGR100 }
He-111H4 - FuX }
- IIIKG126 }
- WO }
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GROUNDOBJECTS:-
************************
BritSquad - Kesselbrut, Pasko
GerSquad - Kesselbrut, Pasko
Crusader Mk 1 Tank - RussoUK2004
Destroyer - Modified Benham Class Destroyer by capun, 3d model by Mikewhl
KriegFlakDestroyer - Geo
PzKpfw-IVA - RussoUK2004
StuGIIIB - Kesselbrut
PzKpfw-IIIF - Kesselbrut
************************
OTHER MODS:-
************************
WW2 Formations mod - Charles
Battle of Britain Mainscreen and Campaign Screen - Kout
Battle of Britain Music Pack - Allenjb42
WW2 Era Map icons - Geo and Charles
WW2 RAF & Luftwaffe pilot photos - pcpilot
WW2 aircraft damage TGAs - The Wrench
WW2 Green Wooden hangars & shelters - CA_Stary
WW2 Effects Pack v0.91 - CA_Stary
Battle of Britain pilot photos - B Bandy RFC
Towns, villages and London Parks mod (beta) - CA_Stary
Pinup "Mimi" by Elvgren
} Wrench (Spit 1A, Hurri 1 & Bf-110)
BoB themed loading screens} baltika (Spit 2A, Hurri 2A, Bf-109-3 & -3B, Ju-87b)
} Full credit to artists N. Trudgian & R. Taylor
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CAMPAIGN FILES:-
************************
All BoB Campaign files, UI screenshots - baltika
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REQUIRED FILES:-
You will need to download these separately.
AIRCRAFT:-
********
SFP1 Dev A-team (capun, Gramps, Charles, Kesselbrut & The Wrench)
Hurricane 1
Hurricane 2B
Hurricane 2C
Spitfire 1A
Blenheim Mk1
Blenheim Mk1F
Beaufighter Mk1
Beaufighter Mk1NF
Hurricane 2B
Hurricane 2C
Ju-88A4
Do-17Z
Bf 110C-4
He-111H2 - Allenjb42's mod of A-team He-111H6
He-111H3 - Allenjb42's mod of A-team He-111H6
He-111H4 - Allenjb42's mod of A-team He-111H6
Available at capun's Skunkworks website. Member Registration and login required for d/l.
http://cplengineeringllc.com/SFP1/
TERRAIN:-
*******
Battle of Britain v 1.4 by Gepard
http://forum.combatace.com/index.php?autom...p;showfile=5203
OTHER ESSENTIAL DOWNLOADS:-
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WW2 Weapons pack, compiled by The Wrench from Bunyap's wep pack
http://forum.combatace.com/index.php?autoc...p;showfile=8495
REALLY, REALLY NICE TO HAVE, PLUS IT TOOK ME AGES TO COMPILE, SO TRY IT OUT, OK?:-
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WW2 RAF SPEECHPACK, COMPILED BY BALTIKA
http://forum.combatace.com/index.php?autoc...p;showfile=5533
*********************************************************************************************
* * * HEALTH WARNING * * *
INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK INSTALL AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
Strike Fighters/PilotData/SquadronList.ini
Strike Fighters/OPTIONS.INI
Strike Fighters/Flight/INSTANTACTION.INI
Strike Fighters/Flight/FORMATION.INI
Strike Fighters/Flight/MISSIONCONTROL.INI
Strike Fighters/Flight/NATIONS.INI
Strike Fighters/Menu/campaignscreen.bmp
Strike Fighters/Menu/CAMPAIGNSCREEN.INI
Strike Fighters/Menu/MAINSCREEN.INI
Strike Fighters/Menu/{all menu music}.wav files
Strike Fighters/Terrain/Battle of Britain/Battle of Britain_movement.ini
Strike Fighters/Terrain/Battle of Britain/Battle of Britain_targets.ini
Strike Fighters/Terrain/Battle of Britain/Battle of Britain_types.ini
And many others! Check the download package before installing over a modded install! You have been warned!
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INSTALLATION INSTRUCTIONS
1. Install SFP1/WoV/WoE
(For WoV & WoE follow Wrench's instructions to create an era-specific install - see KB at combatace)
2. Patch up to v 083006
3. Delete all stock aircraft
4. Install the DAT aircraft listed above
5. Install Wrench's WW2 wep pak.
6. Install Gepard's BoB terrain v1.4. For detailed instructions on how to do this, see the readme file for the terrain.
7. Copy the Battle of Britain campaign mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Flight, Menu, Missions, Objects and Objects/Aircraft, PilotData, Sounds and Terrain folders go into those same folders in your new install. The options.ini file goes into your main Strike Fighters folder. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
8. Copy the file Hurricane-R10D.LOD from the Hurricane1 folder into the Hurricane2A folder.
9. Copy all the Spitfire .LOD files from the Spitfire1A folder into the Spitfire2A folder.
10. That's it. Battle of Britain should now be available at the campaign menu. Happy hunting!
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KNOWN ISSUES:-
1. Finally sorted out the "random movement of air units" bug. That was the main problem which meant this campaign was a beta release. You should now see a lot more air activity on both sides.
2. Victory conditions.
"Winning" a campaign depends on your Force capturing the enemy Base node. So the best the RAF can hope for is a lose or a stall. No invasion of Fortress Europe in 1940! As for the Luftwaffe, well. . .
3. The RAF fly a lot of intercept missions, and they're hard. Good luck! Use high energy boom and zoom attacks, or frontal attacks for best results. Try to keep your wingies alive. Remember this is a war of attrition, so kills matter. Ignore Bitchin' Betty when she tells you to RTB, mission failed. Finish off those bombers!
As an extra hint, the campaign engine does not fix intercept waypoints very efficiently. If you rely on them, you will not intercept bomber formations until they are on top of their target - by which time it's too late. Use planning map to move your waypoints to show the most direct route between waypoint 2 and your objective point. Then use Red Crown to give you the best vector to your target. Intercept those bombers while they are still out there!
4. In order to make the phased campaign work properly, I have brought forward the front-line operational dates of certain squadrons (303, 310, 603 and 1 RCAF) to the start of July 1940. This is clearly non-historical. However, having later start dates meant that the timings of the phased campaign were thrown out of kilter, so I chose this as the lesser of two evils.
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Credits:-
Thanks to Gepard, the A-team, RussoUK2004, Kesselbrut, allenjb42, Pasko, Bunyap, Charles, Kout, Cellinsky, swayne64, pcpilot, CA_Stary, B Bandy RFC, George (Geo) and, of course TK and Thirdwire.
Let me also express my grateful thanks to those Devs and modders listed above who have granted permission to allow their work to be included in this package. That makes installation a whole lot easier! And, of course, without their work, this campaign would, quite simply, not exist. Thanks to all!
If I have missed anyone out please let me know and I will add your name, with my apologies.
Orders of Battle and Unit strengths are taken from the appendices to "The Most Dangerous Enemy - A History of the Battle of Britain" by Stephen Bungay, ISBN 1-85410-801-8. Thoroughly recommended for those with an interest in the Battle of Britain.
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Legal Notice:-
You are not permitted to re-distribute any of the 3rd-party files included in this package without the prior written consent of the owner of the file concerned.
Modding of the campaign files written by baltika for the free use of the community is, however, actively encouraged. Share your results. But if anyone is planning a payware BOB conversion, don't you dare use any of the campaign files in this mod for your bloodsucking financial gain, unless you make me a decent offer first ;-)
Tally-ho, chaps!
baltika
************************************************************************************************
Changelog:-
0.50 - Initial release
0.51 - Revised Planeset
0.52 - Revised "MissionChance[XXX]=" values for all air units (Thanks, Charles!)
0.53 - Revised Aircraft Replacement Times & percentages for each Force
0.54 - Added WW2 period map icons by Geo and Charles
0.55 - Revised Experience and Morale values for all Air Units
0.56 - SFP1 Dev A-Team & allenjb42 aircraft included as part of the package. Thanks!
0.57 - Added WW2 RAF and Luftwaffe Pilot photos (Thanks pcpilot!)
0.58 - Added Allenjb's Battle of Britain Music Pack. Thanks Allen!
0.59 - Added RussoUK2004's BF 109E-3B Fighter-Bomber.
Added 3./Erprobungsgruppe 210 as flyable squadron to fly it. Thanks Russo!
0.60 - Added swayne64's STG3 skin
- Added The Wrench's damage TGAs
- Revised DefaultTexture= for some air units
- 25 Sqdn RAF transition to Beaufighter Sept '40
- Added SFP1 Dev A-team Beaufighter MK1NF
- Added SFP1 Dev A-team Blenheim MK 1F
- Added 3rd zoom level for mission planning map
- Added 15 Sqdn RAF Bomber Command as flyable unit (Blenheim Mk1)
- Czech and Polish Squadrons now display correct nationality Pilot names
at Flight Roster
- RCAF Squadron now has appropriate nationality selection & pilot names
- Individual plane numbers enabled in campaign file
- 242 (Canadian) Sqdn available as flyable
- 19 Sqdn flyable replaced by 603 Sqdn as flyable
- Added Hurricane 2A and Spitfire 2A mods by B Bandy RFC
- Added WW2 effects pack v 0.91 and WW2 green wooden hangars by CA_Stary
- Phased campaign to allow for historical campaign progression
- Revised terrain files (TYPES and TARGETS .ini) for phased campaign
- Added British Channel Convoys
- Armed CargoShip Mod
- Implemented gun harmonisation mod to RAF fighters
- Revised RAF Order of Battle and unit names/mottos
- Revised Squadron histories for some flyable units
- Added Squadron upgrade paths in interests of gameplay
- Added various ground objects
- Operation Sealion
- Added CA_Stary's Towns, Villages and London Parks mod to terrain (beta release). Cheers Przemek!
- Revised Luftwaffe flyable Geschwadern to match available skins
- Revised Luftwaffe unit names
- BoB themed loading screens
0.60a- DAT aircraft removed from this download package,
- by request of the creator of those 3d models for SFP1/WOx series of games.
- Sorry chaps, but it's his call to make.
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3,513 downloads
0 comments
Updated
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Burning Sands 1944 v1.0
By Baltika in User Made Campaigns
Burning Sands 1944 v1.0
A fictional WW2 Campaign for Strike Fighters Project One
by baltika
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This is a mod of the stock Burning Sands campaign to take advantage of the many excellent WW2 MTO planes and skins which have been produced by individuals more talented than me. It is entirely fictional.
Please note that this download includes the campaign files only. 3rd party planes, skins and ground objects, and a couple of other essential mods, will require separate download. Full list below. But let's face it, if you're reading this you've already got them all anyway. Hell, you've probably got a dedicated MTO install you can drop this right into.
My thanks to all devs and modders whose work has inspired this campaign. See Credits.
*****************************************************************************************************************************
CAMPAIGN CONTENT:
FLYABLE SQUADRONS:-
RAF
213 Sqdn RAF - Hurricane 2C
601 Sqdn RAF - Spitfire 5BL
252 Sqdn RAF - Beaufighter Mk1
274 Sqdn RAF - Hurricane 2D
145 Sqdn RAF - Spitfire 8C
114 Sqdn RAF - Boston
RAAF
3 Sqdn RAAF - Curtiss P-40E (Kittyhawk)
Luftwaffe
I./JG26 Bf-109E (Emil)
V./JG77 Bf-109G10
I./ZG26 Bf-110E (Zerstorer)
I./JG52 Fw190
I./JG77 Me-262A (Schwalbe)
II./KG26 He-111H6
I./SchG2 Hs129B3
I./StG2 Ju 87B (Stuka)
I./JG300 FW-190A-8/R2 (Wurger)
DESERT TERRAIN CHANGES:-
-No more concrete runways. All airfields replaced with the desert airstrip, for a more WW2 look.
-Desert airstrip re-classified as MEDIUM_RUNWAY to allow some of the bigger birds to take off.
-Sam sites, radars, trucks and so on replaced with WW2 equivalents. But ground object placement is a frustrating and time-consuming business so more work is required here. For now, all AAA sites are active in 1944, and most of the airstrips will have a few WW2 vehicles around, including mobile AA units which will fire at you if you get low enough. You have been warned!
USER INTERFACE:-
-Squadron specific intro, victory and defeat screens to add atmosphere.
Please see Credits section for a full list of the modders whose work is featured in these screenshots. Thanks to everyone involved. If your name has been omitted, it is in error and I apologise. Please contact me and I will rectify the situation.
*****************************************************************************************************************************
* * * HEALTH WARNING * * *
INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK BURNING SANDS CAMPAIGN AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
Strike Fighters/PilotData/SquadronList.ini
Strike Fighters/Terrain/Desert/DESERT_NATIONS.INI
Strike Fighters/Terrain/Desert/DESERT_TARGETS.INI
Strike Fighters/Terrain/Desert/DESERT_TYPES.INI
AGAIN, YOU HAVE BEEN WARNED! BACKUP THOSE FILES!
Or, make a fresh install to run this campaign. Having a dedicated MTO install will probably make life easier. If you have that, you're not going to use it to run stock Burning Sands anyway.
Those of you who know what you are doing can copy my squadron list on to the end of the existing squadron list, if you already have a modded SquadronList.ini. You will have to renumber the squadrons.
I have simply added more (WW2) target types onto the end of those listed in DESERT_TYPES.INI, so that shouldn't cause any problem at all.
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REQUIRED FILES:-
**************
AIRCRAFT:-
********
Hurricane 2C - SFP1 Dev A-team
Spitfire 5BL - SFP1 Dev A-team
Beaufighter Mk1 - SFP1 Dev A-team
Hurricane 2D - SFP1 Dev A-team
Spitfire 8C - SFP1 Dev A-team
Boston - SFP1 Dev A-team
P-40E - SFP1 Dev A-team
Bf-110E - SFP1 Dev A-team
Me-262A - SFP1 Dev A-team
He-111H6 - SFP1 Dev A-team
Hs129B3 - SFP1 Dev A-team
Bf-109E - RussoUK2004
Ju 87B - Pasko, virtual pit by Kesselbrut
FW-190A-8/R2 (Wurger) - howling1's mod of WOLF257's FW-190
All the above available at combatace in the WW2 aircraft section. A-team planes also available at Skunkworks website, http://cplengineeringllc.com/SFP1/ - Registration required for both sites.
Fw190 - WOLF257
Bf-109G10 - WOLF257
EDIT:- WOLF has generously re-issued his planes as the WW2 plane pack, available here at CombatAce. At present only the 2 listed above are required. A major expansion to this campaign is in the works to utilise the many American birds now available. Cheers to WOLF for the re-release.
COCKPITS:-
********
Kesselbrut's excellent Bf-109E virtual pit
http://forum.combatace.com/index.php?autom...p;showfile=3235
SKINS:-
*****
213 Sqdn Hurri 2C - The Wrench
145 Sqdn Spitfire Mk8 - The Wrench
Bf-109G10 MTO JG53 - The Wrench
Bf-109G10 MTO JG77 - The Wrench
Fw190 MTO JG2 - The Wrench
FW190 MTO JG52 - The Wrench
ME-262 MTO JG 77 - The Wrench
Some of The Wrench's skins available at combatace. Best to stop off at his site first though, as not all are. Get them here:- http://wrench1smog.com/index.html
Bf-109E MTO theme - mrcraig
He111H6 IIKG26 - allenjb42
Both of the above available at combatace.
Please note, if you are using the Wurger instead of the Fw190, The Wrench's Fw190 MTO skins will work perfectly well on the Wurger, as it is a mod of WOLF's original Fw190.
GROUND OBJECTS:-
**************
WWII Ground Object Packs 1 & 2 - George (Geo)
http://www.geos-aircraft.com/SFObjects.htm
KpfPzIII_Pack - Kesselbrut
http://forum.combatace.com/index.php?autom...p;showfile=2682
WW2 AAA units -
BoforsFlak, FlakAchtAcht, Tommyflak37, Vierlingsflak - Created by Kesselbrut
I'm not sure where these can be downloaded seperately. However, if you have downloaded Gepard's excellent Battle of Britain terrain v 1.3, you will have these objects. If you don't have the BoB terrain, this is your excuse to download it from combatace. Otherwise AA fire is going to be thin on the ground in this campaign.
OTHER ESSENTIAL DOWNLOADS:-
*************************
Bunyap's Weapons pack (latest version)
http://www.bunyap2w1.com/
WW2 Formations mod - Charles
EDIT http://www.users.bigpond.net.au/CharlesEAW/sfpage.html
Whew! Still with me? OK then, onwards to-
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INSTALLATION INSTRUCTIONS
1. Install Strike Fighters Project One
2. Patch up to v 083006
3. Install the latest weapons pack.
4. Delete all stock aircraft
5. Install the aircraft, skins and ground objects listed above. For detailed instructions on how to do this, see the readme file for each individual item. For the AA units from the BoB terrain, simply copy their folders from the SFP1/Objects/Groundobject folder to the the same folder of your new install.
6. Install Charles' WW2 formations mod.
7. Copy the Burning Sands 1944 mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Menu, Objects, PilotData and Terrain folders go into those same folders in your new install. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
8. That's it. Burning Sands 1944 should now be available at the campaign menu. Happy hunting!
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KNOWN ISSUES
1. Some of the third party planes use the "_" character in the name of their install folder when unzipped, e.g. Bf_110E, He_111H6, Me_262A, P_40E. For some reason, my set up refuses to recognise those planes as installed when that character is present. I have all those planes installed in the following format: Strike Fighters/Objects/Aircraft/Bf-110E, Strike Fighters/Objects/Aircraft/He-111H6 and so on (Me-262A, P-40E). I have used that format in the BS1944_data.ini file, so if you find that the campaign does not allow you to select those planes, check that you have installed those planes with the same naming format. If they are different, either change each air unit entry in the BS1944_data.ini file to match the install folder for each plane, or change the name of the plane's install folder to the format used in the BS1944_data.ini file.
2. WOLF257's planes are not currently available for download. If you don't have them, use the alternative BS1944_data.ini file provided.
3. Skins. I have used the "DefaultTexture=" flag for each unit (in the BS1944_data.ini file) to try to ensure all planes use the appropriate MTO skin. Sometimes planes still show up in ETO skins. I have no idea why. If you are having skin problems, check that the "DefaultTexture=" for each squadron specifies the skin folder in the aircraft folder correctly. Or you could create a specific MTO install where the only skin in each plane's folder is an MTO skin - hint, hint. Otherwise, answers on a postcard to. . .
4. Loadouts. If you are having trouble saddling up with the appropriate tank-busting gear or whatever, check that the "AttachmentType=" flag in the Weapon Stations section of the appropriate aircraft_DATA.ini file is specified properly. Bunyap's site has updated DATA.ini files for many aircraft so they work with the latest weapons pack. Or just set it like this, "AttachmentType=UK,USAF,USN" (without the quotes) for the Allies and all will be well. Purists run screaming for the hills at this point. For Luftwaffe the setting is "AttachmentType=Nazi Germany" On the subject of loadouts, if (like me) you want to fly CAS campaign missions in the Hurri 2C (and what else would you do with a wingful of rockets?), go to the Strike Fighters/Objects/Aircraft/Hurricane2C/Hurricane2C_DATA.ini file, and add CAS to the "PrimaryRoles=" flag under [MissionData] near the top of the file. My apologies to the A-team. My excuse is that this is a fictional campaign.
5. I know that the RAAF squadron has to be selected from the RAF list. My apologies to our Australian cousins. Apparently the current build of the campaign engine has trouble with the ground war if more than two forces are defined. Take solace in the fact that the Poms can't cope without you.
6. If you have any other problems, questions, suggestions or constructive criticism, I can be contacted at Combatace, SimHQ, column5.us and the Thirdwire forums. I can't promise to solve your issue, but talking helps.
7. Now, if only someone would make an MTO skin for the Hawker Typhoon. . . ;-)
Cheers,
baltika
*****************************************************************************************************************************
CREDITS
This campaign is my way of saying thanks to all the modders who have created so many great WW2 planes to enhance the community's enjoyment of this great series of sims. Without all their hard work in producing a wealth of additional planes, skins, ground objects, terrains, weather mods, and all the rest, this mod would, quite simply, not exist. My thanks to all concerned, and indeed the wider SFP1/WOV/WOE/FE community in general who have provided so much information about how this whole bag of nuts and bolts works.
And, of course, thanks to TK and Thirdwire for creating SFP1/WOV/WOE/FE in the first place.
I have included a number of screenshots which feature the work of various devs and modders, and I would like to thank them for their contribution:-
The SFP1 Dev A-team (Capun, Gramps, Charles, Kesselbrut and The Wrench) - Planes and skins too numerous to mention. 12 out of the 16 aircraft featured in this campaign.
The Wrench (Kevin Stein) - Skins (see full list above) & inspiration. Kevin kicked this off with his Cold War Gone Hot: 1946 suggestion.
Pasko - Stuka Ju 87B (Skins by Gramps)
Polak - WW2 Ground objects, Sky mod
WOLF257 - Bf-109G10 and Fw190
Deuces - weapons, effects
Kesselbrut/Geo - WW2 Ground objects
Cellinsky - Weather Mod
Thanks to everyone. If your work is featured and I have not credited you, please accept my apology. Let me know & I will add you to the list.
Happy Hunting,
baltika
*****************************************************************************************************************************
DISCLAIMER AND LEGAL STUFF
Use these files at your own risk. They have been tested, but I accept no responsibility for loss of data, damage to hardware, or trashing of your heavily modded SFP1 install. Heed the health warning or else!
This campaign is distributed as freeware. Feel free to mod it to your heart's content, so long as you give credit where it's due. You are not permitted to attempt to make any money out of it. Or are you so low that you would feed your grandmother to the Ravenous Bugblatter Beast of Traal for only five altarian dollars?
(Douglas Adams, of course. See what I mean about credit where it's due?)
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723 downloads
0 comments
Updated
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Kamchatka Peninsula v 1.0
Kamchatka Peninsula
Summer Terrain
v1.0
by Baltika
For Wings Over Europe October 2008 Patch
This is my first full-fledged terrain mod. It includes a base tileset by Deuces, together with Stary's forests and farms mod adapted for use on this terrain. I have also created a large number of additional transition tiles based on Deuce's tiles, which may be of interest to terrain builders.
The tile naming format is compatible with the stock GermanyCE tileset for ease of expansion, but be aware that the excellent hi-res and seasoned tilesets by Brain32 and Stary in particular will not have all the necessary transition tiles, so use them with caution. Should you wish to use the included transitioned tileset for your own terrain mods, copy all the terrain .bmp files and .tga files into the "Tileset" folder and convert the .tga tiles to .bmp format. See Gepard's excellent terrain tutorials in the KB at CA for more info.
All mission types are activated, for both red and blue side flyable. The Americans have their existing bases on the Aleutian Islands. I have handed the northern Kuril Islands to the Japanese for the sake of this scenario. Take it as read that the Soviets were sufficiently distracted by the ground war in central Europe that they lost their hold on the Kurils to Japan. Now, the Soviets are engaged in a fierce battle for control of the strategically important Kamchatka Peninsula.
This is a target-rich, fictionalised version of the Russian Far East. There are many installations and industrial zones in the Kamchatka Krai that you will not find in real life. Equally, as much real-life stuff as I could discover went into the mix. Also, this is intended as a showcase of a fully-transitioned tileset, so there is much more agriculture than you would get at these latitudes. Just kick back and enjoy the scenery.
Finally, there is a monstrous presence lurking at the heart of the Peninsula who has risen from aeons of deathless sleep to trouble the affairs of men once more. Bragging rights to the first person to take a recon photo of this horror and make it back to base alive, and with their sanity intact ;-)
INSTALLATION:-
Simply unzip and drop the "KAMCHATKA" folder into your Wings over Europe/Terrain folder.
It is highly recommended that you install the files listed below or you will not get the full intended Kamchatka Krai experience.
REQUIRED FILES:-
Groundobjects:-
CVN-75 by Digital Overload
http://forum.combatace.com/index.php?app=downloads&showfile=9684
TAKR Orjol by Gepard
http://forum.combatace.com/index.php?app=downloads&showfile=5497
TAKR Admiral Gorshkov by X-RAY
http://forum.combatace.com/index.php?app=downloads&showfile=5830
UdaloyI by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10336
UdaloyII by China Insky Team
http://forum.combatace.com/index.php?app=downloads&showfile=10330
BRDM_SA-9 by rebelryder
http://forum.combatace.com/index.php?app=downloads&showfile=7740
SA-11 & SA-17 by 101tfs
http://forum.combatace.com/index.php?app=downloads&showfile=7627
ScudLauncher & Missile by bigal1
http://forum.combatace.com/index.php?app=downloads&showfile=6435
Soviet SAMs by gabilon
http://forum.combatace.com/index.php?app=downloads&showfile=3057
INCLUDED FILES:-
Core tileset by Deuces. Additional transition tiles by Baltika.
Forests and Farms mod by Stary, extended to cover additional tiles.
Doppler Radar Dome by grumpapotamus
I have modded this as a terrain object rather than a separate ground object. The original readme file is included. Thanks grumpapotamus ;-)
WW2 Subpens from WW2 Europe Terrain by Edward et al, modded for Soviet use.
Thanks to the original creator.
Special thanks to Gepard for his TE tutorials, without which this mod would not exist.
Thanks also to The Wrench for leading the way in terrain target placement - the hard way!
As ever, feedback, comments, bug-reports and general griping are most welcome.
Tally-Ho!
Baltika
February 2010
1,635 downloads
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Semi-Fictional RNoAF F-16 skin
By Baltika in F-16 Fighting Falcon Skins
Semi-fictional RNoAF F-16A Skin
331Skv, 332Skv and 338Skv of the Royal Norwegian Air Force.
What you get is a base skin in pale Norwegian colours with a set of decals to cover actual tail numbers for the three listed RNoAF squadrons. There are squadron crests to match each squadron. I have used a non-regulation Norwegian flag for the Fin Flash as I am no artist and I couldn't track down the right sort of decal.
One word of warning, this skin will work on Team Viper's F-16A Block 10 model, rather than the newer TMF vipers.
xevilpetex has released an updated version of Team Viper's F-16A Block 10:-
http://forum.combatace.com/index.php?app=downloads&showfile=3099
Alternatively, Team Viper's Viper Pack is now available here at CA, complete with Norwegian skin:-
http://forum.combatace.com/index.php?app=downloads&showfile=9775
Thanks to Team Viper (wpnssgt, Sundowner & Dave) for their F-16 pack, xevilpetex for his .ini updates, and wpnssgt for uploading a template for this plane.
Thanks also to Derk for advice on the RNoAF F-16.
Simply drop the folder "RNoAF2" into your /Objects/Aircraft/F-16A_10 folder, and go fly.
Cheers,
Baltika
August 2009
Update:
Fixed missing textures on tailplane and on engine exhaust nozzle skirting.
3 September 2009 Update:
Removed top right and bottom left wing insignia
Modified tailplane decal placement
Toned down certain panel lines on wings
Modified base skin colour in line with actual tones
Changed nosecone colour
Renamed skin folder to avoid conflict with Team Viper's RNoAF skin.
113 downloads
0 comments
Updated
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WW2 Test Campaign for AvHistory beta FMs v1.1
By Baltika in User Made Campaigns
September 1st, 1944
The Pact of Steel: Axis Ascendancy
Egypt and India have fallen to the Axis powers, who now control the Suez Canal and with it, access to the Eastern Mediterranean.
Japanese victory at Midway and in the Aleutians, and the Imperial occupation of Hawaii, has penned the US Pacific Fleet into its west coast continental American bases.
A successful German offensive through the Caucasus has brought the Wermacht to the borders of Asia. Leningrad has fallen and Moscow is under heavy siege.
There is one ray of light for the Allied cause: the Operation Torch landings have granted the Allies a foothold on the fringes of Occupied Europe.
Imperial Japan resolves to lend Fast Attack Carrier Air Support to its German and Italian brethren and drive the Allies finally from Africa. . .
// ------------------------------------------------
// WW2 Test Campaign
// For AvHistory beta prop FMs
// v1.1
// Campaign files by Baltika
// ------------------------------------------------
Thanks to the AvHistory team for taking up the challenge of developing WW2 prop FMs for TK's series of sims. Cheers guys ;-)
This is my little contribution to the process, a testbed campaign for the beta FMs as they are released. I will try to add more of the "Gang of 10" test aircraft as they become available.
I am running this campaign in SFG patched up to Oct 08 level, but it should work fine in the SF2 series as well.
There are a few requirements:
AvHistory beta FM planes - P-51D-30, FW-190D-9, P-47M and A6M5c
-currently available in 3rd party mod section at capun's Skunkworks
EDIT: the P-51, P-47M and A6M5c are now available here at CA. Thanks to the AvHistory team for granting permission to post their FMs here, and to the original creators of these birds (WOLF257, ArmourDave and Russo).
Edward's WW2 Tunisia terrain
- http://forum.combatace.com/index.php?autoc...p;showfile=4228
Geo's WW2 Ground Objects Paks 1 & 2
- http://www.geos-aircraft.com/
The ships from Gepard's Midway terrain
- http://forum.combatace.com/index.php?autoc...p;showfile=7658
- ships by the DAT team and Hinchinbrooke.
I have also included a couple of modded terrain .ini files, based on Edward's originals. I have just changed the alignment of a couple of target areas in the targets.ini to get the front line to work properly. I have also included and updated terrain_DATA.INI so that the terrain will work with the Oct 08 and later versions of the game.
Install the above items, drop the "WW2Test" folder into your campaign folder, and use the included terrain.ini files in the Tunisia terrain.
You may meet a few old friends over the skies of Tunisia ;-)
Post your feedback on the AvHistory FMs here:
http://avhistory.org/communityserver/forums/39.aspx
Any problems, give me a shout at CombatAce.
Tally-Ho!
Baltika
12 June 2009
// -------------------------------------------------
Changelog:
v1.1
- Added additional P-51 and Zero squadrons
- Added additional USAAF Aces
- Added Zuiho and Shoho as IJN Carrier Units
- Reworked Frontline to allow Malta based units to operate properly
- Corrected bug that meant Axis air units could not be selected as flyable (sorry!)
// -------------------------------------------------
123 downloads
0 comments
Updated
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British Isles Terrain Beta 0.4
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UK Terrain and Campaign
by Baltika
Beta v 0.4
For Wings over Europe Oct '08 patch
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Credits:
Thanks to gepard for his terrain tutorials, without which this mod would not exist.
Thanks to Deuces for his Enhanced WoE tileset.
I have included this in terms of the CombatAce Fair Use agreement, as I understand Deuces has granted his permission for his older mods to be used in this way.
Thanks to Wrench for leading the way in terrain target placement.
**************************************************
Unzip the zip and copy the "UK" folder in to your terrain folder.
The "RedBritain68" folder goes into your campaign folder.
I have included two sets of terrain .ini files. You will find them in the UK/Soviet Invasion and UK/Celtic Wars folders. The default is the Soviet Invasion set, which has England defined as "ENEMY" and is required for the Red Britain 68 campaign to work.
The Celtic Wars set has England defined as FRIENDLY, with the Celtic Nations as ENEMY. This is for use with ndicki's upcoming Celtic Wars mod, and should be regarded as a WIP. use at your own risk. In particular, you will require to add the various nations listed in this thread to your NATIONS.INI or you will likely get a CTD:
http://forum.combatace.com/index.php?showt...38449&st=40
This terrain is a beta, so you will see some strangeness. You can report any particularly freaky stuff to me at CombatAce.
It is set up for use with WoE, but you can use SFP1 and WoV if you change the CAT pointer line in the terrain .ini file.
Slainte!
Baltika
March 2009
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For the campaign to work, you will require to add the following mods:
Files required for Red Britain '68: Soviet Invasion UK
F-111K by FastCargo & team (@ C5)
Lightning F.6 by Russ (@C5)
Sea Vixen FAW 2 by P. Chandler
http://forum.combatace.com/index.php?autoc...mp;showfile=885
Lightning Fmk6 by Russo
http://forum.combatace.com/index.php?autoc...mp;showfile=736
Lightning skins by Sundowner
http://forum.combatace.com/index.php?autoc...p;showfile=5959
http://forum.combatace.com/index.php?autoc...mp;showfile=992
http://forum.combatace.com/index.php?autoc...mp;showfile=985
Gloster Javelin by Veltro2k
http://forum.combatace.com/index.php?autoc...p;showfile=8164
RAF Thunderchief FGA 1 by Spinners
http://forum.combatace.com/index.php?autoc...p;showfile=7986
RAF Corsair GR.2 by Spinners
http://forum.combatace.com/index.php?autoc...p;showfile=7049
RN Skyraider by Wrench
http://forum.combatace.com/index.php?autoc...p;showfile=1938
Skyhawk FG2 by Guest
http://forum.combatace.com/index.php?autoc...mp;showfile=554
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822 downloads
0 comments
Submitted
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Midway Campaign v1.1 Hotfix
By Baltika in User Made Campaigns
Thanks to Bigstone for drawing my attention to a bug which affected units based on USS Yorktown. I had mistakenly included an experimental build of the campaign_data.ini file.
This hotfix includes the updated Midway_data.ini file which corrects this bug, together with an updated readme which provides download links for the required files.
Just unzip the .rar and drop the new Midway_data.ini file into your Campaigns/Midway folder, over-writing the old one. This will likely break any campaigns you have started, so be warned.
Thanks for the feedback, and my apologies for any worry/sleepless nights/hair-pulling this bug has caused.
Cheers,
Baltika.
Update:
I have edited the main campaign download pack to include the version 1.1 campaign files. So you only need this update if you have downloaded the original v 1.0 of the campaign pack.
667 downloads
0 comments
Updated
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Operation Mountain Twilight v1.2
By Baltika in User Made Campaigns
OMT v1.2
Included the updated terrain MOVEMENT.INI file which controls the frontline.
24 November 2008
****************************************************************
Operation Mountain Twilight v 1.1
by baltika
Revision Date: 23 November 2008
*****************************************************************
This is an update of my original OMT campaign to work with Wrench's 4 seasons re-release of Majorlee's American North West Terrain. This has exactly the same planeset and installation requirements as the original campaign, so please see the v1.0 readme for all the aircraft and groundobjects you will require to install.
Obviously, you should use Wrench's updated ANW terrain build, not any previous ANW release. Here's the link:
http://forum.combatace.com/index.php?autoc...p;showfile=7615
Thanks to MajorLee for the original terrain, Wrench for his upgrades, and Deuces, Doghouse and Brain32 for the additional tilesets. If I have missed anyone out, please let me know and I will add them in.
*************************************************************
What's new:
1. I have added 25+ new target areas to Wrench's original Target List. There are a number of new target areas based on Wrench's existing ones, but all of Wrench's updated targets are in there, so you do not lose anything from the updated terrain. I have also included Doghouse's SAM sites mod, with his permission, so thanks for that, Doghouse. You will find that flying down those canyons becomes a necessity, not a joyride, once the SAM sites go online!
2. I have substantially re-worked the strategic nodes based on the new Target List.
3. Due to changes introduced by the Oct 08 patches, I have had to split the campaign files into separate campaigns for Red and Blue side flyable. If you want to fly the campaign for the Global Sedition, select "OMT: Red" from the campaign selection menu. I have reduced the GS ground unit strength in the Red-Side campaign to make it less of a cakewalk for GS pilots. Blue Side campaign is still a tough nut to crack ;-)
4. There are a number of alternative Win/Lose screens included in the d/l pack. These used to be called out for individual squadrons, but that seems not to work under Oct 08 patch. So, the default Win/Lose screen is called out from the main campaign_DATA.ini file. You can change the settings to select alternative Win/Lose screens if you wish, just edit the name of the screenshot called out.
5. I have also included ext's RCAF Vampire skin, as I can't track down the d/l link. Thanks to ext for the nice skin, cheers mate ;-)
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INSTALLATION:
I have packaged the files up so it should be obvious where everything has to go.
Install the terrain and planeset first.
Unzip the d/l package to a temporary folder, then copy the unzipped files across. When asked to over-write, say yes.
You must use the included AmericaNW_targets.ini, AmericaNW_Movement.ini and AmericaNW_types.ini, or the campaign will not work properly.
You will have to copy the content of the "Add to SquadronList" folder to your existing SQUADRONLIST.INI, renumbering as the next in sequence.
There should be no problem with dropping the new campaign files into an existing OMT campaign install, just over-write when prompted.
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HEALTH WARNING
As ever, back up any modded files before you overwrite them - it's easier to restore your originals that way ;-)
Most of the required planes are older mods, which may or may not work properly in the latest round of patches. Try flying in normal mode if you are having serious trouble with a particular plane. I haven't yet experienced any huge issues, but your mileage may vary.
Any problems, questions, comments, etc, drop me a line at combatace.
Happy Hunting to one and all,
Baltika
Nov 08
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737 downloads
0 comments
Updated
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Yak-25 Flashlight v1.1 - pasko, column5 & Volksjaeger
By Baltika in Soviet Union/Russian Aircraft
Yak-25 Flashlight v1.1
I uploaded this because I found the file whilst going through my old back-ups of Pasko's Yaks, and searching on CA, column5.us and Pasko's Mostly MiGs (now sadly mostly dead links) sites, this v1.1 did not seem to be currently available anywhere else. All credit to Pasko, C5 and Volksjaeger.
I apologise in advance if I am breaking protocol by uploading this file.
/ I'm just a guy /
/ whose intentions are good /
/ Oh Lord, please /
/ don't let me be /
/ Misunderstood /
Original Read Me:
Yak-25 Flashlight
for Strike Fighters Project 1
ver 1.1 2004-03-12
by Pasko, Column5 (FM and avionics) and Volksjaeger (skin)
Installation:
Extract everything to ..\strike fighters\Objects\Aircraft folder
(New folder Yak-25 will be created)
List of included Files in Yak-25 folder:
- Test Yak-25 mission.msn move to ..\strike fighters\missions folder
- yak-25 weapons pack.zip:
extract to ..\strike fighters\Objects folder
Weapons pack Readme.txt
AA-1.bmp
aa-1.LOD
aa-3.bmp
Tank675_Yak25.LOD
AA-3IR.LOD
AA-3R.LOD
Included are in yak-25 weapons pack.zip UPDATED models of
AA-1's, AA-3's and Yak-25 fuel tank.
This is add on Fuel tank for Yak-25, needs to be added to weapondata.ini and
reloaded with SFP1 weaponeditor ONLY if weaponspack is older than sfp1weaponspack_01feb04.
All this (or newer!) should be included in new release of sfp1weaponspack_01mar04!
[WeaponData250]
TypeName=Tank675_Yak25
FullName=675-ltr Drop Tank
ModelName=tank675_Yak25
Mass=620.000000
Diameter=0.500000
Length=3.200000
AttachmentType=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=0
Exported=FALSE
ExportStartYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=590.000000
Asymmetrical=FALSE
I can not take any responsibility whatsoever regarding using of this add-on.
This is freeware addon package.
It is not supported by me or anyone, but your feedback with suggestions and
improvements is appreciated: pasko_patak@yahoo.com
Have fun :)!
508 downloads
0 comments
Submitted