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Everything posted by Wrench
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Missiles on a piston fighter
Wrench replied to A48Racing's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
someone's been watching too many Iron Eagle movies. And don't we just love things hanging in space. None of this is new; this has been screwed around with since the first piston birds started showing up in 2005 or 06 Falcons require a station specific code. and they don't work for shit anyway. if you're going to step that deep into fantasy land, why not just build IR tracking HVARs ** and use the Mustang's built in rocket stubs (also been done 'way back when, with a different Mustang) ** ie: build/clone a new weapon from the existing 3W HVAR, as all that's required is ini work -
Nesher RWR
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
don't know, I've flown it!! (ie: made it flyable) -
the beginning of aerial refuelling. Look up the Fokker "Question Mark" (iirc)
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this fucker does this all the time. guess it's time to dump his ass
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Nesher RWR
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes, looks like it was messed with by the modder. it happens all the time -
AAA spontaneously exploding
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yeah, my work. always in batteries of at least 3 , with an EWR and/or a linked tracking radar (Firecan type) for soviet/eastern bloc units. One of the best things, are the recon photos taken over Cuba during the missile crisis. shows some nice layout for small and medium caliber gun units the book below just covers American stuff FM44_1 1965- US Army Air Defense.pdf -
How NOT to land an RC Jet Provost
Wrench replied to russouk2004's topic in Military and General Aviation
OUCH!!! -
AAA spontaneously exploding
Wrench replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
also if they're under the "camonet", as the "collision mesh" (or the actual mesh of the object) interfers with the free flight of the projectile. Yes, I've seen it before because of that. -
Nesher RWR
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes they are, 5E, 5DE, 5SDE they're all 3W birds. You can tell, as the fuel tank is built into the aircraft lod. they're from DLC 28. check inside the main ini, and you should see the lod description as: if not, then you've got some "homebuilt" thats conflicting with something. -
Nesher RWR
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
delete any old data inis. it's a glitch caused by the "built into the aircraft lods fuel tanks". Or extract and replace with a new one -
Syria Map
Wrench replied to unitedLoves's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Tell it brother!! I can't even count the time that frelling TE crashed on me with doing a "flood" fill of tiles or building TODs. Let's not forget the object limit for alphas and solids. -
it's pretty self explainitory. each line states the event altitude or distance from target.
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thank you for sharing that!
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iirc, meters, as is pretty much everything in the game. well, metric that is!!
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IMO Best looking plane in flight,EVER .... proof ?
Wrench replied to russouk2004's topic in Military and General Aviation
while I love the Vulcan's shape, I'd still vote for the Hawker Hunter (followed by the F-86)- 1 reply
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Syria Map
Wrench replied to unitedLoves's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I, personally, find THAT statement highly insulting. I don't have to tell any long term members what I've gone through to bring out the best and most accurate product within the (serious) limitation of the game engine. Terrains for EVERY era .... BUT... I think we're seeing not only translation difficulties, but a general lack of understanding of the game itself, how it works under the hood, and how long it actually takes to bring out 95%+ accurate terrain map - or any other product. You all know that it took me 2 years for the KAW map so... So... for the first time in my 16 years involved with the SF series, I'm will to give the benefit of the doubt. (those that know me know that don't happen often, or at all) -
Is there a way to make the pilot sitting side- or backward?
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have a backwards facing pilot, has been used on several things, and he was going to be the EWO for the A3D (should also be in the newest B-66 mods as well) With a little hex editing and renaming, can easily be re-skinned for what's needed. (may actually NOT be to necessary, as all pilot figure are folderized) can't remember who did the original work -- kjakker?? A3D_Nav.7z -
French Indochina war
Wrench replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
if you wouldn't mind, could you share you experience of making it through in the "Coronavirus Thread" in The Pub?? I'm sure there's a lot of us that will hopefully never experience it, but haven't heard any of the stories from survivors. If it's too personal or painful, we'll all understand. Stay healthy, friend! -
There's an AIRCRAFTAIDATA.INI in ObjectData001.cat. What we've done, for example for say WW2 dive bombers, and many others, is ADD the AI sections to the specific aircraft data ini. They can be edited from there These are the relevant statements from the AI data ini: add and happy editing! (also, check out the AI sections in the WW2 dive bombers, SBD, SB2C, etc
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French Indochina war
Wrench replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
menrva has/is really doing a number on the map! Correcting target placments, place names, and the height field. The original map really is badly flawed (ask anyone that's been there -- and I know people that have) Good to see you back with us again! Stay healthy man! -
F-21 to India
Wrench replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, THAT is interesting!!! -
Nesher RWR
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
glad that worked!!! -
Crotale SAM system
Wrench replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I was thinking that too!!! Them's some detailed drawings too! hmm.... wonder if we can get gkabs to build us the APC.... -
Nesher RWR
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
check the load ini, and see if the RackType= name is there, and then check the /Weapons folder for that rack. If it's missing, you might need to hunt it down. Or tell us the name and we'll try and get it to you. -
DHC-1 Chipmunk T.10 - Repacked
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Great job! Keep safe, brother!!