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Wrench

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Everything posted by Wrench

  1. EEEWWWW!!! fly around and not blow stuff up!!!! My god...it'd be just like....FS!!!! Actually, it would be kinda cool to just troll around the map once and a while, sightseeing. You could even make a 'Truckhenge' (albeit they won't be standing on end, but in a nice set of circles). We have ruins, the Pyramids, various thingamabobs. Be easy enough to do...just remove all the references to air defneses in the targets ini for the terrain in question. Have no weapons; remove them from each individual aircraft, both guns/missiles/bombs/fish slappers, etc. What I really want is some japanese monsters...I want a GODZILLA!!! (ok, I miss the Atomic Moth and Quetzcoatal from FA....) safe in his padded cell... Wrench kevin stein
  2. let me guess....A-4E(L)???? throw out the A-4E_LOD that's in the folder. That lod is corrupt. As for your hump fix, that's already been covered in a thread here. Wrench kevin stein
  3. CV-63.lod CV-63_lod002.lod CV-63_lod003.lod CV-63_lod004.lod CV-63_lod005.lod CV-63_lod006.lod CV-63_shadow.shd plus the data ini, skin bmps, any tgas, textureset and decals ini ( these last 2 will not be in the object cat...these are in the GroundObjects folder), the main ini All these objects (about 15-18 skin parts, plus the lods) are in the WoE obejcts cat. They are NOT is the SF cat - just looked. Wasn't there a thread a C5's giving a listing of all the needed 'parts' to assemble/transfer the carriers over? You'll need WoV or WoE to get the Connie and her sisters. Wrench kevin stein edit: if you have both games (I'm assuming WoV & WoE), why would you need to extract it? It should already exist in your GroundObjects folder!!
  4. Since I haven't gotten to those yet..... for any Canadian bird, you'll have to double check by using the weapons editor, you'll be looking for weapons prefixed with the word "CAN". ie: CAN_Mk82, CAN_AIM-9L, etc And you'll have to swith the attachemtntype= to "WP". Like Sag said, don't know why, that's just how it is! As for you Cursader, like Dave said, "USN" is the attachment type On any of them, remove all references to "NATO" - this acutally goes for all aircraft (with some exceptions, see the KB Weapons/Loads Editing thread for details), that are American Wrench kevin stein
  5. those are just the decals, you'll still need the carrier!!! wrench kevin stein
  6. Exceptional!!!!! Isn't Desert Storm one of the X-men???? Wrench kevin stein
  7. "Ever since you worked on my brakes, my radio dosen't work" haven't heard that one before......NOT!!! Wrench kevin stein
  8. SWEEEETT!!! Crunch and ElvisQ were in #1...the first book never says who was in #2, cause it was lost during the 1st Battle of Football City. I'll check Wingman #1 to be sure, though.... <vader voice> Excellent!! Wrench kevin stein
  9. Perhaps this is what you seek??? http://forum.combatace.com/index.php?autom...p;showfile=2210 "WoV numbered Carriers" Wrench kevin stein
  10. Allen, and I don't have as many as some other folks I know!!!! 98: please read the tutorial I wrote...it pretty much explains all your questions. And I'd also suggest a quick buzz through the 'history of military flight' sections, web-based or in a local library, to fine tune which aircraft go into what era. Some of us, well...we've been studying military aviation all our lives, so we'll always have a leg up on most folks. As to your Yak and Panther, both are post-war aircraft. Not affiliated with the 2nd World War in any way, shape or form. The data ini should give you a hint, as it states the operational years. You could slip the Yak into a Korea era install, but they weren't used there either. (although there is some evidence of a 15/23 shot down by a Skyknight on a night intercept -- I have the RG Smith painting of it) The USNavy didn't start getting their jets until 1947; McD Phantom I, early Banshees, FJ-1 (fugly sucker). The USAAF had them from mid-45, but not in any operations in WW2 (P-80, P-84). Remember, the USAF didn't exist until October, 1947 The only truely operational jets in WW2 were: Me-262 series Ar-234 series Meteor F.3 (we don't count the 4 P-80s that toured Italy in late 44/early 45...they were just demo models) History, history, history...it's all about history. Wrench kevin stein
  11. hven't gotten back to Korea yet....still stuck in the Sanbox! (figureativly speaking) I haven't played the campaign, but the clouds are working in my patched version. I don't remember which terrain/targets version I'm using though.....I'd rebuild the targets/types inis, and don't know if they work with the new terrain (know they won't with the full sized...stuff will be waaaay off!) With the old, 'standard' sized, they will. Wrench Kevin Stein
  12. Don't remind me of those flapping pyrimads!!!! You know how long it took me to stack bunkers, one on top the other, to even get a semblance of the Giza Plateau, when I built that for FA!!!????? And how'd we get all those little boats to tow the Sara, if we were to try it in the SF series!!?? Or get the Gibralter Defence Force Toro's to land on her!! Wrench Kevin Stein
  13. Also, don't forget that unless their avionics ini has been sepcificially tweeked, and the "HasRWR=TRUE" has been added to their data inis, most of the Red Air birds don't/won't have any clue their being fired upon until they blow up. (this is simply because all the stock Migs and Sus and Tupeys are designed to be NOT player usable) Now, mind you, I'm not sure exactly how the AI reacts, but I've seen Western aircraft, with warning systems, take evasive actions; manuvering, deploying countermeasures, etc. There is a definate need, as you say, of tweekeded AI responses. Wrench kevin sten ps: you're welcome!
  14. Didn't someone, at sometime, figure out a twin mount rack for, say, the SNEB pods?? (actaully, a triple one would be cool too) Was updating the RAF/RN Phantoms for the KB, and discovered that I seem to be missing it. Want to try to diplicate the loads seen in photos and on the artwork on my hangar screen. TIA! Wrench kevin stein Weaponeer 2nd Class
  15. Nice A-12!!! that'll be an interesting addition, when finished! Lucifer Crusade you ask?? If FA runs in XP, perhaps I should upload the Wingman mission set back to my site!! Wrench Kevin Stein
  16. Windex????? No, but seriousily, it has to do with the transparecny of the canopy tga. How you change that, I don't remember. I do remember is something in the alpha channel Wrench kevin stein
  17. You know, to clean up that diry exhaust you need a bucket of prop wash.. ....ducks and runs away..... I crack myself up sometimes!!! Wrench Kevin Stein
  18. It took me a little digging to find the old, stored mission zips from FA. I present to you, quoted below, the opening briefing taking directly from the first mission, from Wingman #1: For you guys looking for the books (at least the 1st 6 or so... there are 13 or 14 in total), be advised they are mostly out of print. You might find some shopping around the Web, or scrounging used book stores. Good Luk!! Wrench kevin stein
  19. Oh HELL yes!!!! But weren't they flying Es??? At the 1st Battle of Football city, it mentions both Rhino's strafing Family boats crossing the Mississippi (yah, I know, it really wasn't ever made clear.....I used E's in the FA version) Nice to do some PAAF Buffs too.... You know, we've got every plane needed, excepting the Canadian Voodoo's, for a full on Wingman mod (well, maybed need a new gun nose for Hawk's Falcon) I say, clean that puppy up, do up some nice decals (even down to pilot names onthe canopy rails), and rlease it! I'd download it!!! Fershure!! Wrench kevin stein
  20. Mind you, it is the original F3 (the needs work one) default loaduts: [AirToAir] Loadout[03].WeaponType=Tank_BTornado Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank_BTornado Loadout[04].Quantity=1 Loadout[05].WeaponType=AIM-9L Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9L Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9L Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=Skyflash Loadout[09].Quantity=1 Loadout[10].WeaponType=Skyflash Loadout[10].Quantity=1 Loadout[11].WeaponType=Skyflash Loadout[11].Quantity=1 Loadout[12].WeaponType=Skyflash Loadout[12].Quantity=1 Haven't even considered converting one the newer GR/ECR over to the F3...the model may not have the needed wells for the Sparrow/Skyflash/Amraams. And I think they're missing the mounting rails for the 'winders. I'm sure it's doable, but it'll probably 'look' wrong' Wrench kevin stein
  21. Forgot about the Canal Nazis! Don't forget the Mongolian cavalry in the Badlands during The Circle War! The last Vark nuke run was against the Mid-Ak main base at Baltimore. We'd also definately need the Tigersharks for the Football City Air Force! The first 6 books were done by me as complete sets for FA some years ago....some of my best work (not counting the Richard Herman conversions Warbirds, Force of Eagles (eh, kinda weak) and Firebreak -- now's there one we could do; we've go the Israel map, and all the needed planes. Would need the Gadflys...."s**t oh dear", as Ambler Furry would say! We could even do Lucifer Crusade; we've got the Med maps! Wrench Kevin Stein
  22. California Dept of Forestry uses them for spotters for the water bombers...saw them on the tv news quite a bit a few weeks ago, when we had the fires near Griffith Park Very cool to see them still in use! Wrench kevin stein
  23. that's ok...you're questin got me looking at them, and now I've got a desert skin for the M-113 Wrench kevin stein
  24. I'm right here!!! Don't think the first thing I thought of, is how do we get the Vulcan 6-pak on the nose???? I'm expecting a t-birds skin, with a big black W under the body.....(remember, NO insignia!! -- can't have anything leftover from Old America under the New Order.) Now, we just need some Mid-Ak Migs.....or Circle Su's Wrench Kevin Stein
  25. Aren't they in the stock SF objects cat??? If you need them I can extract them. Wrench kevin stein
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