Wraith27
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Everything posted by Wraith27
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WINGS OVER POLAND CAMPAIGN (ONLY POL)
Wraith27 replied to Przybysz's topic in Mission/Campaign Building Discussion
I think that this will be a good ide: Poland vs Sweeden : something like "Potop szwedzki 2" (sorry I can't translate this title in English- it's from polish history) -not a manouvers - real war. We have all Polish and Swedish aircraft. Maby witch terrain will be a problem... but You can use another terrain. You need two parts of land and sea between them -
I don't have a problem with this site. Sorry - there are real good pictures of cockpits and other things
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I understand! Thanks for ALL!!!
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I checked but don't found it. And this link...it doesn't that what I'm looking for... Thanks
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Where can I download Nike SAM Launcher, Nike LP Radar, Nike HP Radar ????
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I think this page is good: http://www.hostultra.com/~migalley/mig31_pictures_1.html
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Where can I get a copy of 3D Studio Max?
Wraith27 replied to mppd's topic in Mods/Skinning Discussion
Can I use "Blender" for make somethink? -
WINGS OVER POLAND CAMPAIGN (ONLY POL)
Wraith27 replied to Przybysz's topic in Mission/Campaign Building Discussion
Good idea!! Poland vs Australia!!! Just a joke... My idea: Poland vs Germany (OPERACJA REWANŻ) that will be good-They have Typhoons , Tornados etc -
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528 downloads
AKU-58 Launcher for MiG-25BM and Su-22M4 -------------------------------------------------------------------------------------------------------- Hello everybody !!! As you know ( or not ) some soviet missiles are launched from AKU-58 rail. These missiles are : Kh-29 ,Kh-58 ,Kh-31 ,Kh-35 ( and Kh-59 but it not exist in SF yet ) I don't create an AKU-58 3D model but I use existed "2br" double bomb rack from bunyap weaponpack -it looks very similar. -------------------------------------------------------------------------------------------------------- I include to this mod some others modification: MBD2-500 :Soviet double bomb rack for MiG-25BM/RB, MiG-29 or Mig-27 using "mer" 3D model MBD6-500 :Soviet multiple bomb rack for MiG-25BM/RB using "mer" 3D model Empty Pylon :it's for Su-22M4 because when the internal wings pylons are empty they are not seeing in the game. I never seen the Su-22M4 without this pylons and I think they can't be remowed This attachment only make thise pylons visibility when they are empty. -------------------------------------------------------------------------------------------------------- Used 3D models: "2br", "mer" from Benyap WeaponPack. Original DATA and LOADOUT files for MiG-25BM from Mig-25 package by wpnssgt, usafmtl, tomcat1974, sundowner,ghostrider, deuces and moonjumper. Original DATA and LOADOUT files for Su-22M4 from Michael (Gepard) Su-22M4. -
View File AKU-58 launcher for SU-22M4 & MiG-25BM AKU-58 Launcher for MiG-25BM and Su-22M4 -------------------------------------------------------------------------------------------------------- Hello everybody !!! As you know ( or not ) some soviet missiles are launched from AKU-58 rail. These missiles are : Kh-29 ,Kh-58 ,Kh-31 ,Kh-35 ( and Kh-59 but it not exist in SF yet ) I don't create an AKU-58 3D model but I use existed "2br" double bomb rack from bunyap weaponpack -it looks very similar. -------------------------------------------------------------------------------------------------------- I include to this mod some others modification: MBD2-500 :Soviet double bomb rack for MiG-25BM/RB, MiG-29 or Mig-27 using "mer" 3D model MBD6-500 :Soviet multiple bomb rack for MiG-25BM/RB using "mer" 3D model Empty Pylon :it's for Su-22M4 because when the internal wings pylons are empty they are not seeing in the game. I never seen the Su-22M4 without this pylons and I think they can't be remowed This attachment only make thise pylons visibility when they are empty. -------------------------------------------------------------------------------------------------------- Used 3D models: "2br", "mer" from Benyap WeaponPack. Original DATA and LOADOUT files for MiG-25BM from Mig-25 package by wpnssgt, usafmtl, tomcat1974, sundowner,ghostrider, deuces and moonjumper. Original DATA and LOADOUT files for Su-22M4 from Michael (Gepard) Su-22M4. Submitter Wraith27 Submitted 05/05/2008 Category Single Ordnance Files
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Hello! Look at this picture please: As You see this is a MiG-23MF with underwing fuel tank. But it can be used only when the wings are in min angle. To make a higher angle MiG-23 must drop this tanks. And here is problem: I can add new pylons, I can add this tanks but is it possible to "lock" the changing wing angle before the tank is dropped!?!?!?
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For adding Aircraft: In Le Missionnuer in properties their is a "command" line when you show the editor where is the game (mean: C:\Program Files\Wings Over Europe ---you must add this line) For Ground Objects Le Missionnuer needs Grounobjectsdata.ini file which doesn't exist in WOE .You must create it your self
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[pl] Wszystko fajnie tylko ,że PSP nigdy nie używały MiG'a-27... [eng] Ewerythink is ok but Polisch Airforce newer used MiG-27...
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Rawenclaw_007 and Brain32 You have right !!!!! THAAAAAAAAAAAAAAAAAAAAAAAAAAAAANKS!!!!!!!
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I'll try but I think that this file is changing automaticly when I exit the game and save data from the last used in single mission plane. I must check is the data (mean service years) from this file are that same like in data.ini file... Thanks!
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Hello! I had Strike Fighters Gold Now I have WOE!!!! (patched) and: The service yeas in the game are different that in ...DATA.INI files for some of my planes: For example: A-10A in DATA.ini is 1976-2020 in game 1976-1985 -(original plane from the game WOE) A-12 in DATA.ini is 2005-2040 in game 2005-2010 A-4B in DATA.INI 1957-1970 in game 1957-1970 -EVERYTHINK IS OK (plane from SF Gold) AV-8A Data.ini 1971-1986 in game 1971-1985 -(original plane from the game WOE) F-100D data.ini 1956-1971 in game 1956-1971 -EVERYTHINK IS OK (original plane from the game WOE) F-15A data.ini 1976-1997 in game 1976-1985 -(original plane from the game WOE) f-4J DATA.INI 1966-1982 in game 1966-1982 -EVERYTHINK IS OK MiG-23MF data.ini 1973-1982 in game 1973-1982 -EVERYTHINK IS OK OV-10a data.ini 1965-2000 in game 1965-1985 Su22M4 data.ini 1980-2000 in game 1980-1985 Tu-22k DATA INI 1965-1978 in game 1965-1978-EVERYTHINK IS OK I made some experiment with A-12 and this is result In data.ini I put 1995-2040 game shows 1995-2000 in data.ini I put 1950-1956 game shows 1951-1956!!!! WHAT THE (.......) IS GOIN ON?!?!?!?! When I have SF GOLD everythink was ok!!! HELP PLEASE!!!!!
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I think it is not RAM problem- I play strike fighters gold witch all patch'es with 398 MB RAM... Maby it is a problem with DirectX but If I remember if you have to old DirectX the game will hangs when loading mission. Maby try to upgrade your gaphics card driver...
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Looks good, sounds good, and works good but -we don't have MiG-31 (don't care -I'll make a clone of some MiG-25, add fuselage pods for AMOS -it is enough to kill some ammerican's imperialistic (... ) )
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Czechoslovak LRM-122 (GRAD-L) rocket pod
Wraith27 replied to kukulino's topic in Mods/Skinning Discussion
Good caliber is the HI CALIBER -122mm sound very good -
I'm sure that it hasn't 60 degree off boresight. But I'm not sure does it has 30 or 45 degree of boresight. Older publlication tell 30 degrees but on http://magnum-x.pl/pol/index.php?option=co...8&Itemid=74 (Sorry this side is in polich- look for 31 line of this text) is that R-73 has 45 degree off boresight and it new version R-73M shows on MAKS 97 but not in use by the russian force has 60 degree off boresight ( I'm not sure that this version is in use by India or China ) About ASSRAM I must check.
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I say that he say truth. When I make my first install of SF Gold it has been possible. Then when I patch'ed the game this was impossible. I think it is some mistake in the game. When you install patch'es "problem" will gone
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Korean Corsairs please, and carrier problems
Wraith27 replied to Stratos's topic in Mods/Skinning Discussion
No smoking on the deck and in the cocpit!!!! -
I think You can change the angle of the pylon in ...Data.ini file -maby this helps....
