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Typhoid

MODDER
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Everything posted by Typhoid

  1. ahhhhh Those are the only shots that I have. But I'll poke around a bit. Not much coverage of that wing so not a lot of shots around of it.
  2. good point! just post a link and make him pony up the bandwidth!
  3. thanks!
  4. its a little extra work to get them into new campaigns since the terrains have to be modded too. I've added carriers to some of the older campaigns and some others have posted additions here as well (Vietnam Tet and Aussie). I've been building some carrier missions in various locales and wouldn't mind doing a few on request. which new carriers are you most interested in?
  5. ha! Dude, I'm just pulling your chain a bit. of course you can include my work! :yes: nice project and perhaps you might want to upload it back here for a "standard multiplayer load" as well as for new guys to get introduced to the wider world of modding. As we all know, you have to have the exact same load for multiplayer and this would be a great way to include a lot of mod work for those who want to go on-line and sweep the skies. although I imagine that bandwidth of that comprehensive "starter pack" will be pretty monstrous!
  6. Thanks! what is PSP6 and what photo of a 1st squadron Eagle are you refering to? I've got a grunch of file photos, including Eagles, that I was going to upload to Major Lee's site, if he ever lets us mere slugs know where it is now.
  7. sadly, my (one of) old home is rusting away at the pier. She was held in reserve for awhile but is now waiting disposition. They are all high on the list for museums but not sure where Iowa will go. Belknap is nice reef now........
  8. I always like to remind my Army friends that REAL Artillery is 16" :yes:
  9. The Russian carrier Kuznetsov with Flankers, helos and what looks like an Su-25 embarked as it recently passed through the Straights of Gibraltar leaving the sunny Med for her return trip to Murmansk. The Russian fleet scheduler should be shot for sending that crew back home into the Arctic in February!! nice shots. the link is in the slideshow.
  10. I guess the mods I uploaded will be reserved for the opposition squadron.....
  11. just post your admin log-in and we'll take care of it........
  12. I changed out a squadron in one of the WOE campaigns to a Navy squadron flying exclusively anti-shipping missions. worked most of the time. I would sometimes get a CTD and sometimes the geometry would freak out and crash during the mission but most of the time worked fine. I also have set up a War At Sea separate install where I am playing with different setups. I am using the Bering Strait terrain primarily in my single mission set ups and have had ZERO problems on that terrain with anti-ship missions. In the Germany terrain I have a 20% CTD rate.
  13. seems to work pretty well. It tops out at about 731 and matches similar aircraft on the same profile. I don't know how accurate that is, but as a relative measure it seems OK. to reiterate what C5 and Streakeagle pointed out - a fully loaded aircraft is not going to perform that well.
  14. in the aircraft yes. Are you in campaign play?
  15. they are all referred to as blocks now within the fleet. All of the operational F-18's in the fleet are wired for the AMRAAM and the last of the AIM-7's are going, going, going....... "Offtopic Note: AIM-54C did not work for the better part of a decade after going into service. One the problems that plagued it during that period was a publicly identified flaw in it fuzing system that resulted in the missile detonating halfway to the target. The digital upgrade of the AIM-54C paralleled AMRAAM development, and both suffered from major teething troubles. Obviously, both of those missiles are absolutely amazing, but like the Sparrow and Sidewinder before them, they needed a decade or more to reach their full potential." no argument. The last block of AIM-54C's were awesome weapons and the broad characterization of the AIM-54 as unsuitable for use against fighters was simply obsolete at that point.
  16. after they fixed their tactics! before that it was 1 to 1 which underscores our point!
  17. that too. I do that if when i don't have a seperate install to make a period or regional install. In my main-everything in it including the kitchen sink install that is how I have them. I like to tailor the installs though so that when flying single missions in Europe a Chinese or Pakistani fighter doesn't engage. I split of the WWII portion when my Foxbat wingman got is @$$ shot down by an F-4 (Wildcat!). So in order to do a separate install you either have to copy the cat file and rename, or expand the link to go to the directory in the other part. On my now 3/4 a terrabyte system I don't worry too much now about having several copies things.
  18. just put another cat file in and rename it. Then the terrain works fine.
  19. here ya go. Nice Talon mission to go sink Russian ships and dodge Naval Flankers. Pretty challenging mission actually since you run into Flankers and try to sink ships in range of shore SAMS. check the unit list and terrain and load them up. I had no problem launching although handling is tricky on the carrier approach.
  20. "Man, my first approach turn stall maneuver and I put my boot on that throttle...yep and a banshee from hell itself erupted from my IP...never made that mistake again...gentle...gentle " I had a student do that when I was doing a little IP work during a practice engine out deadstick to a farmer's field. When it came time to terminate that and go around he jammed the throttle and the engine got real quiet. I wasn't so quiet..... low altitude restarts are fun!
  21. absolutely correct. Pilots, training and tactics are what rule the skies. Any plane in the hands of the right pilot can kill any other.
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