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Wrench

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Everything posted by Wrench

  1. like what was done to the AvroCar, ages ago, you don't actually need a physical wing or tail for the vehicle to fly. Just data ini statements (don't forget collision points and hit boxes!) phasers and photo torps already exist from the Enterprise and D-7. you should make the 'beam projector' extend from the lower hull ala the movies http://www.bing.com/videos/search?q=earth+vs+the+flying+saucers&FORM=VIRE1#view=detail&mid=FAC64CD2FDFE1295633AFAC64CD2FDFE1295633A I like it!!
  2. interesting to note on the Androod release pics, that sure looks like a Banshee to me...
  3. I actually did that not that long ago, just didn't finish all the tiles. Remade them all using the Israel desert tiles these look pretty good, too!!
  4. Happy Birthday Wrench

    thanks guys! and yes, I'm already an AARP member!!
  5. What Other Games Are You Playing?

    XvT!! (still working on mission conversions!!)
  6. File Name: SF2 Westland Wyvern S.4 Tweeks Pak File Submitter: Wrench File Submitted: 05 April 2015 File Category: ini File Edits SF2 Westland Wyvern S.4 Tweeks Pak 4/4/2015 = For SF2, Full-5 Merged (Reccomended/Preferred) = A small modification/Tweeks pack for Skippybings' Westland Wyvern S.4 Royal Navy turboprop attack aircraft. This is =NOT= the full aircraft, nor does it contain the beautiful skin/decals pack by paulopanz (which is a HIGHLY reccomended add-on!). This is just a set of inis, and new Hangar & Loading screens. The inis contain minor tweeks and a new anti-ship loadout (torpedo); other loadouts have been adjusted for more striking power and/or extended range and loiter time. Most other stuff remains "as issued". See "Notes" for full change list. Obviously, you MUST have the Wyvern aircraft in you mods folder before installing this tweeks pack. <g> As always, fairly easy to follow, yet detailed install instructions are included. So, please read them =BEFORE= installing (but after unzipping, of course). Also, give the "Notes" section a read too, as it contains the Change Log. Happy Landings! Wrench Kevin Stein Click here to download this file
  7. Version

    187 downloads

    SF2 Westland Wyvern S.4 Tweeks Pak 4/4/2015 = For SF2, Full-5 Merged (Reccomended/Preferred) = A small modification/Tweeks pack for Skippybings' Westland Wyvern S.4 Royal Navy turboprop attack aircraft. This is =NOT= the full aircraft, nor does it contain the beautiful skin/decals pack by paulopanz (which is a HIGHLY reccomended add-on!). This is just a set of inis, and new Hangar & Loading screens. The inis contain minor tweeks and a new anti-ship loadout (torpedo); other loadouts have been adjusted for more striking power and/or extended range and loiter time. Most other stuff remains "as issued". See "Notes" for full change list. Obviously, you MUST have the Wyvern aircraft in you mods folder before installing this tweeks pack. <g> As always, fairly easy to follow, yet detailed install instructions are included. So, please read them =BEFORE= installing (but after unzipping, of course). Also, give the "Notes" section a read too, as it contains the Change Log. Happy Landings! Wrench Kevin Stein
  8. SF2 KAW Hawker Sea Fury (SB) Pack

    Version

    399 downloads

    SF2 KAW Hawker Sea Fury (SB) Pack 4/4/2015 = For SF2, Full-5 Merged (Reccomended/Preferred) = *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.* This package contains a NEW aircraft for SF2, the Hawker Sea Fury FB.11 by Skippybing. We've been waiting a long time for this, and through the work of some damn good people, finally have it operaional for the game. Skins included are for the following units: FAA: 801 (HMS Glory, 1951 -with stripes) 802 (HMS Theseus, early 1951 -no stripes) 807 (HMS Ocean, 1952, -wth stripes) RAN: 805 (HMAS Sydney) All skins are in bmp format, and Decal Randomization is TRUE. All markings are decals (from PauloPanz' excellent upgrade of the orginal Sea Fury by Simon Porter). This will allow for easy creation of other FAA or other countries markings (as long as it's in the standard FAA camo). The usual 'box art' hangar screen is included, revamped for SF2. Canopy and wingfold operate via the 'standard animation keystrokes' (shift/0 for the window, and Shift/9 for the wings). Weapons are NOT included (all those used are in the KAW weapons pak), other than the drop tank. However, the pilot figure and AvHistory engine sound is. For the skinners, I've included the partial template I had to create. Those with the talent, time and inclination are encourged to expand my work, and use it to create other the countries and squadron users various paint schemes. The user list included has almost all listed. Expansion there is also encouraged. The template folder itself, as you'll see after unzipping, is OUTSIDE the to-be-installed /Objects folder. Put it somewheres safe, eh? As an extra added bonus, some ships. HMAS Sydney, from eburger's SF2NA CV SuperPack is included for the RAN flyers. It's had a few minor changes. See notes for details. Also, My "stand in" Tribal DD, with expanded userlist and some minor corrections (also usable for WW2!!). As well as RAN "Battle" class DDs, stand-ins bases off Stephan1918s V/W class DDs (closest fit), for you Battle Grouping pleasure. When in-game, on the aircraft selection menu you'll see: Sea Fury FB.11 [sb] This not only tags is as "skippybing", but will diferentiate it from Simon Porter's older one. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, take note of the "Legal and Usage Disclaimer', it's been changed for this aircraft. Good Hunting! Wrench Kevin Stein
  9. I wondered when we were going to see IDF Cobras! thank you!!
  10. the larger, pointy nosed ones being loading on the Corsair are 'ram rockets', modifications of the 5" HVAR, with an armor piercing shaped charge nose. They were especially designed to counter the Soviet T-34s being used by the North Koreans. IIRC, they used a standard HVAR rocket section, with the different warhead. I'll scout around in some of my books, and see what I can come up with
  11. what's the deal with these?? I've got new decals, used the lod viewer to plot the x/y and x/z position for a "what if" aircraft carrier, written (and rewritten!!) the decals ini several times, and they STILL don't show! Any secrets you Naval Architects can share?? (btw, it's Hinch's Vindictive, repurposed as the abandoned WW2, MALTA class, but "revisited" and revamped for 1960s and later use) TIA!!
  12. I wondered how long it would be, before someone found it!!
  13. Volker, this should answer the question http://combatace.com/topic/68224-adjusting-beginning-end-year-spread/ also, some terrains DO have a limited year spread, and each individual one will need to be checked and adjusted (but none of mine -- they all use a 100 year spread)
  14. I got them too work; I'll post pics later. in essence, 4 individual skin folder (skin is in the MAIN folder), with texture sets and decals iinis. And they just appeared all by themselves! very odd!
  15. Version

    366 downloads

    Israel 2 Terrain (ver 4.1) Targets Tweek for SF2 3/30/2015 = For SF2, Any and All (Full 5 Merged RECCOMENDED!!!) = Some small changes as requested. This small package is to be installed OVER your existing ver 4.0 Israel 2 terrain. This is mainly for those people that have already downloaded the newest version. These changes have already been applied to the Full Terrain, for those that have not gotten it already changes for 4.1: moved Az Zaqaziq (Abu Hamed) AB Added Hulwan AB Added Mezze AB Added Al Mazza AB Retiled region between the Nile and Qaroun Lake As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the document through after unzipping before installing. It's most important that the legal disclaimer at the bottom be read and complied with. There has been a change in policy with regards to =ALL= my terrain mods. Happy Landings! Wrench Kevin Stein
  16. 4 ships in the class Malta Gibralter Africa New Zealand I "waged" the R** numbers, and letters for the right aft flight deck NP Russ, I'll shoo them over after a bit! Thanks!
  17. exactly what I thought!! I forgot to mention above, if anyone wants of fiddle with it, and get them working, shoot me a PM!!
  18. File Name: SF2 KAW Royal Navy Fleet Air Arm "What If" Aircraft Pack File Submitter: Wrench File Submitted: 02 April 2015 File Category: What If Hangar SF2 KAW Fleet Air Arm "What If" Aircraft Pack 3/30/2015 *For SF2 -ONLY-!! Full-5 Merged Reccomended* This package contains 2 "What If..." aircraft as used (???) by the Royal Navy's Fleet Air Arm during the Korean War. They are: Hawker Seahawk F.1A 898 NAS, HMS Ocean Vought Corsair Mk.V (F4U-4B) 1841 NAS, HMS Theseus 1830 NAS, HMS Glory (1953) The Seahawk has gotten a major revamp from the very old 1stGen version released several thousand years ago. It should be noted at this time, the Seahawk has "some issues" on recovering back on the boat. See Notes for more info. Hopefully, someone can fix this. It also gets a 'new' cockpit, courtesy of Stary. The Corsair has 2 skins, both with Korean era "invasion stripes", but 1841 NAS is in USN DGNB. Essentialy, a RN marked USN bird, carrying UK ordanance (ok, the 60# rockets). 1830 NAS has been repainted to "standard" FAA camo (grey uppers, "sky" unders). The SF2 date switch is NOT used for either of these skins. Both use the same pools of decals. On all skins, all markings are decals. Recal randomization is set to "TRUE" When in-game, on the aircraft selection drop down you'll see: Corsair Mk.V SeaHawk F.1A Weapons, pilots, and such are provided for the Seahawk. With the exception of a 'new' rocket rack for the Corsair, it reuses most everything already in the KAW Weapons Pack. As all markings are decals; this is make it easy for other texture artists to change the ship ID letter, and create other fictional squadrons. For the Corsair only, the Standarn Animation Keystrokes are used for wingfold and canopy (Shift/9 & Shift/0). The Seahawks have no working canopy or wingfolds (it's an old model, what can I say?). The Seahawk also gets new DDS damage textures, and many smaller 'tweeks' (again, see Notes below). As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too. In the Seahawk's aircraft folder, is my original (2008) what-if readme. Happy Landings & Have Fun!! Wrench Kevin Stein Click here to download this file
  19. Version

    161 downloads

    SF2 KAW Fleet Air Arm "What If" Aircraft Pack 3/30/2015 *For SF2 -ONLY-!! Full-5 Merged Reccomended* This package contains 2 "What If..." aircraft as used (???) by the Royal Navy's Fleet Air Arm during the Korean War. They are: Hawker Seahawk F.1A 898 NAS, HMS Ocean Vought Corsair Mk.V (F4U-4B) 1841 NAS, HMS Theseus 1830 NAS, HMS Glory (1953) The Seahawk has gotten a major revamp from the very old 1stGen version released several thousand years ago. It should be noted at this time, the Seahawk has "some issues" on recovering back on the boat. See Notes for more info. Hopefully, someone can fix this. It also gets a 'new' cockpit, courtesy of Stary. The Corsair has 2 skins, both with Korean era "invasion stripes", but 1841 NAS is in USN DGNB. Essentialy, a RN marked USN bird, carrying UK ordanance (ok, the 60# rockets). 1830 NAS has been repainted to "standard" FAA camo (grey uppers, "sky" unders). The SF2 date switch is NOT used for either of these skins. Both use the same pools of decals. On all skins, all markings are decals. Recal randomization is set to "TRUE" When in-game, on the aircraft selection drop down you'll see: Corsair Mk.V SeaHawk F.1A Weapons, pilots, and such are provided for the Seahawk. With the exception of a 'new' rocket rack for the Corsair, it reuses most everything already in the KAW Weapons Pack. As all markings are decals; this is make it easy for other texture artists to change the ship ID letter, and create other fictional squadrons. For the Corsair only, the Standarn Animation Keystrokes are used for wingfold and canopy (Shift/9 & Shift/0). The Seahawks have no working canopy or wingfolds (it's an old model, what can I say?). The Seahawk also gets new DDS damage textures, and many smaller 'tweeks' (again, see Notes below). As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too. In the Seahawk's aircraft folder, is my original (2008) what-if readme. Happy Landings & Have Fun!! Wrench Kevin Stein
  20. Disney Pixar X-Wings

    oh yeah!!!!
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